Let's Play The Legend of Banjo-Kazooie: The Jiggies of Time
Latest Episode
About the Game
Banjo Kazooie is a legendary 3D platformer for the Nintendo 64. It has been LP’d countless times by many amazing players. In particular it holds a special place in my own heart as the game the cemented my own friendship with Yorkshire Tea and it remains one of our favourites to replay to this day.
The Legend of Zelda the Ocarina time is a somehow, even more legendary Action Adventure game also released on the Nintendo 64. It needs no introduction and similarly has been played upside down, inside out and in every which way by people around the world.
What more can be said or done with these games? What new take could possibly exist on them in the year 2020?
Mark Kurko is a 32 year old Spanish game modder who began his modding journey all the way back on 2014. He set about making hacks of Banjo Kazooie, a favourite of his, starting with Bob-omb Newfield, a port of the famous Super Mario 64 level to Banjo Kazooie.
This led to an attempt to create the Kokiri Forest for Banjo and Kazooie to explore and this single level spiralled into a six year modding marathon resulting in the creation of this game: The Legend of Banjo Kazooie: The Jiggies of Time.
I was, simply put, amazed when I saw the demos of this game, a combination of the collectathon goodness of Banjo alongside the excellent world and level design of Ocarina of Time, Jiggies of Time straddles two games and two genres that to put simply, Tea and I adore with all our hearts.
So what better game to play with and enjoy in these difficult times? We hope you enjoy the ride with us.
About the LP
Tea and I have played both Banjo Kazooie and Ocarina of Time extensively. We claim to have the world record for the drunkest 100% clear of Banjo Kazooie ever. But of course, we’ve never played this mod and will be paying special attention to the adaptation of Banjo Kazooie gameplay into the world of Zelda. Expect us to be harsh with our criticism but generous with our praise as well.
For the moment, I’ll be taking the wheel as Tea can ill afford to join me at home to record. But suffice to say that when we are able to see each other in person again, Tea will be chomping at the bit to have a go himself. (At which point we'll, in true co-op platforming form, play level by level and life by life.)
Episodes will release on Monday, Wednesday and Friday at around 23:00 BST, 18:00 EST, with cheeky early episodes up on our Patreon.
Art and banners, will, as ever, be handled by the amazing Bifauxnen.
Episodes:
Useful Links:
The Something Awful Cross Thread - In case you want to speak to the regulars on something awful!
Our Patreon! - In case you want to support our LPs and see episodes early!
Last edited by Natural20 on Thu Mar 18, 2021 9:36 pm, edited 38 times in total.
Natural20 rolled a natural 1, that's what. Here it is for anyone who isn't on SA and also isn't subscribed or following the playlist.
So we've got a competition for everyone!
Just for fun, if you've not played past this point in the mod, put down the solution you think is correct for the puzzle we couldn't solve.
I'll experiment with all of the suggested ideas and we'll give a shoutout to the first person who solves the puzzle in a future episode.
This is on an honour system so please please don't answer if you already know the solution!
Competition 2 - Electric Waterloo
So competition time again! We couldn't find our way to the final jiggy in the water temple.
If you haven't played the game before and think you have a solution then please write it down here and if you guess correctly first you'll get a shoutout when we go back to get the jiggy!
Thanks and good luck!