Amnesic Agriculture 102- Let's Play Rune Factory: Frontier

Put your Let's Plays in here.
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What's Rune Factory?
It's the notably more anime spinoff of Harvest Moon that also has RPG combat and stuff- it was doing the Swords & Sowing thing before things like Stardew came along. The farming's still there, it's just that you get swords, monsters, and world domination plots/saving the world as well.

Also all the protagonists have amnesia. Well, most of them. Sometimes they actually do something with that, other times it's just to give you not much of a backstory.

What's Frontier?
It's the only game in the series that's a sequel, (at least sort of,) continuing off with part of the cast from the first game. It also stands as the series's first console debut, as up until this point the games were only on the DS.

It's somewhat more... anime, I guess, than its two predecessors. Has some improvements, some questionable design choices, and a decent soundtrack.

This game is the third in the series, coming just after the game that lets a 7 year old fake marry their 14 year old unaging aunt.

wait what
I'm inclined to say it was a programming oversight and/or laziness. RF2 had a lot of that.

Well, if it's a sequel, do I need to know anything about the first game?
Not really, no. It's a rather loose sequel at best, and I'll fill in any necessary details regarding the first game as we go along. There's an excellent LP of it here by Lord Hippoman if you want to see it all for yourself.

Is it any good?
It's... okay, from what I remember. I'll let you decide for yourself. It's been like... seven years since I last tried playing this and I got about halfway through it if we're being generous.

...Now I must ask, Why?
I've got a big backlog of unfinished games and I figured this would be a fun way of going about finishing said games. Frontier's been on the list a long time, having gotten put aside in favor other games. The other console release, Tides of Destiny is also on said list, though I played through even less of that game.

If this goes well, I'll probably LP ToD as well- it's been long enough I don't remember too much about it aside from the hot milk exploit.

What about spoilers?
Would rather you didn't spoil anything for this game at least. There's honestly not that much to spoil, this game's got more grind than story, but still. Feel free to talk about RF1, I guess, since it's relevant, but don't randomly spoil the other games unless it's necessary.

Thread Particpation?
For sure! There's gonna be a good bit of naming, potential marriage candidates, what we wield and more. I'm going to be letting the thread dictate a good bit of what I actually do.

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Update 01: Orange Air Spaghetti
Update 02: It's Free Real Estate
Update 03: In Which The First Day Is Ended
Update 04: Dirt Nap
Update 05: Dirt Is Magnetic to Faces - A Theory
Update 06: KNOWLEDGE
Update 07: I got the turnip.
Update 08: Aerial Assault Animes
Update 09: Questionable
Update 10: Questionable, Part 2
Update 11: The Runey Situation
Update 12: Nowhere Near Fin-ished
Update 13: Hot Dogs
Update 14: Inedible Set Dressing

Monster Intermission 1: Green Ruins, Whale Island Cave & Fin

Update 15: At Least I've Got Chicken
Last edited by Odd Wilson on Sat Nov 27, 2021 5:54 pm, edited 20 times in total.

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Reserving, just in case.

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Update 1: Orange Air Spaghetti

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This game has motion controls if you want them. The box even says they're "innovative".

You, uh, swing the remote.

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Marvelous Entertainment has a long background with the Harvest Moon, (or rather Story of Seasons nowadays). They did a merger in 2011 to become Marvelous AQL, and 3 years later they just changed it back to Marvelous.

They do a lot of publishing, basically.

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XSEED is a subsidiary of theirs, apparently originally founded by ex-Squeenix US employees. It's possible you've heard of them.

They do a lot of localization.

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Neverland is the actual developers of the Rune Factory series, as well as Lufia and some other things. They went out of business in 2013 and the majority of its employees got absorbed by Marvelous.

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This guy's the head of the Story of Seasons series, since this whole spinoff series was a sort of collaboration effort.



After this starts the opening FMV, and you bet it's got J-Pop.

And, it's uh...unique. Here's the video if you wanted to watch it and ignore the following 40 screenshots.

ImageMusic: The Sweetest Time
(I'll also be doing music links as this game's soundtrack is pretty alright. Outside of the J-Pop intro and outro, it's all done by Tomoko Morita, who's basically done the score for the majority if not all of Neverland's games.

Fortuntately, someone's already uploaded the soundtrack on Youtube, so hey, saves me time- you're a credit to this LP, mate.)


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There's some sort of light flying in this tiny aspect ratio screen.

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It and the screen get bigger. It's some sort of hyped up butterfly or something.

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We go green.

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Now there's a bird flying towards the light.

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We've gone blue now.

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Hey there, title card, that was fast. I almost forgot what game I was LPing.

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As the lyrics kick in, the bird flies over a horizon that looks like the title screen of the first game.

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Then the bird vanishes into light spaghetti.

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Now we get two very uncomfortably close close-ups of our protagonist.

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Ah, yes, the peaceful pose in idyllic agricultural scenery.

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Well, it's more of his face.

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By staring at the bushes, he uses his innate farmer-ness to create... oranges?

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That bird comes by again and makes everything orange.

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We now turn our attention to another anime now holding a candle in a snowy cabin.

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She gets out of the chair and it's suddenly spring now, and also the house is gone.

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The candle is now a butterfly and the chair is gone.

I don't think this farmer magic follows the laws of conservation of mass.

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And then an orange falls into this person's hand and she turns it into air spaghetti again. She's a new face at least!

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This anime is fascinated by fish, apparently.

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Oh, and now there's a nun.

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A brief interlude of our protagonist looking very serious alongside a squirrel.

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This anime gets barely 3 seconds of screen time.

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They're just throwing them at us rapid fire now. All of these characters have similarly short screen time.

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Well, this guy's not happy.

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Cut back to more animes being fascinated by air spaghetti/oranges/birds/butterflies.

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And also this cool pose for about 4 seconds. I guess we slashed the big demon guy into a bunch of petals or something.

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Then there's these two- red/magenta eyes is always a good sign, right?

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We've got a witch running through a field. No information right now on whether or not she practices orange air spaghetti magic.

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If those hands get any closer I'm gonna have to come up with a censor filter.

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And we cut to our protagonist running through a field much bigger than we'll ever hope to have.

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Thanks to the sunlight blurring some features, most of these people don't look that happy to be here.

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ImageMusic: Title Theme

Wow, I spent 40 screenshots of your time on that.

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Amazingly, we get 3 save slots this time. As far as I remember, every game after this point has 3 save files, which is a bit nicer than the two the previous games gave you.

Doesn't really affect me as I've got savestates, but whatever.

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These things on the loading screen are a new mechanic exclusive to this game we'll get to in due time. Probably in a couple updates. This game starts slow.

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ImageMusic: To You
(This track so happens to be a remix of the intro theme from RF1. A number of tracks are, which makes sense with this being a sequel and all.)

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This is a rather generous recollection of the events. He literally passes out in front of her house, 3 minutes away from the nearest town, and gets suckered into ownership of a run-down farm.

The "having garbage farm foisted upon you" is a recurring theme in this series, unlike Harvest Moon/Story of Seasons where you usually willingly take it.

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But yeah, this is the plot that links this game to the first. This girl up and moves out, and our protagonist decides to track her down her whereabouts immediately, apparently infinitely grateful or something.

Yep.


As to how many of the events of the first game transpired, this game doesn't make it clear. If this was supposed to make it easier to connect this game to your playthrough of the first, it just ends up doing the opposite. In practice it usually feels like a retcon remake, but with our protagonist having a bit of backstory now instead of "has amnesia". You'll see what I mean much later.

ImageMusic: Night Ambience
(This isn't actually a song. It's just crickets and owls and whatever and I would've told you to imagine it yourself, but it seems this playlist's got me covered again.)

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I don't know if it's because I was just used to the art of the other games, but Raguna in this game always looked a bit off to me.

Image I wonder if I can find lodging over there.

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The screen fades again as we move towards that building in the distance. This whole scene makes a little less sense when you get an idea of the town's layout.

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Image If you don't mind this humble place, you should stay here for the night.

Image Thank you so much! Sister, um...

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Earlier Rune Factory games always had this unexplained religion around, though this is the last game that has it, I believe. It's vaguely Catholic given the nuns, I guess.

It changes to either being unmentioned or dragon worship later.

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And here is where we name our character. Raguna is his standard name, (Ragna in Japan,) but I would presume that the thread has a better name. There's a 6 character limit, so keep that in mind, and make it easy to tell what your vote is or I might miss it. I'm new to this thing after all.

We've also got access to roman numerals for some reason...? Try to keep the name sensible, I guess.

Oh, and I'll need a name for our farm as well. Bit of a spoiler, I know, getting a farm in a series about farming, but we do get one soon. It's similarly 6 letters long.


Anyways, I'll cut this update here not to make it a pagebuster, even if hardly 20% of the screen shots were even part of the game. Could I have put the FMV in a different post? Yes, but I didn't.

Next time we engage the struggles of being an agricultural landowner (actual gameplay) and become acquainted with our neighbors (more dialogue).

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Votes have been decided, and we'll be named Bush, who runs Shrub Farm.

Next update should be out within the next two days; 5 hours of gameplay only got me to Spring 10th. This game throws a lot at you early on, yet manages to withhold so many other mechanics at the same time.

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Are you always a male character? I thought this would be the kind of series that would let the player pick the protagonist's gender.

Off topic but your avatar is super cute. :shibe:

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clearcardinal wrote:
Sat Oct 09, 2021 8:36 pm
Are you always a male character? I thought this would be the kind of series that would let the player pick the protagonist's gender.

Off topic but your avatar is super cute. :shibe:
So, it depends on the game, actually. The games got better about gender choice later... basically after Neverland died.

RF1: male only
RF2: male 1st generation, male and female 2nd generation
RFF: male only
RF3: male only, but he's considered somewhat more effeminate than the previous leads
RF-ToD: male and female choice but not from start, you can only play female after beating the game for some inconceivable reason
RF4: male and female from the start
RF5: male and female from start

I think the Rune Factory series was always intended to be male-leaned in it's original design, assuming a stereotyped thinking that only guys would want combat in their Harvest Moon and would only want to play dudes. I think it definitely shot them in the foot in the end as well, because well... of aforementioned company bankruptcy.

Now I can only wonder as to what it would've been like if we had a Reina, Kylie, and Micaiah alongside Raguna, Kyle, and Micah. I know past me would've liked ToD a lot more if I was given the option at the start.

If it's not apparent, the me from many years ago was a dedicated fan to the series. I can yap endlessly about the various details of the series and each game still, even though I fell out of the series after RF4.


As for the avatar, it's from a particularly obscure, strange-that-it-exists game in my backlog that I originally meant to LP first. I... I'm not good at making up my mind when it comes to these things- I was tied between it, a narrative for Don't Starve, and RF:Frontier. It likely would've been a better pick as a starter LP, given it'd only need like 12-15 updates at most, but Frontier won out in the end.

It's not as detached from Rune Factory as you might think, though. :shibe:

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Thanks for explaining, that's interesting. It's nice the series is allowing more of a choice these days. Look forward to reading more of the LP!

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Update 2: It's Free Real Estate

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Results of the very short poll are in, and it's been decided that we are Bush of Shrub Farm.

I think it's a fitting name.

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See, even the nun thinks so!


Image By the way, Bush, was this missing girl your sweetheart?

Image N-no! It's nothing like that at all!

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Would you believe me if I said the game doesn't actually go very far with this?


Image I see. Well, let's just leave the matter be for now, eh?

Image It's getting late, you should rest. Good night.

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We fade out as they head for the door on the left, and we finally get some rest. Hey, at least we didn't fall out half-conscious in front of some stranger's house this time!

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(There's a little five second tune that plays here when you go to sleep, though I don't have a link for it. It's basically the same as RF1's, just cleaner.)

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ImageMusic: St. Poli Church
(Being a new day, the church's dedicated music is playing. It is sufficiently holy. I don't remember if we ever learn who St. Poli even is.)

Image We must all help each other out in times of need. I'll be praying your search goes well.

Image Thank you.

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With that, we cut to an FMV showing a light beginning to shine into the church. Are we about to become the chosen one, destined to save the world?

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A voice calls out, and the first notes of the title theme start playing.

Image Good morning!

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Oh, hey, it's you. The one with the candle from the intro.

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Dialogue choices! We get a number of these throughout the game, and they rarely matter, but I'll show off the branching dialogue anyways.

As the second option suggests, this is indeed Mist, the girl Bush has been looking for and the one whose house he passed out in front of in the first game. She's also got these odd, toe-less boots, and some sort of circlet on. It's never been easy to see, and it's basically defined by that one V between the part in her hair. We've also got some sort of circlet or thin headband that is also very hard to see.

