>SAVE
Ok.
File saved as LP2.glksave
>BUY UNLIMITED WATER BALLOONS
You can't afford it.
Not much of a surprise. Hard to say how much money we have right now, if any.
>S
The sword calms down, but is still shaking quite a lot.
>S
The sword calms down, and is now only vibrating ever so slightly.
>NE
Vast cave
This cave has an exit leading outside to the southwest. In the middle of the ceiling, high above you, is a round hole. On the floor, directly under the hole, is a pile of hay.
A short lever with a handle sticks out from a wall. The handle has a thin, wide gap, large enough for the fingers of one hand to go through.
A metallic pyramid, about half a meter high, sticks up from the cave floor. You once tested a hundred different teleporters, and you recognize the pyramid as one of the safest and least complicated models. To use it you just stand on it and shake the lever repeatedly. This particular teleporter seems badly designed though: the lever is far away from it, almost on the other side of the cave.
The goblin comes running after you.
The sword stops moving.
For travel like this, I'm thinking I'll truncate it down, when we're passing through places we've been to repeatedly. This is so we're not seeing area descriptors over and over and over again. Can repost them every time if you want though.
>STAND ON PYRAMID
You get on the teleporter.
>GOBLIN, SHAKE LEVER
The goblin shakes the lever. There comes a low humming sound from the teleporter.
>GOBLIN, SHAKE LEVER
The goblin shakes the lever. The sound from the teleporter gets louder.
>GOBLIN, SHAKE LEVER
The goblin shakes the lever. The sound gets even louder. A few electrical sparks shoots up from the teleporter. Your feet tickle.
>GOBLIN, SHAKE LEVER
The goblin shakes the lever. The teleporter starts shaking and smoking. The cave begins to fade out around you, and another cave fades in.
Voluminous cave
This cave has an exit to the east. In the middle of the floor is a round hole.
A huge dead monster lies here, its four feet in the air. It has a stupid-looking face on a round gray hairless body. Its tiny eyes stare at nothing. The upper half of a dead pointy-eared elf is sticking out of its mouth. It looks like the monster choked on the elf. The elf is wearing a backpack.
You look down at yourself. You seem unsubstantial, like a ghost. Slowly you begin to take on a more solid form. You hear the gremlin giggle. You look down. The ghostly gremlin jumps right through the bars of the ghostly cage. Second later you, the gremlin, the cage, and the rest of your possessions look normal again. The gremlin runs to the hole in the floor. "So long sucker!" he says and jumps through. You sigh and throw away the cage. You have tried catching gremlins before, and you know you won't be able to.
[Your score has just gone up by one point.]
Score: 12. Moves: 120.
> _