Maybe if we act like we don't know her, we can escape our impending gift-of-garbage-farm.

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Have we met?

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Image It's me, Mist! Don't tell me you forgot.

Image Ooh, I get it! You must have amnesia again!

Image No...

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Well, at least for a moment. The game doesn't let you escape your backstory.

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Image ...


Moving to the other branch...

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M-Mist?!

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Image Oh, what a coincidence to meet a place like this.

Image I came looking for you, Mist!!

Just wanted to say, if you see weird punctuation or a typo, 99% of the time, it's the game's fault. This game's got it's fair share of translation mishaps, although it's usually good about it most of the time.

I'm not going to harp on them, but I am going to joke about them.

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That being said, Stella's just talking to herself now.

Image Sister Stella, I didn't know you knew Bush.

Image I just happened to stop here for the night while I was looking for you.

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I've found that the second choice in these situations usually ends up giving more dialogue than the first. The two branches meet up somewhere around this point.


Image Oh, I'm sorry. Well, then could you return to town and tell everyone I'm fine?

Image Huh...? You're not coming with me?

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Image Again, with the nonsense...

Image I know! Bush, you should stay here!

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Image If I remember correctly, there's an empty house next to the one I live in.

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Image Don't worry. Bush is very skilled at tending to such things. I'm sure he'll clean this one right up!

Image Um... I don't remember agreeing to stay here...

Image Come, Bush. It's this way!

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As if by cruel fate, Bush is being roped into managing a run-down farm again. Some early Harvest Moon games would let you just say no and get a game over/ early credits sequence, but this is not one of them.

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ImageMusic: Spring

(This is our first seasonal theme! This one's quite relaxing, but the unfortunate truth of the seasonal themes in this game is that you'll be hearing way too much of them.

This game also doesn't remember track placement either, so there's a good chance the opening section will wear its welcome even thinner.)


Image Please wait!

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Image Sure.

I mean, sure why not, we're basically going to be neighbors now.

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Staring at the door, rendered still from shock, we can now actually control Bush. While movement in this game isn't as finely tuned as the games that would come after, it's a lot better than RF1 for sure.

It's also Spring 2nd, a Monday, as evidenced by the clock at the upper part of the screen. While that may seem arbitrary, this is done because the 1st would've been a holiday and thus all the businesses would be closed on our first day as we explore town. This was a notable issue RF1 had.

Technically, we did get here on the 1st, but we did sleep at the church, so, uh, here we are.

Time doesn't move right now, and we can't enter any other buildings because we're not out of the tutorial yet. 3 seconds of movement down the hill, and we have control taken away from us again. :argh:

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The name of the town hasn't been named up until this point, so yes, it's called Trampoli. Also there's a flying whale shaped island in the sky above it.

It's always flying whales.


Image What a strange island...

Image I heard there's a cave inside it. Piques your interest doesn't it?

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Meh, I'm sure it'll be entirely irrelevant to the plot.

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Not really.

Image I'm not so sure.

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Okay fine, you got me, I do want to know about the rock whale.

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Yeah...

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Image I'm sure you'll be able to find the answer to that, Bush. I just know it.


Surprisingly, the answer to this question is really quite easy to find.

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With that, we head off across the bridge we came from last night.

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We get many establishing shots of the surrounding area.

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Well, it's a lot prettier than the old one.

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I can understand Bush's reluctance though-

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-this field is pretty awful... and I mean that mechanically. We got some garbage RNG here- just terrible spawns.

Test run had a lot better field than this. Oh well, I guess it's got a decent bit of open space.

Not speaking mechanically, it's a free house with farmland in the front, Bush, what more could you want?

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Image You know what? We should give your farm a name.

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This was the default name in the first game too. I'm sure you can guess why.

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We'll be going with Shrub Farm, as per thread vote.

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She in fact, was. She has this response to everything you name your farm, even Farm Farm. The only thing that nets a different response is the default.

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It's not even your farm this time, Mist. Hell, I don't even know by what authority you're allowed to give this to us.
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She then walks away for a second, visibly remembers something, then walks back.

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Somehow, Mist has managed to find another batch of crap tools to bestow upon us as she once did before. They go well with our equally crap farm.

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Bush shows us that he knows what to do with these.

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Common sense, and also the information that these junk tools are apparently a fashion statement. I'm sure Evelyn from RF3 would be happy to know about this.

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Probably gonna have to explain this as well, as I don't believe the game really ever covers what this means.

Earthmates are a plot point in most Rune Factory games as your protagonist is either one or has powers similar to one (RF3, ToD). You've got some deeper connection to the spirits of the world, which makes you good at farming and whatnot, alongside communicating to dragons. In practice, it means if there's some ancient device or ritual, we're probably needed to start or stop it.

And yeah, uh, that's pretty much it. The royal knights of Norad, (the kingdom we're in,) are all earthmates, and we also have some sort of secret language we made up, as per RF2.

I wouldn't put it past this game to forget this plot point up until the end like the first game, or just entirely.


Image Oh, and another thing. I wanted to give this to you, Bush. It's a Turnip Seed.

You got Turnip Seed!

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Take a wild guess what items she likes.

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With the clock starting to finally move, the game has finally started. That being said, this game opens up gradually and will play the majority of it's cards over the course of the next update or three.

If you've played a Rune Factory game before, you might notice something odd.

It's basically a given in these games that they throw you a tutorial on how to farm immediately, and with that, a random monster will show up to give you the barest understanding of combat. Frontier does neither of these.

In fact, I'm pretty sure it never even does the latter. Some characters will periodically offer farming advice and short tutorials in the early game as well as a step-by-step guide in your house, but mentions of combat are brief to nonexistent.

Just an observation.

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We can also finally open our menu. We brought absolutely nothing with us aside from 500g, so all we've got is the stuff Mist gave us. This is gonna be an fixer-upper operation from the ground up.

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And when I say Bush brought absolutely nothing with him, I mean even physically. He's go no skill in anything, even farming, which he's supposedly good at.

This is our status screen. There's a lot to cover here, and I've got more to get to in this update, so covering all of this will wait until later.

HP is HP, and RP is effectively our stamina & mana bar. You might be surprised to see that our RP is a massive 500 max which puts the two previous games to shame, with their 100 RP permanent maximums.

It is simultaneously both as good as it looks, and also not. You'll see soon enough that 500 does not last nearly as long as you might think it would.

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We do not have a barn.

It will be quite some time before we get a barn.

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Options! I can disable the motion controls if I want, but this is already on emulator, so uh

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Had we any recipe books for crafting, they would be here.

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And on this page, we can psychically check other people's opinions of us, as well as watch them spin slowly in our brainspace.

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You can't zoom up or anything. Also, for as much a friend as Bush thinks Mist is, she doesn't really care about him.

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But as I said earlier, this farm spawn sucks. Unlike RF1, the starting layout is random, and this one has no bamboo shoots. My test file had three, and they're worth 110g each when sold.

I guess we're gonna have to work for our money then.

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All the non-rock, non-wood objects in our field can be picked up. The majority of what you see is weeds, but some of these are minorly useful herbs. They'll be better later if we get a pharmacy.

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I pick the upper right part of the field to use for now as it's closer to a water source, and luckily somewhat clear already.

After tilling the wrong tile, and whiffing a blow against the impenetrable grass, I till the tile I meant to and become more skilled at farming. This reduces the cost of RP it takes to swing our farming implements, which means we are slightly more fit.

Our maximum RP will never improve from that 500, so skilling up is the only way to make farming more efficient.

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These games are all about tilling 3x3s. You can see how our RP has already taken a hefty dent from just this.

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One must have water in their watering can to water crops. Unfortunately, this can only holds up to 12 tiles of water, which is annoyingly little given that watering crops is the job you have to do nearly every day. Trying to keep my crops close to the water will lessen the length of the refill trips, but the refill trips will be many.

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Rune Factory 3 would go on to alleviate a good amount of the garbage tool blues by allowing the hoe to chain up to three swings and letting the player keep using the watering can as you walk, but this game provides no such luxury.

This thing is first on the list to be upgraded, for sure.

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This is why we farm in 3x3s. All the seeds in the series up until RF4 are just thrown in a big circle around you.

We'll can walk through all of our crops in this game, so there's no need to leave some tiles out like in other Harvest Moon games. I can't begin to tell you how nice that is.

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Ah, idyllic. Nothing like the sight of freshly sown soil.

Anyways, let's go bug some people.

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If we head down the right path from our farm, we find Mist's house. It's safe to say Bush was very close to just finding Mist from the start last night.

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Ah, yes, random tutorial.


Image Return magic?

Image Yes. It's a spell that returns you to where you can be at peace. Using this will instantly bring you back to your home.

Image It's a very nice spell that also takes you back to the entrance when using it in the dungeons.

Image That sounds pretty convenient... How do I use it?

Image It's very simple. Just press the 2 Button and select "Return".

Image As long as you have this, you can easily escape even when surrounded by monsters!

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Get used to a bit of fourth wall breaking for a while as the tutorials persist.


Image That sounds incredible.

Image But, sometimes it's unavailable for some reason.


A.K.A.: Plot reasons.


Image What?! What if that happens when I'm fighting monsters?

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Image Oh, come on...


To be fair, the effects of this spell was split into two different ones in Rune Factory 1, so it'd actually make some sense that Bush doesn't know what it is. It's not even really a spell though, just a menu function, and we just kinda innately have it without actively learning or anything, so I don't really know what to tell you.

Anyways, I'm going to keep talking until she runs out of new stuff to say.

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Image It's so warm.

Image The other day, I dreamt of climbing a giant beanstalk to get to Whale Island.

Image It would be wonderful if such a beanstalk actually existed.


Ah, that'll never happen, I'm sure.

A good number of lines in this game are actually voiced. Mist always draws her words out a bit long, sounding as if she's slightly high, which is basically in character for her. It hasn't shown itself fully, but "aloof and random" from the Relationships page is a pretty effective description of how she is.

Whether or not she's just airheaded or is actually a social mastermind, manipulating us strategically is up to you to decide. I'm just partially convinced she's smoking those turnips. Uh, you'll see what I mean later.

(I'm going to be saying that a lot aren't I.)

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Is it truly coincidence she's given us two different farms? Or are we her unwitting supply of turnips?

This is also her generic line that lets you know she's out of fun stuff to say.

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Regardless of Mist's true form, Stella's got a job for us and it begins a short quest chain to meet the other folks of Trampoli.


Image I'm glad you could come. Can you do me a favor and take this Bamboo Shoot to Turner at the inn?

Image To Turner at the inn?

Image The inn is all the way west. It's right around the corner. The fat man there is Turner.


I feel like there's a better identifier you could use than just calling him "the fat man", but okay, Stella.


Image: All right.

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Image: The map?

Image Press the 2 Button to look at the map at any time. It should help you a lot.


The map is useful at first, but mostly irrelevant later.


Image There are maps in the village, too, so you should look at those, as well.


Lots of commas there. The maps in town just pull up the same map, so they're just slightly less convenient but more immersive I guess.

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Here is said map. Finding your way around town isn't really hard in this game, it's finding the other people and memorizing their schedules that proves challenging.

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To the left side of town we go! We'll fully explore everything later. I know I'm already going to have to cut this update a tad short thanks to all the dialogue.

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ImageMusic: Trampoli

(Another new track! This plays, hilariously, in less areas of the town than the seasonal theme does. It's also unaffected by season, so you'll in theory be hearing this even more often.)

We finally enter Trampoli proper, though you'll find that the living density is barely higher than the other places we've been. Such is life in a small hamlet like Trampoli.

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There's some buildings, but they're closed until we do the next part of the questline. At least "Groceries" is a better name than "PARTS". I feel like the blacksmith's sign might be nigh unreadable on older televisions, as this is being done with 2x native resolution.

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To the "INN" we go then.

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ImageMusic: Business District Buildings

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Image Oh! Are you a customer?

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Oh, hey, someone who's new!

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She quickly runs down the stairs.

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I'm still unsure of what this means.

Image Well, umm...

Image W-welcome! Will you be staying? You are staying, right?!

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With a sales pitch like that, how could I say no?

Yes, please.

Image Uh, yes, please.

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(The sleeping theme plays here.)

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Image ...

Image Um... I heard this from Mist yesterday...

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Image Sorry... I just couldn't bring myself to say it. I'm Bush. I just moved in next to Mist. Nice to meet you.

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Apparently Bush must have went to sleep immediately because it was just noon when I got here yesterday. Somehow these two didn't communicate this in all that time.

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Also, yes, the game does take the 100g from you and change the day over. That's commitment to the joke right there.


And that's that. This update is getting a bit long, so I'll cut it here and we'll finish off the, uh, first day and the proper timeline next time.

In hindsight, maybe I really should've just put the opening FMV in a separate update.

...Nah.

But before we go, a word from our esteemed guest on today's lesson of Amnesic Agriculture 102:

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You heard it here first, folks.
Last edited by Odd Wilson on Wed Nov 10, 2021 5:50 pm, edited 2 times in total.

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Update 03: In Which The First Day Is Ended

ImageMusic: Business District Buildings

(I forgot to comment on this track last time because I linked the track for the inn's nighttime theme. This one's nice, though it's very prone to you hearing just the opening bit as it plays in every building in this area.)


Right, last time we spent 100g on a inn stay we didn't need. Prepare the time paradox.

----------------------------------------

No, I didn't come here for that.

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Image I'm Bush. I just moved in next to Mist, so I came to say hi.


That's not why we're here, but okay, sure. It's a better introduction than "I need to give a bamboo shoot to your dad".

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Image I'm Eunice. My family runs the inn... But, I guess you can tell just by looking. Nice to meet you.

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That's about all she's got to say for now.

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You can also inspect some things in people's houses. Not that many things, but still. I'll show these off when I can find them.

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Here is Eunice's profile- she's one of our potential marriage candidates for the distant future. Every character has Friendship Points (FP) and Love Points (LP) designated by the smiley and the heart respectively. These numbers max out at 10, and the bar is the progress to the next point. As you can see, Mist is slightly starting to like us.

Characters who you can't romance will never gain LP, but for whatever reason the profiles still show the bar. It should be mostly obvious who we can and cannot marry, but I'll point it out anyways. I'll get deeper into explaining the mechanics somewhere later, when we have time to focus on LP. Right now, we've got bamboo to deliver.

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Up the stairs we go. There's a variety of rooms in here, though nobody's in them.

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Going back downstairs, Turner is suddenly at the reception desk. He's a man of stealth.

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Image Sorry if my Eunice caused you any trouble.

Image Haha...

Image I'm Turner, the owner of this inn.

Image Hello.

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Yeah, we should do that.

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This is just a short bit to teach you that you can give people stuff. In the realms of Harvest Moon and Rune Factory, the best way to obtain friendship is bribery.

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Image Since it's on the way, can you call Ganesha the blacksmith for me? The forge is north of the inn.


The fetch quest continues. Before we go on with that, let's see what other stuff Turner has to say.

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Image Welcome. Does I look like I just stand around all day?

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...I don't see any customers, though. :smith:

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Up the stairs again, we find this lady.


Image Nice to meet you. My name is Bush. I just moved here.

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Image It's a bar but we also sell food. Come by if you feel like eating anything. The bar will be open at night.

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Alas, the game won't let us get drunk. Anyways, Rita can be found here on most days until the bar is open. She's Eunice's mother, though it leads one to wonder: which side gave her the green hair and purple eyes?

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Anime genetics are complicated.

Eunice is usually found doing some sort of cleaning work around the inn. Today's laundry day, apparently.

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Through the other door outside (or the other set of stairs on the second floor) is the tavern proper, but it doesn't open until late in the day. I'll remember to stop by here eventually, but it won't be for a few updates.


With that... fetch quest, away!

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Nice place.

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Image Yes. I just moved here and my name is Bush.


Get used to Bush introducing himself for quite a while.

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So the RF series has elves, because fantasy! Every game in the series has had at least one, but they're not the only ones around with pointy ears. Ganesha's probably got the biggest ears in the series.

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She is in fact, the only fully elven blacksmith I know of. Elves usually work in housekeeping industries in this series for some reason.


Image Um, no. I guess..

Image You're an honest one. I like you.

Image Elven blacksmiths are rare, but I can recommend with confidence anything I sell!

Image I'm especially proud of the relief on th edge of this Shield...


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Image Turner? Oh, he must have chipped the blade on the kitchen knife again. I'll go later. He's so hopeless...

Image Bush, was it? Thanks for telling me. Just come to my store at any time.

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The fetch quest continues.


Image What is it?

Image Can you give Danny of the General Store the payment for my tab? The general store is right next to my place.

Image All right.

Image Thanks.

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Said tab is 100g, apparently. Ganesha's cool though, so I'm not going to run off with the money.

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The fetch quest can wait, Ganesha's too awesome for that.

It's worth noting that her default expression is actually the wink, and every time you start a conversation with her, she changes back to neutral.

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Image I might not compare to dwarven blacksmiths in strength, but I can say with confidence that my detailed work is unequaled!

Image The selling points of my equipment are that they have both form and function.

Image That engraving on the edge of the blade is something that not all blacksmiths can do.

:hmmyes:

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Ganesha sells basic weapons and element crystals. Her stock gets better later, but we'll definitely rely on those basic weapons if we ever want to be a blacksmith ourselves.

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Here's a better look at her giant fuck-off hammer that she swings pretty easily. So, about that "dwarven strength"...

Anyways, she also has a son, Marco, but he's hard to find so it takes me a bit to meet him.


Alas, we now resume the fetch quest.

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Grocery shopping, away!

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whoa slow down there

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Image Oh, so you're just making your rounds? I'm the owner of the general store and the name's Danny! Nice to meet you!


Given the poses of the characters, I always found it a bit odd that Danny just stares straight at us instead of having that sorta-3/4ths pose everyone else has.

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Image You don't need to call me that. Just "Danny" is fine.

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I don't think that's how it works, Danny.


Image Oh...

Image What did you come to buy? Seeds? Accessories?

Image No, I didn't come here to buy anything...

Image You're not a customer? Then get out. I don't have time for window shoppers.


Not even giving us a chance to talk. Funnily enough, this is the most talkative he'll be all game- this isn't his quirk or anything.

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Image Oh.

Image One, two... Yup. All there.

Image I'll be going now.


Bush is outta here. Let's go before he asks us to-


Image Wait.


Damn.


Image Yes?

Image

Oh, here we go again


Image Then can you go to Erik and do something for me?

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"Listen, mate, I didn't sign up for any of this nonsense"


Image Again?

Image Never mind. So, someone named Erik?

Image Yeah. Erik lives in the house with a field straight south of here.

Image All right.

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But, uh, what are we supposed to do about Erik, Danny?

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Danny, you're not helping


Image It's spring but it's still really cold.


wow, i didnt notice maybe you should close your pec window or whatever, now what am i supposed to do about erik


Image This is so far into the countryside.


:argh:

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Also, I have no idea what Ganesha bought here for 100g. The cooking oil is 260g, and the accessories are over 500g.

Did she buy 10 turnip seeds? :confused:


Also, yeah, turnip seeds cost 10g in this game. The market on those things just died apparently, as they were worth 200g or more in previous games. 10g is as much as a weed sells for.

Really.

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Anyways, let's go see what Erik has to say.

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ImageMusic: Spring

This is just to the left of our farm. In fact, just a little south from here is the only entrance to Trampoli...

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So in the intro, Bush went past these two houses, the empty homestead house, and then arbitrarily took a turn towards the church. Had he continued forward he would have found Mist's house.

Had he taken that turn left earlier, he would've ended up at the Snowstyle Inn or he could have asked the residents of these two houses about her.

seriously, Bush, how did you end up in front of the church of all things

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Oh, hey, are you Erik?

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ImageMusic: Kross' Theme

(This is a nice theme, and plays basically any time you talk to Kross. I'm sure this has nothing to do with plot relevance!)

I suppose you're not Erik then.


Image ...Are you new here?

Image Nice to meet you. I just moved here and my name is Bush. And you are...?

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:smith:


Image Um... Are you Kross? Hello.

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Image Huh? It's written on your mailbox.

Image You really write your name with really cute letters, Kross.

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Image You should take a look inside your mailbox some time. It should be in front of your house.

Image Heh... Now then, I should get back to work.


I should note that these are moreso sighs than laughs.


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Kross is indeed our resident carpenter. He will be quite instrumental to our run-down farm fixer-upper operation.


Image Hi. Oh, it's you.

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Image

Image Why, oh why, do I swing the axe...?

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And anyone who has played RF1 or 2 knows the pain it speaks of.


Image Heh... Yes. When I was young, a man I knew very well [was] the man who wrote that song...


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Image Heh...

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:smith:

He has a number of these songs. Hell, a good portion of his dialogue are simply these. To avoid any more depression, let's see what it takes to upgrade our house some.

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Sure, uh, kitchen. Why not?

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"Uh, what?" is probably the reaction most players have to this.

So, the extensions you add to your house are visible from the outside, and you can pick the style.

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Image Let's see...

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Kross's costs are pretty cheap on the whole, which is a great relief coming from the terrifying grinds of RF1 and RF2.

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We, uh, won't. We don't even have an axe.

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Well, let's go to the other house and hopefully be done with this fetch quest business.

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ImageMusic: Town Buildings

(This theme plays only in Erik's house, Mist's house, and the Rune Archives, a.k.a. the library I've skipped over for the moment. As result, you really don't hear much of it.)

That's a lot of vegetables.

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Image I'm Erik and I run this farm. Nice to meet you!

Image Nice to meet you. I'm Bush. I just moved in next door.

Image Oh, in that house with the large field? If you need any advice about your field, you can ask me any time.


Yeah, Erik is the designated farming tutorial dispenser. I know how to play this game and I can explain it pretty simply, so we won't need his-

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Image I can't tell you! Hahaha!


I... didn't ask.

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Image I didn't ask...


Hey, I already said that.


Image Then why are you here?

Image I have something from Danny... ...?

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This is true.

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Hey, he wouldn't tell us! :argh:


Image But I know the situation. The seed that he wanted has just arrived. Thank you for relaying the message.


What seed? More turnip seeds?

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Erik also sells stuff, including a bit of produce in case we're desperate or refuse to grow it ourselves.


Image If you want to know anything about farming, just ask me.

Image

Not this again...


Image Give that a rest...


Even Bush is on my side with this one. Anyways, that's Erik's quirk. He's basically the same age as us, but thinks he's older than he is and is, uh... vocally insecure about not having a girlfriend.

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Actually, outside of tornadoes messing up your field and rain watering your crops for free, the weather has no effect on crop growth. There's something else that does, but it's not weather.

Evidently, Erik doesn't know the mechanics of farming as well I do :smuggo:

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Image Then will crops not wither if they're grown where the season doesn't change? Where in the world would that be, then?!


Really not as far away as you think, actually. Crops withering at the end of the season is a classic farming sim mechanic that was only done away with in this series with the release of RF4, in which crops don't give a fuck if there's a blizzard as long as you've got enough compost.

This is a reference to farming inside dungeons. It'll be another few updates before we get there, but be assured it's something we can do.


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This is false, as far as I know. Unless said turnip monsters grow up into a girl named Mist who regularly gives us trashed fields, I don't believe it.


Image But when morning comes, those monster turnips run out of strength and dry up.

Image B-b-but I'm not scared of it at all.


Yeah sure, whatever. Erik might be slightly patronizing, but let's check out his stock.

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Yeah, now this is the good stuff. Danny's store is even redundant because Erik sells turnip seeds here as well.

Although, it's worth noting that Erik doesn't spend all his time at the counter, so buying from him takes somewhat more precise timing over, say, Danny, but as this is the only means of getting these other seeds we just have to put up with it.

What I want to know is why there's no farmer's catalogue or something we can order our own seeds from instead of having to deal with the middleman here.

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Also this place is bloody expensive, or rather, everything but turnips and fodder is expensive. Fodder seeds are the next cheapest at 30g a bag, with the next cheapest being strawberries at 200g.

Everything here pays for itself pretty well once it grows, and the plants that can be harvested multiple times can make us lots of money. If you put them where the season doesn't change, well, it's infinite money as long as you put up with watering them.

For now, I buy 3 more turnip seeds and 2 strawberry seeds. Strawberries will be useful in the coming days, and the turnips will make us a surprising amount of early cash.

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With that, we're free from the introductory quest and have met everyone living in town except Marco: time to leave Erik to his non-existent love life and get back to farmin'.

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...Nah, let's go explore a bit.

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Nothing here looks out of the ordinary at all.

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A branching path lets us head a little bit further up the mountain.

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The path up the mountain branches again and leaves us a side area that has two trees and this empty flat area. These have uses, but it'll be a bit before either becomes relevant.

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We can also hit 1 on the wiimote to look at the sky.

...That's it.

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Back down a bit and following the initial path to the right brings us to Lake Poli. It's bigger than the business district, though it's not that big a lake.

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There's also a free gondola here. We're not gonna mess around with it today, but it's how we get to those other bits of land. Anyways, let's go home and do that farming thing we're supposed to be doing or something.

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Here's the Return spell in action- just compressing out of the universe must hurt a bit.

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Back on the farm, there is much weeding to be done. Interestingly, you can make a surprising bit of early profit from just selling weeds. Actually growing something is far more profitable, but every gold piece matters right now.

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Oh, and Mist has nothing to do for a good portion of her day so she comes and watches you work pretty regularly. She did this in RF1 as well.

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If you like it so much, why don't you help? Or are you just here to oversee my contribution to your underground turnip operation? :tinfoil:

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Here, look what I found.

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It's worth 10g! You can buy a whole bag of turnip seeds with that!

Unfortunately, if you give someone something that's not plot important, they will keep it even if they hate it. :argh:

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Well, whatever. It's worth noting that my hoe can't even break these branches- they fully obstruct me from using this space for gardening right now. The same goes for those groups of little rocks that you see scattered about.

In practice it means our field will look terrible and completely unorganized in the early days.

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Image

I plant wherever I can for now.

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To the left is our giant shipping box. You can either pull something out and put it in manually...

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Or you can just move stuff straight from your inventory to and from it. The shipping box is not an all consuming beast in this game and will let you freely remove and add items to it.

Pretty convenient, really. It even tells you how much you'll make!

As I head back out to the field it hits 5:00.

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Uh, why are we fading to white?

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1. I was right next to the shipping bin, why are you suddenly coming from this direction, Bush?
2. Who is stealing my herbs and weeds I was shipping out?

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Oh, neat, she's not stealing our weeds. If you were wondering who actually takes the stuff I'm selling, the game is ready to answer that and the answer isn't Danny.

Jokes aside, this event will trigger in the early game as long as you're near your shipping bin at around 5PM- it can even be triggered on the first day, as I've done here.

Image I can't sell your harvested crops unless I do this. I better come to collect it everyday.


With this, she closes the lid and turns around to face us.


Image Huh...?

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Returning characters, ahoy!

I don't think it's been specified how long Bush traveled to get here, but given that Rosetta can get here in one day and back, I don't think it's actually that far.

Which also means we've been gone from the town for like, two days at the most. Apparently Bush must have been quite reclusive to need an introduction like this.

That, or she thinks we have amnesia again. (It could also just be that I'm not supposed to trigger this event this early, but :ssh:)

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Image I live here.

Image Oh, really? I came to collect the items in the shipping box because I heard someone new had moved here.

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Image So, what are you doing here?


You already asked that.


Image Mist said she needed to do something here. She lives right next door.

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Image What is she doing here?


We're playing 20 questions at this point, aren't we?


Image I don't know...

Image *sigh...* I never know what she's thinking.

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Image You have to "ship" your harvest crops to make money. Just put your crops in this "Shipping Box" and consider it shipped.

Image I'll be here everyday at 5 in the afternoon to collect what's in the shipping box. So be sure to put it in here by then.

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Image Thank you.

Image Well, I hope we'll get along.


The cutscene is over, but we can still chat her up as she figures out what to do with the weeds I put in the box.

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Image Yes?

Image This village already has a general store. Do you have the time to be colelcting the things in the shipping boxes?

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Image You have to keep expanding your market.


This is Rosetta's main thing, she's basically entrepreneur extraordinaire. She's good at business, she knows marketing, and she knows capitalism. If there's money to be made, she'll make it.


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Basically, yeah. She's still over there.

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:raise:

You sure about that?

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As in, waiting here? It's gonna take about 6 days for those turnips to grow or something like that.

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I guess that's as good a cue as ever to get back to the farming. I prioritize getting the strawberries in the ground first so I can get maximum profit from them.

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When you run out of RP, all of your actions start using your HP instead. Rune Factory games after this one apply an very high multipler, but they also had scaling RP and better ways to restore so it not as bad as it sounds. In Frontier, we can just treat our HP like a reserve RP bar, but it's dangerous to forget that it's 1/5th the size presently. 15 RP isn't much, but 15 HP is a lot.

The only way to increase HP is by leveling up in combat and increasing our Vitality stat, and it's not a fast growth on either.

With poor Bush about to keel over from exhaustion for the second day in a row, I decide it's about time we hit the bed.

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ImageMusic: Trampoli Daily Life

(I suppose a more appropriate title is Daily Life - Trampoli. This is a remix of the RF1 house theme named Daily Life.

It's a nice tune nonetheless, though you'll hear a lot of it during lengthy crafting sessions.)


It's only been about 200 screenshots since we recieved it, but we finally enter our house. It's pretty cozy in here and nowhere near as run-down as our field is.

We'll check out the house some other time- Bush needs his sleep.

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See you next time, where we're finally not on the first day of the game. In fact, we get through 2 days!

Look forward to it!
Last edited by Odd Wilson on Wed Nov 10, 2021 5:50 pm, edited 3 times in total.

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I really like Kross' theme.

User avatar
clearcardinal wrote:
Wed Oct 13, 2021 7:40 pm
I really like Kross' theme.
Oh, it's definitely one of my favorites from this game- I honestly kinda undersold it with my description. You don't really get enough time to listen to it unless you intentionally hang around for it, but chilling with Kross is never a bad thing in my opinon.

I'm happy to see that the music links are getting used- the RF games have rather good soundtracks and it just wouldn't do to exclude it from the LP.

User avatar
Update 4: Dirt Nap

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ImageMusic: Trampoli Daily Life

*Someone knocking on our door*

Welcome back! Apparently someone needs our help at 6AM in the morning. It's probably Mist or something, but who knows?

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ImageMusic: Spring

Gotta finish putting those double layered gloves on first. Can't answer the door unless we look like we always do.

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Oh, hey, mail.

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I think it's entirely too early for Bush to be doing this, though part of it may just be him remembering that everything that happened yesterday was not an extended dream.

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Image You have to fill out an application if you moved!

Image I-I'm sorry.


By the way, those things next to her are woolies. They're like bipedal sheep with floppy ears and effectively the series mascot.

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Image Here you go. I have some mail for you.

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Bush's only concept of mail is festival flyers stuffed in his mailbox from the town mayor sneaking out at midnight to advertise said festivals that everyone already knows about.

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Image And you?

Image Oh... I'm Bush.

Image Oh. Nice to meet you, Bush.

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And with that she runs off.

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Wouldn't it be mailwoman?


Image Oh right, I got some mail. Let's see...

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:3:

Image ...Thanks very much, Anette.


Anette's the fourth of our potential romance options, and the answer to who actually delivers our mail. There's no post office in Trampoli, so she presumably comes from somewhere else.

This means she's only in town for a few hours after completing her mail route. That being said, she comes by our house at the same time (6:30 AM) every day, so it's really hard to miss a chance to talk to her.

She won't start her route proper until tomorrow, so this is all we'll see of her today.

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Our shrub farm has produced more natural bounty for us on this day. The colored herbs are a Harvest Moon staple "weed", but they happen to be useful for crafting medicines and what not. They heal really minor amounts of HP on their own if you're desperate.

That bright green plant is a Medicinal Herb which has sadly been nerfed from the strength of it's earlier incarnations. On it's own, it heals 7 HP, but they can be turned into much better potions later.

Stockpiling these will be beneficial in the long run, so I pick them up on sight.

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As tilled ground just stays tilled, we only have to water our plants to maintain them. We shouldn't be as deathly tired today after handling our crops.

Right now, all of our crops are in the process of growing, as plants do, but the earliest visual state for any crop looks identical. So if you were applying fertilizer or something and forgot what was what, I guess it could be a problem.

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Still got a number of seeds left over from yesterday, as I was barely able to get just the strawberries planted and watered without dying.

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Just as I finish planting the next set, it hits 9:00, so it's time to go chat up the town.

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Image Growing crops in your fields and then shipping them out is one of the fundamentals of ranch life.

Image Good luck to you.


Alternatively, you can just ship other stuff. In previous games, there was a lot of money to be made that way. They did kinda nerf the hell out doing that for this game though.

If you've been noticing all those weird floating lights everywhere, (and given how they photobomb half my screenshots you probably have,) well...

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Image What are those red and yellow things floating around here?

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There aren't any Red runeys, so I don't know what Bush is on about. Maybe he means the purple ones?

It's likely another translation mishap, but I could also see where someone could argue that Bush has tritanopia..

Image Runeys?

Image Yes. I don't understand it fully but they're supposed to gather around land that is thriving.


Don't worry, Mist, nobody does.

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In all other RF games, crops produce these little floating blue or white spheres when fully grown. They're the actual 'runes' that the name of the series refers to, and restore RP when collected.

These runeys are part of the big controversial mechanic in this game, and as result didn't carry over to following games. Tides has sorta something like it, but it's different. Regardless, we won't have the means of doing anything with runeys until about Spring 10th.

For now, I'll just leave it at the mechanic is a weak analogue for soil fertility.


Image Some place that isn't part of the village, the dungeon for example, will yield Rune Crystals.


If you can tolerate heading into dungeons for all your farming, then I theorize you can just ignore these things. They'll still be turning every location into a crazy, smiley-faced lightshow though.


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The majority of Frontier players disagree with this sentiment, I believe.

That's all she's got for us, so let's explore around a bit.

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There is this field of overgrown jpeg grass to the south of her house. I'm sure this will never be relevant.

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Up the path that runs north from her house is this little stream and a log bridge over it that doesn't look particularly stable.

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If we keep following it, it leads to a spot somewhat behind the church and a path that links up with the main road..

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Said spot behind the church has this giant tree that I'm sure will never be relevant.

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To the right of the church and up the small hill is a broken clock tower.

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We get a long, slowly panning shot of it to establish that it is indeed broken.

We're staring at this thing for half a minute, no joke.

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Then Stella shows up.

Image But I've never seen it working, not even once. I had a lot of people look at it but it just won't work.

Image You can't go inside right now, but it'll be opened after the cleanup is done.

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Well, at least they tell us when it opens.

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There's also this completely ordinary plant that I'm sure does nothing at all and will never be relevant.

Anyways, to the church!

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ImageMusic: St. Poli Church

I mean, she ain't wrong


Image Haha...

Image Some weird plants have been growing in front of the clock tower recently.

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Hey, I've got enough watering work to do as it is.


Image Ahahaha, I'm kidding.


I'm not.

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Image It's my job to maintain a peaceful life for everyone.

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Image N-no... Maybe another time.


Every RF protagonist tries their hardest to dodge religion, and Bush is no exception.

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It is rather impressive.


Image It took a bit of work to get that, actually. Now it's just an old memory.

Unfortunately, that's all she has to say about that right now. If you were interested in the storied history of this organ, I'm sorry, I guess.

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Still ignoring the library until it's relevant. Won't be too long.

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Up here's this big... amphitheatre? It's basically the town's square. If you stand near that funny rock in the center, you can hear someone singing.

Yeah, doesn't sound very plot important to me either.

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ImageMusic: Business District Buildings

Despite his incredibly talkative introduction, Danny rarely has much to say.

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We can also go upstairs to his bedroom and he does not care. It's rather spartan, though it's not lacking in space.

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Eunice is, uh, sweeping the pavement outside the inn.

Image The weather is good today so I hung the bedding out in the sun.

Image It feels really good to wash the laundry on days like this.


She doesn't have much going on in her life aside from housework.

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This line is voiced. There's your interesting bit of LP trivia for the day.


Image Sure. I don't drink, but I'll take a look.


I'll remember to show it off eventually.


Image
Image

Image Well...


I said I'd remember to show it off!

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Image What's up? Is there something on my face?


Yeah, it's right underneath your eyes. Actually a lot of folks seem to have it, please explain

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It's true, Bush wakes up with an unparalleled amount of energy every morning.

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Generic lines!

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Image Whoa, hold on. I can't sell that one yet. It doesn't have Retornen cast on it. The weapon may be ready, but I can't sell something that doesn't have Retornen.

Image I'll move it back over to this shelf soon enough, so check back again later.


This is gonna get mentioned a decent bit, and explained more than once, so I'll go ahead and do it myself.

Retornen is a thing that keeps getting a slightly different name things due to translation, and it basically makes weapons not physically harm monsters. It just kinda boots them off this plane of existence and back to their world instead in a not really well explained manner. With this existing, monster slaying is family-friendly now.

Although, fun fact, previously established lore states that this handwavium magic has no effect on non-monsters and thus we can still beat each other up. I don't think it's ever said specifically what effect it has on half-monsters or mermaids, because this world has those. Also later lore establishes that everything made with materials in the place we live in has this automatically applied, so I guess Ganesha's got outsourced steel or something.

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Upstairs is kinda fancy.

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ImageMusic: Kross' Theme

Kross has a lot going on is his place, so we'll investigate it all at a later date.

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hey man, I'm talking to you, please stop hitting me with your hoe

Image Oh, it's you. Good morning...

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Image Heh... Being able to forget your past is a good thing. It's always about how you view things.


Bush's plot amnesia wasn't really voluntary. Here's the entire plot of RF1 in a spoiler: he was kidnapped by the neighboring evil empire and given memory loss inducing magic drugs so he could be manipulated into using his Earthmate powers to awaken one of the four Dragon Gods so that said empire could weaponize it. Said Earthmate powers was just, uh, farming and fighting. No, seriously.

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Erik has a memo on crops. This is all we get, we can't actually read said memo and steal our rival farmer's secrets.

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I don't like overcast days much myself, but I'd prioritize having wind over the sun. A hot day with still air is awful.

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I'm not going to write up all of Erik's tutorial dialogue unless someone wants me to, but he will give you a free bag of turnip seeds for asking about how to plant seeds.

(I've been cutting out a little bit of other redundant tutorial dialogue as well in these updates :ssh: )

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I guess I gotta get back to that farming thing, then.

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Mist doesn't stare at you the entire time you're on the farm, sometimes she heads over here to do... something to these flowers in front of our house.

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I get the rest of our seeds planted. Turnips sell for 210g a piece, so having this growing will be a big influx of cash.

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Wait, no

Bush

don't do it

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Image I...c-can't...


Bush? Bush?!

Buuuuuuush!

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Oh hey, we're fine. So, in early Rune Factory games there's no punishment for passing out-

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Damn. I guess sleeping face first in the dirt isn't the best for health.

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Not only does the Cold status effect triple RP usage, we start the day with half HP and RP. It's real rough, but I guess when knocking yourself out cold to start the day late was such a prevalent strategy in the first game you have to balance it somehow.

You could just let us pick when to wake up, Neverland Marvelous, that'd also work.

Starting the day at 10:00 AM may have it's advantages in previous games and in this one, but it also means we're highly unlikely to meet Anette on days like these. The church presently isn't staffed with a nurse, so er, we can't do anything about the cold either.

Alas.

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Hey, so am I.


Image Really? Now I'm worried...

Image It's really nothing serious, but can you go check up on her?

Image Sure!

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Image Just a bit.

Image I don't know what to do with the twigs and branches that are all over the field.


Yeah, I mean, we used to be able to pick those up by hand.

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Image But I don't have an axe...

Image Oh, really? Well you can use my axe.

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Image

Image But you probably won't be able to do anything about the tree stumps. You might be able to if you had a better axe, but just leave it be for now.

If you're questioning why the nun has an axe, I'd at least say it makes more sense than getting it from the short, spoiled, rich girl in the first game.

Actually neither really makes any sense, but some later dialogue kinda explains it, I guess?

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But yeah, this is a nice get. You have to talk to Stella a decent bit each day to trigger this, and it's best to get it as early as possible. It's also best to upgrade it quickly as well as we'll want to get started on lumber collection early.

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Oh, hey, we finally got a bamboo shoot in our field! Took it long enough. They're worth 110g, (20g less than they were in RF1,) so they help for some real early game income.

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Mist isn't watering her plants like usual, so I guess we'll have to go inside.

ImageMusic: Town Buildings

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Don't know why you're getting red in the face about that, maybe it's just the cold.

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Seems to be happening for her, at least.


Image There's this old wives' tale that infecting someone with your cold will make you better.


1. please dont do this
2. Bush already has a cold.
3. Did you sleep face first on the ground like we did?

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Yeah, let's get out of here before she-

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:stare:

what

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oh no


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So, Bush can inspect the beds in everyone's house and get a yes/no prompt in a similar manner, but nothing ever happens regardless of choice. If the characters are in the area at the time, they'll react to you looking at it.

Mist's interaction trigger while in her bed isn't large enough to block you from interacting with it if you angle yourself right, creating this... situation.

Also, Mist is not a good role model.


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Stunned by these events, Bush goes to investigate the empty plot of land to the upper right of his farm. This is where our barn goes when we make one. It's rather cheap to make, it's just that it's low priority right now since we haven't even seen a monster. :v:

Since it's past 9:00 already, I head out to chat up the town. I'm not getting much farming done today.

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Then why don't you?

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Image Why is that?

Image Farming tools are the tools of your own trade. I think it's best for you to maintain those things on your own.

Image Well, but there are people like Turner who get me to sharpen his kitchen knives.

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Image No... If that's the case, then I'll try to do it on my own.

Image Good boy! Then let me give a gift to our fledgling craftsman.

You got Farming Companion

Image Thank you.

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Image And about forging... every week during holidays, a peddler called Lute comes to the square to sell things. You can buy some simple blacksmith equipment from Lute.

Image After you buy the equipment, just keep trying until you get it right.

Image I'll try.


Ganesha's not in it for the money, she's in it to spread the trade :cool:

That being said, Ganesha obviously won't upgrade your tools for you, (an option that hasn't been available since RF1,) which is why obtaining a decent amount of cash to buy a forge is our top priority.

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Norad is the name of the kingdom we live in, and it's suggested by RF1's ending that Bush was part of a high ranking group of knights or something.

No helmet for us for now though.

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That's Marco down there on the lower center of the screen. I didn't notice I'd walked past him until I looked at this recording. Usually he's over at the stove if he's in the house.

Sorry, Marco. I meet you tomorrow, I think.

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Hey, new line. And it's fully voiced!

There's more to Eunice than this, but I'm not going to lie and say that housework isn't going to be a big part of her character.

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Image This is a nice village. I think you'll like this place a lot.


Well, I got sick when I took a nap in the dirt, but then again I think that'd happen anywhere so it's not really a point against the place.


Image I guess the villagers have no use for an inn.

Image But we can be the entrance of the village to welcome anyone from the outside.


It might help if you were a little closer to the actual entrance of the village, but sure.

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Already on it, my man. Haven't got much else to do just yet, though I know that's going to change in a few updates.

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Image No. I don't have any tools to cook at home...


In fact, Bush hasn't eaten anything since he came to Trampoli!


Image Oh, really? Why not buy some from Lute, then?

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Image He'll be a guy in weird clothes pushing a cart. Not only does he sell cooking utensils, there's a lot of other stuff that's worth a look.

Image But I've never cooked before...

Image Perfect opportunity then. Take that as your chance to start. You can have this. There are some simple recipes in it.

You got Quick-step Cook!


Another early game recipe book for us!


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Image Thank you so much for everything.

Image Don't mention it.


Never gonna complain about free recipe books. Food is actually good in this game, even a mere pickled turnip can easily be made to restore 100 RP.

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ImageMusic: Spring

Kross was on his rooftop as I passed by, so I didn't have the chance to talk to him. You just can't interact with him at all while he's up there.

It's highly serious work, I hope you understand.

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Erik tells us how to use an axe, mostly saying the same stuff as Stella more or less. Running into repeat tutorials when you already know the game can be a bit annoying, but it's nice that they exist if I'm honest.

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The runeys are dead from lack of bluetooth signal, apparently.

I don't remember what I was doing here, but Dolphin got left idle long enough for this to happen.

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Yes, with so much vigor I fall unconscious!


Image All right! In recognition of your effort, let me give you a farming tool as a gift!

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But if we do that, we can't sell the weeds for profit!

You got Cheap Sickle!

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There are two girls our age who live in the village, Erik. Two.

Anyways, getting the sickle here is the same deal as getting the axe from Stella, just talk to him a decent bit each day until he gives it to you.

The sickle's really only useful for cutting fodder, but it can make a decent weapon at some upgrade levels.

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Well, time to do as much work as I can without passing out. It'd sure be nice if past me remembered that the bar exists and I could get some food from it, but spoiler, that doesn't happen.

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Yep, that's all I can manage to do! Unfortunately, if the disorganized nature of my planting was bothering you, now we'll have to both deal with the fact that two strawberry plants will always be a day behind until the end of spring.

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The bamboo shoots should make me some money though. It's not much, but it's something.

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Later on, I won't need to do this as I'm going to be struggling to get done with everything before midnight on some days. The game does sound hilarious when sped up, but maybe I'm just easily entertained.

For now, I stand and look wistfully at the stream this impenentrable fence and double bush combo blocks me from, making my watering route longer.

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At some point, I remembered to show off these profiles.

The pink loafers go with her pink... eyes? Is that normal? Should we be worried, or is that just something that happens when Capitalism runs through your veins?

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I don't really know if the monster thing ever comes up again. Hell, we never see those three woolies again. :(

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Now that's a pose.

She's also one of the few characters that actually have one outside of the "generic stand"!

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At first I was asking myself "what kind of weird shirt does he have tied around his waist" but then I realized it's actually overalls.

Dude, you're wearing a lot of layers for working by the sweat of your brow.

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Still love that giant hammer.

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As deep as the front cut in his shirt?

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No, I noticed him.

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Around this time I realize I can just collect weeds while I wait.

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Rosetta only shows up at 5, and if you want to see her daily event, you have to wait until 5:30 PM.

Believe it or not, this is not the latest in the day we'll have to wait just to talk to a girl.

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ImageMusic: By the Ocean

(I don't remember ever hearing this theme at the beach, only here. It probably does play there.)

Image I'm here to pick up the items for today. If I didn't do this, neither of us would make any money.

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She just throws that lid open.


Image Let's see...

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And digs around for a bit. Through the, um, 2 bamboo shoots.

Image Oh...

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She has special responses for shipping certain items, this is just the line you'll see otherwise.

*kaching*

Image *phew* Done. Now you, me, and my customers will all be happy.

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That depends on what you consider a crop. Do you take random grass? I value it at 10g per handful.

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This is established in the first game, but never properly explained as to why. We'll get to see some of this later.

Mist is too oblivious to notice, or perhaps is just playing Rosetta like she's playing us all :tinfoil:

Image It's getting a lot warmer in the morning and night now. Thanks to that, doing my rounds is much easier.

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Just screenshotted this to reiterate that it takes her 30 minutes to walk from the bridge to our shipping box.

Image I recommend cabbage and strawberries during spring. Strawberries are good because they can bear multiple crops.

Image All you need to do is wait a while after harvesting. After some time, you'll be able to harvest them again.

Image You don't even have to sow seeds again so it's cost efficient.


They also happen to be a preferred gift of hers. Not favorite, that'd be too easy, but just a liked gift. In fact, 2 other candidates and another non-candidate also like strawberries so they're a good crop to grow.

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ImageMusic: Trampoli Daily Life

With that done, I'd say Bush is bushed. Time to hit the hay.

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Another day, but luckily our cold is cured and we're back at full.

Yes, I did spend most of yesterday talking to the town while sick, which is the exact opposite of what I said to do. I'm sure this won't come back to bite me at all.

No, seriously. Colds aren't actually contagious in this world, and an instant remedy is already known.


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Time for a brand new-

wait why is there a cutscene

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:ohdear:

-----------------------------------------

I'm just throwing these updates out whenever, because they don't take me that long to make. This is my first go about doing an LP and my other projects aren't going much of anywhere right now, so I don't really have much of an idea how fast I should be putting them out. That being said, if you think there's any improvements I need to make, go ahead and tell me!
Last edited by Odd Wilson on Wed Nov 10, 2021 5:50 pm, edited 1 time in total.

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I love the woolies :3:
Odd Wilson wrote:
Sat Oct 16, 2021 3:51 pm
Hell, we never see those three woolies again. :(
:smith:

User avatar
The woolies are great, and we're not too far off from having one of our own. We definitely have the ability to get one midway through Spring, which is where my recording backlog ends.

Young me used to always name one Fluff or Fuff, and I honestly might do it again for old time's sake. Wool and yarn are decent crafting materials, and it wouldn't hurt to have two woolies.

User avatar
I've somehow accumulated two updates in reserve at this point. I thought these updates would take me longer to make, but I guess not.

I guess I'll have to empty the reserve a bit when I get a barn made and monster naming opens up unless I can think of some way to do voting for that ahead of time without it being awkward. At least the marriage voting is far off.

Echoing what I said on SA, this game has 12 potential marriage candidates, and we've only met 4 so far. We won't meet the last of them until Summer starts, and I'll still want to give it some time so you can get an idea of who they are. I'm also still figuring out how I'll handle that vote as well. I considered doing one round of votes for all 12 and focusing on the top 6 from there on, perhaps to cull the amount of extra gifting I have to do, and then do a vote later between the remaining six.

Honestly, supercharging the LP won't really be an issue for a number of characters as long as I can get their favored items. This game has a somewhat well known exploit that I can capitalize on later that may be useful in that regard.

User avatar
Update 5: Dirt Is Magnetic to Faces - A Theory

Welcome back, all. Now where were we?

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Oh. Right.

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Well, this sure is a sight to disrupt a nice morning walk.

ImageMusic: Pinch

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It seems like this unknown nun is here to save us.

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ImageMusic: St. Poli Church

lizard

*Morning birds chirping*

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*Also these curtains sound like wind chimes for some reason*

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Well, she done saved us. Is she Mist 2 now?

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Well, no. This is a familiar face for a lot of people who played Rune Factory 1.

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Lara was the nurse in Kardia, (the town, Bush, Mist, and Rosetta are from,) but is also a nun. If you abused passing out in RF1, you're probably used to seeing her face and hearing her voice line for "take care".

Had I not passed out on the day I met Anette, there's a bit of foreshadowing for this in the form of a letter from Wesley, (Lara's father and Kardia's priest), if you wait by the church on Spring 4th.

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Image I'm sorry...

Image You can go home for today, but please be more careful ths time.


Bush has ended up apologizing to most of the girls he's met at this point.

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And with that, we're unceremoniously dumped outside the clinic at 6:00 AM like nothing happened. Lara's intro is really short and kind of stilted. It always happens the day after Mist falls sick, which is always Spring 04. Me being sick the day before was entirely planned to add onto the narrative presented by the game.

It was not a coincidental mistake I just rolled with, I assure you.

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But the church isn't closed, and it being a Thursday, we can find Lara praying.

...As result, we can interrupt her prayers with zero respect to anything but my need for content.

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Image Oh...? But why?

Image It's because you're so reckless, Bush! You're the first patient that has gotten me this worried!

Image I'm sorry.

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Lara is able smile at us while angry- a terrifying combination. In her transition to this game, she's gotten somewhat more pushy than she was before.

Presumably, she was here for just a short visit, but in finding us again in a state of face-to-dirt, she quickly negotiated more time to stay here so that we don't get ourselves killed. Overworking ourself and passing out is regularly canon for Raguna Bush, apparently.

Luckily for her, I don't plan on getting knocked out any more.


Image There is no doctor in this village, so while I train to be a sister...

Image I'm also trying to maintain everyone's health as a nurse.


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This is a nice way of telling us to go away.

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Erik is also here.

Image Ah! It's the young agricultualist! Have you been using your sickle?


We've never equipped it. After this he just reiterates what he's already told us about using it.

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ImageMusic: Spring

Just wanted to note that your shadow is affected by the time of the day, if you haven't noticed. It's a small detail, but rather neat.

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I burn a little time on the farm, so this can happen. Anette's here!

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Image You have to respond before they all start piling up.

After putting the letter in, she stops and waves at us, triggering a short little dialogue. If you catch her before she makes it to your box, you can also ask for your letters personally.


Image Hey, good morning! Bush, did you read your letters?

Image Yes. Thank you for that wonderful letter.

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Image You can put your mail on the table at home and read it later when you have time.

Image Also, if you have something you want to send, just bring it to me.

Image Okay.

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An even more fun thing is that Anette's mail route happens in full in every day.

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Also she runs fast. She breaks the sound barrier when starting up, and leaves dust trails behind her the entire time. On slowing down, she sends up sparks.

Forget mail vans, here's just calves of steel.

:allears:

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Like a fool, past me checks my mail instead of doing the more fun thing here, which is following Anette through her entire mail route. There's short dialogues at everyone's mailboxes, and she's not as hard to keep up with as you think.

Alas. I get around to it tomorrow.

In regards to the letters, Erik wants a turnip from us, and Mist is being Mist.

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While doing the farming thing, I notice that I have collected 41 weeds.

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The farm is in varying states of growth thanks to yesterday, so if you were already bothered by the arrangement, you can be even more bothered.

You're welcome.

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When it hits 9:00, I stop farming and go about and do that talking thing.

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This does happen, but it's not as good as the other options involving runeys. This is pretty much the only interesting thing Mist said today, so it's off to other places.

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Hey, look, it's Marco! I finally found you!

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Reasonable response.

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:stonk:

Yeah, I don't even know what to say here. I do know that's one conversation branch I'm not going down.

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Correct on both accounts there, Marco.


Image I'm Marco. My mom is the blacksmith here.

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Image Nice to meet you too!


You didn't think we were gonna get through an update without Bush introducing himself, did you?

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Marco's whole thing is he wants to grow up to be a swordsman and adventurer- that second dialogue branch is likely the option that says more about that and explains this bit of otherwise random daily dialogue. For all I know, this whole thing could just be another translation mishap, but... just, no.

To rewrite this with little effort, I'd append something like "Who are you- friend or foe!?" and make the options those two choices. There's a lot more you could do to expand Marco's intro (and Lara's, for that matter,) but I'm not here to rewrite the game.

Anyways. Marco is cool, just kind of hard to find without checking a character schedule guide. Unlike Roy from RF2, he appreciates his cool blacksmith mom and is therefore leagues more cool.

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Before we leave the beach, I will note that this is the first Rune Factory to actually feature swimsuits and stuff, but that's for the Summer season, not now.

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Now that it's normal opening time, Lara is in the clinic. She has the classic "cure all my status effects for some cash" option, as well as an outright store where she sells some basic medicines and oddly, chemicals to boost crop growth speed.

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I promise you, game, I do.

It just takes me almost another in-game week to do so.

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Image What do you want?

Image How is your store, Danny?

Image Hm? Yeah, business is fine. There's only one general store, so it's a guaranteed profit even if there are only a few customers.


That's... that's not exactly how profit works, Danny.

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I accidentally water the floor of the inn. It's not the first time- I end up doing this a lot all across Trampoli, and it costs me RP every time because I keep forgetting to unequip the watering can.

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It ends up reminding Turner of Lake Poli, and he gives us a recommendation of it. We can head there whenever we feel like it.

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I would like to note that I never see Rita doing anything. She's either here, or at the spot just above the stairs.

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ImageMusic: Kross' Theme

Image I don't really like it when it's so sunny. Heh....

Image The sunlight is so cruel. It shines upon all the beautiful things as well as the dirty things. Don't you think so?

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Image Aren't there any monsters I can relate to...

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Image That sounds like a very sad song...

Image Heh... Yes... There used to be monsters in the village and we all lived in harmony.


:smith:

Daily dose of sad songs. Seems like Trampoli underwent some large change at some point.

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ImageMusic: Spring

Checking out Lake Poli happens to have an interesting bonus today.

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Image Um, are you from this village?

Image Yes. I just moved here and my name is Bush.

Image

Image But I'm still a fledgling painter so I'm also a peddler on the side.


Lute's our resident, or non-resident rather, traveling merchant. He's much more like Ivan from RF1 than Yue from RF2, as he just sells utensils and furniture. He's also similarly absent- he only shows up to sell stuff at the amphitheater place on weekends. He's likely to be here on Thursdays as well, but he doesn't carry any merchandise as he's just here to paint.


Image Oh really? What kind of paintings do you do, Lute?

Image I paint all kinds of scenery. I think it's fate that we met here, Bush!

Image Tell me if you need anything!


I don't believe we can buy any paintings until we get a house expansion, which is unfortunate, but his other merchandise will be must-haves as time goes on. Regardless, he's a cool guy.

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Oh hey, a dialogue choice!

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I'm sure it'll be hard.

Image If you say so. I guess I may have some talent in me.


That was... brief. Anyways, he's chill and I'd rather support his efforts.

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I'm sure you can do it, Lute.

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Image I'm thankful you're saying that, but...

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I don't think he gets much business, and unfortunately it will be quite some time before we can buy said paintings. :(

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I get on the gondola for a bit, and it controls pretty simply: left and right make you start turning, forward makes you go forward. You hit B or swing the remote to speed up, which then goes on a brief cooldown. The strength of the speed boost is dependent on how fast you made the input after the cooldown goes off.

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Suddenly, this is Animal Crossing and we have cartoon cherries high up in a tree. This row of trees and those two back on the mountain path all bear seasonal fruit, but we currently lack the way to make them fall.

So, uh, back to the farm I guess.

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Having finished everything to do on the farm by 1 PM, I spend the rest of my RP and HP on another particularly important activity: cutting lumber.

Image30

Bush is particularly aggressive in both visibly and audibly with the axe in this game, having rather pronounced battle cries of "hyuh!" and "yuuugh!" with each swing. They're the same has the larger weapon sound bites, and while it may get tiring, I usually kinda find it hilarious that he's going around just smiting these branches out of existence.

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Also, yes, the axe has a gigantic blade on it because while they may have downsized the hoes to be really thin, they kept the comically oversized axes and hammers from the DS games.

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Honestly, I wish I had kept all those weeds- it was starting to be quite the collection.

Curse your lack of foresight, past me! :argh:

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Some more profiles while I'm at it. I think it would've been neat if you got to see Marco swinging his short sword around.

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Lute's got a hell of a look going on.

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And here's an odd angle of Lara because I forgot to wait around long enough.

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I did wait around for this again.

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ImageMusic: Sadness/Resolve

Part of the reason why I sold the weeds was to see this line. Supposedly this makes her dislike you, but it only went up for me.

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Guess that's a myth debunked. :smug:

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Ah, a new day. I'll eventually be able to start going more than two days at a time, I swear.

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Here's that farming guide I mentioned in some previous update. I'm not going to go through it all, just showing that it's there.

Well, time to go outside-

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what is with the dirt in this place, and why are faces magnetic to it

Image !!

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Image Are you all right?


For some reason, we needed a fade to black to move 4 steps.

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Image Thank goodness... Looks like she's still conscious.

Image W... Water...

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Bush obliges in the only way he knows how.

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:haw:

Image I better hurry up and get Lara!

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Untrained in the art of rescuing people lacking food and water, despite having been through it himself once before, we need the aid of the local nurse nun. Nunse? Nurnse?

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One more fade to black later and we seem to have rescued her.

This act being done, I can only wonder if we can now pawn off our farm and house on her.


Image Are you all right? Do you know your name?

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:raise:

Image I'm Selphy. Where am I?

Image This is the infirmary of Trampoli. You were found collapsed on the ground and were brought here.


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:raise:

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Hey, Bush hasn't eaten anything in a week either now that I think about it. Maybe we've got a lot more in common than I thought.


Image A week?!

Image You really didn't eat for a week?

Image Yeah, I often forget to eat! But one week is certainly a first for me. Hahaha!


Selphy thinks this is funny.

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ImageMusic: Pinch

(This wasn't even playing until just now. I think Lara might trigger this more often than the story will.)

Lara disagrees. Heavily.


Image I'll be keeping you here over tonight!

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Well, looks like the town population just increased by one.


Image Seriously? That sounds like a real pain in the...

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Image N-nothing...

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ImageMusic: St. Poli Church

Image If you get sick or poisoned, please come to me.


I like to think this is the first time she's had to give a proper greeting, and everything this morning was a mad dash. It's a pretty Lara thing to do.


Image Why are you walking around in that state?! Please get some rest right now! This is an order to you from your nurse!


I presume this is aimed at the new girl and not us.

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Image Thanks for saving me. I really thought I was going to die. Actually, I was dying.

Image Ahahaha.


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Okay, maybe we don't have as much in common as I thought.

--------------------------
Alternate Timeline

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The game apparently has a prompt for trying to gift someone something before properly meeting them. It makes sense, yet it remains rather peculiar to me.

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Unfortunately, this is all we get out of her today. Her proper introduction is tomorrow, but it's safe to say she's an interesting one.

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While we don't get to see any more of Selphy, we can see a lot more of Anette today. I was late in getting here because I still had to run from the church, (and I forgot to Return to save time,) so we won't see a comment on Erik's house, but we'll get to start with Kross.

ImageMusic: Title Theme

Kross's theme does play here and is good as always, but instead of re-linking the tracks, have one we don't hear very often.

Image

Image Let's see... Um... I got it! It's "Kross"! Silly me! I even wrote his name on the mailbox so I wouldn't forget!

Image Whoops... that was close. Why do I always forget about this house when I do deliveries? I wonder why.

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Image Did someone call me?

Image Good morning.

Image That voice again... I knew this area was haunted... I'm scared!

Image Heh...

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:smith:

This plays out similarly every morning, with Anette unable to see him for some reason, and Kross always trying to communicate but being unable to as well.

I can't just keep using :smith: but every time I can't help it.

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Bush will remind us if a request needs something whenever we first talk to Anette each day.


Image Hey, there's a letter with your name on it, Bush.

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Mist also wants a turnip. Shocker.

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I happen to have a single one in the field grown, (I've lost track as to why,) so let's deliver that. This will go to Erik by default, as he asked for a Turnip first. Should've been faster, Mist.

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Speaking of Mist...

ImageMusic: Confusion

(This track is pretty self-explanatory.)

Image Mist seems to get a lot more mail than I thought. Seeing some of those letters written in some weird foreign language makes it feel kind of off.

:tinfoil:

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Image That's a really thick book. I wonder if it has the teachings of the church in it...

Image It feels so much lighter now with the books gone! On to the business district!

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She's not late, but okay whatever. Danny's usually outside to meet her, and in this case is shouting from across the district for some reason.

Image Here's your mail, Danny.

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Yeah, he's like way over here. This happens some days.

:shrug:

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Ganesha gets a number of letters referencing the other games. This isn't one of them.

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Just in case you didn't believe me, here's Anette sending sparks everywhere after flying up the steps.

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Mail to the Snowstyle is usually the least interesting, which I find a bit odd.

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Image Wow...!


When she finishes her route at exactly 9:00 AM, she does this stretch and says that voiced line.

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This is also how you most easily learn what gifts she likes, but she also likes strawberries, so you're probably never going to give her anything else.

I'll be honest, this is one of those slow days that not much else happens on, so I'm going to speed through it as tomorrow is going to be quite eventful. Our run won't truly open up until about Spring 14th, but we'll meet some more characters soon and I'm definitely getting to the point where I can fast forward through stuff we've already seen a lot of.

So, here's me highlighting the only few interesting things that happen on this lazy Friday.

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Image I often have tea with Mist.


Eunice is possibly in cahoots with Mist.

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I show off the things in Kross's house, revealing some interesting details.

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Image I thought we would always be together. But now they're all gone...

Image Did everyone move to the big city when they grew up?

Image Heh... Something like that. Everyone became free.


Kross proceeds to exceed the :smith: capacity for this update.

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You got Formula C!

Erik rewards us with the highest tier growth booster that I will likely never use. These only work on 1 tile at a time, and I rarely find that to be useful. I suppose I could find a use for them but...

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I then get axe happy in the field and miss two swings and uh

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My promise to not pass out didn't last long.

:sigh:

At this point, I may have enough gifs of Bush hitting the dirt.

Well, join us for the next lesson in which I, er, continue to show you what not to do! Yes, that's what I'm doing. Exactly.
Last edited by Odd Wilson on Wed Nov 10, 2021 5:49 pm, edited 2 times in total.

User avatar
Haha, maybe you should make it a running joke to pass out at the end of every update.

I like Selphy's outfit, it's kicky.

Is Kross invisible to everyone else or just Annette? Maybe he's a spooky ghost. :iiam:

User avatar
clearcardinal wrote:
Tue Oct 19, 2021 9:10 pm
Haha, maybe you should make it a running joke to pass out at the end of every update.

I like Selphy's outfit, it's kicky.

Is Kross invisible to everyone else or just Annette? Maybe he's a spooky ghost. :iiam:
Mechanically, the passing out is really hard on me actually getting work done, even with Lara in town to bail Bush out of the worst of it. A number of mechanics we unlock soon can alleviate it quite a bit, but it's always a hit to productivity, cold or not. I will say that in my recording ahead of time, Bush has yet to faceplant any more, but he's come close a few times. I will keep making gifs for every time it happens, as I know there's at least going be a few more in future for him.

As for Selphy, she's definitely got herself a look going and I quite like it myself.

From what I remember, I don't think the other villagers even notice Kross exists, though I think that maaaybe Stella knows he lives there? It's been a while and that memory is particularly hazy as he really doesn't come up in discussion much :smith:

User avatar
Update 6: KNOWLEDGE

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Image Be sure to go home and rest before you collapse.


Last time I immediately broke my promise to not pass out. I'll try to do better, I guess.

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Luckily, with Lara to save us, no cold this time. I can still manage with just this.

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Every time you pass out, Lara's LP takes a hit. This was true in RF1 as well.

It's not like we had any to begin with though.

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Image The weather is so nice.


Mist is inside the church today it seems.

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ImageMusic: Confusion

Image Please take care of it, Bush.

Image Take care of what?

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what

ImageMusic: Pinch

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wait, when did we-

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:psyduck:


I don't even know what happened. That's definitely not supposed to happen at the church and there's some translation funk going on. I sat here for a few seconds just stunned, it caught me so off guard.

I knew this could happen, this little event can be triggered as soon as you have the sickle, but it was just that sudden.

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Let's just not for now. From a few updates ago, I mentioned that the clock tower would open on the 7th, and that so happens to be today!

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ImageMusic: Clock Tower

(This theme is... unique. I can't say it doesn't fit, I...

It sure is something.)


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Whoever lives here has been hard at work, it seems.

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Totally normal gigantic stone and metal dais in here, nothing to see, I'm sure.

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Lots of strange new things in here.

Except for that memo pad. We've seen one of those before.

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Looks like this is the resident!

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He's got a cool hat.


Image Yes... but I just moved here.

Image I see. I am the same.

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Image I'm Bush. I do some farm work around here in the village. Why did you come to this village, Kanno?

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Ah, yes, the main subject of the plot that I have ignored up until this moment. This game has one, but I'd forgive you if you already forgot.

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:ohdear:

Image A-are you okay?

Image I'm fine. I heard about that island from Stella and decided to come here.

Image Is that right?

Image If you have any questions about Runes or Spirits, you can come ask me.

Image Thank you.

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We inch ever closer to that dreaded mechanic. We're still not at the point of being able to interact with it, but it'll only be a few days.

For now, I'll run through Kanno's normal dialogue.

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Image It's so warm. I'm sure strawberry shortcakes will taste great during this season.

Image This is a great place. Runeys only grow in a very specific environment. It is rare to find a place that can grow Runeys at such a stable rate. I cannot wait to research this.

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I'm sure this will never be relevant.

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Image Bush!

Image Right!

Image Are you doing this on purpose?

Image Hohoho.


Well, let's get the infodump on the world.

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-----------------------------------
What are Spirits?

Image In short, Spirits are "things that form the world." They exist anywhere in the world and give energy to the earth, plants, and animals. Of course, humans feel them, too. That's why land with a lot of Spirits is fertile and has kind people. With no Spirits, there is the opposite effect.

Image When Spirits gather, they either become "Rune Crystals" or "Runeys."

-----------------------------------
What are Runes?

Image Runes, well Rune Crystals to be exact, are collections of Spirits large enough to be seen with the naked eye. You know about the fields on Whale Island?


No, actually. We've never been there.


Image When crops have ripened there, a white orb appears. That is a "Rune Crystal." Spirits are a source of energy for humans. Health can be regained when one touches one of those Runes Crystals. Runes gather at fertile land, so when you till those fields and make it more arable, even more Runes will come.

-----------------------------------
What are Monsters?

Image These are the troubling things found inside the dungeons. Not much is known about them. What we do know is that they come from a "gate" that is opened through some sort of trigger. That's why if the gate is destroyed, monsters will not appear for a while. But, regarding what to do about the monsters that are already here...

Image Weapons and farming tools around here all have the "Retornen" spell cast on them. Bush, the ones you have are no exception. Weapons with Retornen cast on them can return the monsters to the "First Forest" when attacked with it. This is thanks to our ancestors who wanted to take care of things peacefully without hurting the monsters.


What are Runeys?

Image "Runeys" are the things that are born when you grow crops in the fields of the village. Runes and Runeys are both things that joined Spirits become. But, their properties are completely different. Runeys have elements of "Grass," "Wood," "Stone," and "Water." Each have their own strengths and weaknesses. Under certain favorable conditions, a corresponding Runey type will multiply. The reverse is also true.

Image Unlike Runes, Runeys can be caught so you can move Runeys around the village to proliferate.

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And this is probably why most of everyone hates the runeys.

Image By the way, Runeys can only grow in certain environments. You have to watch out for the Whale Island and dungeons.


So, yeah. The goofy little spirit things is what a lot of people dislike in this game. What's still not been said is that if the runeys are doing badly, your crops will grow slower or randomly wither. On the off hand, you can somewhat increase your growth rate if the runeys are doing excellent in many places.

We still lack the means to really do anything about this, so interacting with will wait for another update or two. It's a time consuming thing to work with, but I'll give working with it a shot instead of ignoring it.

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Great knowledge acquired, and much text transcribed, the only thing of interest left in here is to look through the keyholes at these two rooms. Nobody's inside, but they do seem to be set up.

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I suppose since Kanno kind of brought Whale Island out into the open, foiling my attempts to manage the pace at which I show stuff off, I might as well do this...

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Obvious hint about watering the sapling bears fruit! Or, er, a stalk, I guess.

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Image Still... it's so huge. It's like it reaches the heavens... Should I try to climb it?

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And yet my attempts to pace things my own way both succeeds and equally backfires. Normally, Whale Island is situated right above this beanstalk, but on Holidays it moves to Lake Poli.

And that's not like, holiday holidays, I mean Holiday.

The Rune Factory calendar is weird. It only has 6 days per week, so Saturday and Sunday are just morphed into Holiday. Months are also exactly 30 days long, each corresponding to a season. There are 4 seasons to a year, so it's 120 days.

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Anyways, I hope you are ready for MORE KNOWLEDGE

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But first, a weird giant rock.

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ImageMusic: Town Buildings

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*Sound of something collapsing*

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*The chair slowly turns around*

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Image Hiya!

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:stare:

Image What are you doing here in the first place?

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Image This library has a lot more books than it looks! I like it!

Image I organized them all so it's so clean now! Time to start reading!

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Image Yeah. All the books I want to read are in the perfect position for me to reach them!


Image Oh, by the way I discovered a new book while I was reorganizing.

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As you might've guessed, Selphy will be our resident librarian from now on.

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So, uh...

Just to note, this:

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is what it looks like before she gets here.


Honestly, it looks like my desk does.


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Image Your're free to read any book here, but there are still lots of books I haven't read yet. Be sure not to take those.

Image I'll sell you the books I don't need anymore.

Image ...I wonder what I should read next. I can't wait!


As you can tell, she is a bit of a bookworm. Just a bit.

Although, I can't deny, she's a fun change to the usual ellipsis obsessed, bespectacled bookworms you usually get.

She and Lara are also romance options, forgot to mention that. Honestly, I probably don't need to tell you.

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Time for MORE KNOWLEDGE

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"* One-handed Sword

One-handed swords allow for fast attacks but lack in power and range. Special attacks are characterized by consecutive strikes.

* Two-handed Sword

Two-handed Swords have great power and and wide attack range but alack speed. Special attacks are omni-directional."


Wow, I feel so educated. :eng101:

So a lot of these books are basic tutorial stuff, but there's some lore and flavor books around. You can even go to the second floor.

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You may notice that we already have a tiny amount of LP with Selphy. She gets small LP bonuses every time you read a book in the Rune Archives (that's this building). I assume it doesn't count for re-reading the same book, and I've no idea if it's a once per day thing.

Well, I say book, but that was more of a pamphlet.

Let's go see the kind of stuff Selphy's reading right now, maybe it'll be more interesting.

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Image ...

Image ...

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Image .......Shocking...

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Bush is an open minded guy.

Re-entering the building so she actualy gets back to her job...

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Image The place I used to live was way too big.

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Her stock is basically all crafting recipes. No Mr. Shield's guides yet, though. We're too broke worry about these for the time being, but rest assured, we'll probably buy everything in time.

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Image You really like your books.

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:allears:

This is also voice acted, and it's most excellent.

Well, that's about all there is to do here for the time being.

----------------------------------------------
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Anette delivered to here yesterday, despite Selphy still being at the clinic. I didn't show it last update because it made more sense to throw it in with Selphy's proper introduction.

----------------------------------------------

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Speaking of introductions, I just spent half this update on two people. Luckily I can breeze through the rest of this day.

Image

Image L-Lute!

Image Haha, I'm kidding.


Lute is here as it's a Holiday, and we can finally buy some utensils.

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He's got a wide array of things, but what we're most interested in right now is the facilities.

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The forge is the highest priority, but Bush is too broke to afford that, so the kitchen it is. Luckily, this game doesn't hide crafting behind ridiculous grinds, (looking at you RF1 and 2,) and the three crafting types are available from the start with no house upgrades needed. It's only when you move up to the higher class tools that you'll need the expansions.

Image

Image Is that the new fad nowadays?


Marco is genre savvy.


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Stella hangs out at Lake Poli on Holidays. Church service in Trampoli seems to be all week and excluding the weekends instead.

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Also, here's Whale Island.

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Had I not been eating so much dirt, I could've set myself up to have a big harvest today. It'll be coming a day late, unfortunately.

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Instead, I only got these few turnips. Past me could have been smart and liquidated everything and gotten the forge today as well, (Rosetta pays you at 5:30 and Lute leaves at 6:00, you have just enough time to catch him for a late purchase,) but I didn't.

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Turnips are worth a lot more than their seeds, but aren't that profitable in the long run.

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Here's a skill update as I leave myself 1 water tile away from death again.

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Image I welcome anything that brings profits to my store.


Mist likes turnips and Rosetta notably comments on you shipping them. Though I feel it's possible it's a little backwards, because if I'm selling these turnips it means I'm not giving them to Mist.

Maybe she just doesn't like them in general.

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A new day begins!

Image
Image

Image ...So it's from your mother. You're living apart from her?


She gets tears in her eyes from this. Anette and Kross probably get that the most, but it doesn't come across well in screenshots, so I figured I'd mention it.

Oh, and I also managed to catch up to Anette early enough today.

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Selphy sent an introduction letter.


Image In this season, there are really nice flowers blooming everywhere. I just can't get tired of this scenery.

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I also get a turnip delivered to Mist.

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:smith:

Daily dose of sadness. I honestly don't know if there's something we can do about this later.

On to less sad things:

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TURNIPS

GREAT AND GLORIOUS TURNIPS


We're gonna be rich, folks.

...Well, compared to how we have been.

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35 Turnips! That's 7,350g!

That may not sound like a lot, but we can improve that.

How, you might ask?

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With our fancy new kitchen!

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Unlike previous Rune Factory games, this one has a minigame attached. It's rather easy though.

they almost all have the same minigame

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A bar will start sliding from left to right, and bounces back and forth endlessly. It's speed isn't really that fast, but it has a tricky input delay.

We stop the bar in the blue to succeed with our cooking.

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Should we hit the green zones, we boost the level of the final product by 1. We also get a crowd from nowhere going "wooaaah" instead of a little success chime.

I think you get some more skill experience for it as well, but I don't know for sure.

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The higher level an item, the better it's effects and sell value are. If we got every turnip in our inventory to level 2 pickled turnips, we'd get about an extra 2,500g in profit.

We're not going to do all of them like that of course, But I'll take an extra few hundred gold.

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If you hit the red zones, Bush displays his other culinary talent: turning anything into a pile of charcoal dust.

Bush, you were using a knife, not a flame.

how did you do this

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Regardless, this ought to be a healthy profit. We keep this up all week, and we'll be able to get the other important items from Lute this weekend.

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Um, you're a bit early, aren't you?

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Image Huh?! Why?

Image Hear me out... My father runs a general store. But, the other day, he forgot to do a delivery and the customer said he was so angry he said he'd take his business elsewhere...

Image The deliveries are my father's responsibility It's partially my fault for not making sure of it.

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Rosetta is serious about business, if you haven't noticed.


Image That's why I ran away.

Image But... Won't your father be worried about you?

Image It's fine. I left a letter there and being alone will force him to get his act together.

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Oh, that can't go wrong at all.


Image But don't worry. I'll still be making my collection rounds.

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Mist has nothing to say about the turnip I sent or the fact that Rosetta moved in.

That's... very Mist.


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I start paying my dues to her underground turnip operation.

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Whale Island is here today, and it's what I wanted to get to, but there's just been so much new dialogue to cover, so let's enter speed LP mode.

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Kanno says this. Riveting.

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Stella also has a diary in her room that dunks on Bush.

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Lara has a potted plant.

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Sometimes when trying to read out of the library, you find shelves Bush is presently too uncultured to read. :pseudo:

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So I read another pamphlet instead.

"After you have moved, place a delivery request at your new post office. I fyou don't, you won't be able to recieve any mail. Once registered, ask someone to send you a letter."

"Mail is usually delivered early in the morning. You can also get mail directly from the mailman if you see them on their rounds. If you are not a morning person, check your mailbox."

"Once you have recieved a letter, you can always choose to read it however many times you want, as long as you keep it somewhere safe."


Something about this book pamphlet feels mildly patronizing.

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Before I decide to climb up to Whale Island, I buy a broadsword. The starting farming tools aren't that bad at combat, but even a basice sword outmatches them greatly.

We won't have access to magic for quite a while yet, but I'm going to be using it as well.

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Rita has a new line.

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Kross sometimes stands at the front of his field and you can talk to him across the fence. This saves you from having to enter his house first.

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Now that everything else of possible interest is out of the way, Bush shall climb to the heavens. There's no way this can go wrong.

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ImageMusic: Whale Island Entrance - Ambient

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...Nothing went wrong, evidently.

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Ah, no, I take that back. The altitude is getting to us, we're hearing voices now.

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Image Who's there? Where are you?

-------------------------------------------------------------------
Hahaha. My apologies. My mischief was excessive.
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Great, even the giant rock whale is messing with us.


Image Whale...? You mean this island?

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Correct. I was a mere cluster of rocks when I was gifted with awareness by the influence of the Runes and began swimming through the skies.
-------------------------------------------------------------------

Image Runes?


Bush, you just learned this yesterday :cripes:


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Runes are collections of Spirits. Although Runes are formed by the earth, there are times when the Runes affect the earth instead.
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-------------------------------------------------------------------
Bush, I seek a favor. Although my awareness and body are sustained by Runes, I feel as though the Rune within me grows weak. If the Rune were ever to disappear, my awareness would fade and my journey through the sky would end.
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-------------------------------------------------------------------
You have my gratitude. It is not much, but as a sign of thanks, allow me to guide you.
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It seems to have existed since before I became aware, and I sense a strong magic from it. It may be of use to you.
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-------------------------------------------------------------------
I have yet more advice. Monsters inhabit the lands beyond here. They may reside here now, but they must return to their own world. Bush, your weapons are enchanted with "Retornen" magic. "Retornen" is a magic that sends monster back to their original place, their home, to which they must return, the "First Forest."

Bush, please. Return the monsters lost in this world to their own.

-------------------------------------------------------------------

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And with that, Bush has been infodumped his new main quest. The free land we got was too good to be true, and it so happens that this island is going to eventually crash into it and Majora's moon the countryside.

Bush stands up to be the hero once again, as his future gets suddenly more complicated.

His first act shall be...

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To make more pickled turnips.


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Actually no, we're going to see what's up here, it will just have to wait until next time. This update's already larger than I'd like it to be.

Join us next lesson as we welcome back another familiar face! Believe me, we're not done introducing new characters yet!

User avatar
Update 07: I got the Turnip.

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ImageMusic: Whale Island Entrance

(Another song that suffers from re-hearing the first part way too often, this is a neat theme. I think it matches the mysterious, mystical feel of being on a flying whale island.)

On this Monday, right at noon, Bush has climbed a skyscraper of a beanstalk, at zero cost to his stamina, to reach a talking whale shaped sky island that is apparently going to plummet to the ground and destroy our house at some indeterminate time.

Also Bush is standing weird.

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This is because we're finally in a combat zone! Watering cans are held like one-handed swords and hoes are held like two-handed swords for some reason, though their animations are the same as you use for farming.

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Last time, the island told us to look at this weird rock.

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...Okay.

I don't actually know what this is for, as I only got halfway through the game originally, and it wasn't relevant by that point. I have some ideas on what it might be for, but nothing solid.


Image I guess I should keep moving.

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ImageMusic: Whale Island Cave

(I don't have too much to say about this track, really. It's good, but it feels a bit forgettable compared to others in this game.)

Progressing further past this gets us to a cave! It took us 6 updates, but we're finally getting to combat in this game about farming and combat!

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These here are Gates, openings to the First Forest that occasionally spew out monsters in the form of lightning bolts.

In this case, we have a goblin!

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Our low level pacifist magic sword lacks any interesting abilities aside from it's spammable basic attack: a back and forth diagonal swing combo.

It's still more than enough to easily defeat this goblin as they also similarly lack variety. They have a weak lunging kick and a sword slash. That's it.

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Our sword can also damage Gates and destroy them. How a sword or a hoe can mend a dimensional rift is beyond me, but I guess we banish the gates too.

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The goblin also dropped this, a Warrior Medal (previously called Proof Of Warrior). The 48 in a row thing is probably a reference to something, but I've no idea what it is.

Goblins can also drop Cheap Cloth and Blade Pieces. Honestly, the medal is the least useful item they could drop.

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To the south from there is a few farm fields and thankfully nearby water. Where the other dungeons will have a rather obvious season to them, Whale Island is special in that it counts as Spring, Summer, and Autumn all at the same time. You can grow whatever you want up here.

The caveat is that Whale Island is unreachable on Sundays and the fields require a lot more time to get to. It's still a good deal at the end of the day if you need out of season crops early.

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Instead of bamboo shoots, it also grows mushrooms. They're worth the same, but they've got a chance of poison on consumption.

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I'm mostly running to the right and past the goblins for the time being- there's something else here I'm looking for, and my RP is quite low.

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Here's um, ants. They're big, they can bite or shoot this stuff. Neither attack does much damage. They can drop insect jaws or insect skin when defeated, which makes you question how much truth there is to the pacifist magic our weapons are supposedly enchanted with.

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I ignore them as well for now, as this section of the cave is what I'm looking for.

I've fought one enemy since I've been in here :v:

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Red robes and big witch hat, here's a returning character if I ever saw one!

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Image What are you doing here?


Apparently, Bathhouse Melody is her full name now.


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It's really not that hard to avoid the enemies in here, Bush. Also screenshotting on the fade between sprites is terrifying.

Though, this event is a lot funnier if you grow the beanstalk and make it here in one go, as it effectively means Melody has somehow just been up here the entire time.

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Image I think it's somewhere around that rock.

Also, her hat shadow makes her look a lot more sinister now, that can't just be me. I wouldn't be surprised if she effortlessly fought off all the monsters on the way here.

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You got Cheap Hammer!

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As I noted when I got the axe, the hammers also still have crazy proportions.

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She performs the charging hug maneuver on Bush, which I believe is colliquially known as "the glomp."

This information is outside the purview of Amnesic Agriculture 102, and is not guaranteed to be factual.

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Image Yaaay! You dug up a hot spring!

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um could you let me go now

This is just the most uncomfortable, unreacting pose and I can only say that I have probably done this before.

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Image I have no time to waste!

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If you guessed that Bathhouse Melody would run a bathhouse, then you are good at context clues.

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She waves goodbye to us and then waltzes off into the darkness in her toeless boots, humming.

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With that done, I clear some ants off me and I prepare to use the hammer for it's common use.

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Not only is it as vocally violent as cutting lumber, it's even more visually impressive.

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The game is also nice enough to let you hit multiple ore rocks at the same time.

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This nets me a bit of Scrap Iron and Iron. These will be important when I finally get a forge.

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With that, we're outta here. Our HP and RP are in a bad way right now, and while I could try to get enough EXP to level up and restore both fully, (because that happens), I'd also be cutting it close.

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Hey, this wasn't here when I left!

Apparently Melody can construct a bathhouse in 30 minutes.

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The bathhouse opens at 3:00 PM, which is annoying when you need it at say, any time before that. My memory is dim, but I'm pretty sure later games just started opening them at the same time as other businesses.

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ImageMusic: Business District Buildings

Regardless, welcome to Laga Springs. What or who is Laga, you might ask?

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Image "Laga Springs"?

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Melody just up and named the sky whale island without asking anyone, including it. To be fair, Whale Island Springs would be a confusing name as this is not situated on the island.

Image Taking a bath cleans the soul! So you should come everyday! ♪

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Believe me, Bush will have a very clean soul by the end of this LP. The bathhouses in Rune Factory games are an incredible bargain for what they do, and we'll be coming here nearly every day.

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Image Did you just try to imagine what I'd do to you?

Image N-no...


Yeah, I'm convinced the monsters weren't an issue for her.

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A gift, but also perhaps more of a peace offering.

Melody's changed her perspective on gifts since Rune Factory 1, where the only act that would increase LP was using the bath. It still increases it here, but she now actually gets LP for gifts as well.

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A bath only costs the price of a turnip seed or handful of weeds- Melody charges the least in the series for this.

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This man has no nip. Such is the fate of our skinny Ken doll physique.

Regardless, we haven't had a bath in presumably a week, so we probably needed this.

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:getin:

10g for a full restore is absolutely busted, and it boosts the quality of life in this game by a ton. We can effectively do double the work now, every day.

I waited this long just for the sake of pacing the LP a bit, but you can get this as early as day 1.

If you're playing along or just casually, open it as early as you can.

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The latter gives a bit of information on Melody that is probably predictable: the girl in a witch outfit studies magic. They do a little bit more with this than you'd think at first though.

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Image No, wait... Sleeping here would be bad.

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Image ... Zzz....

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(*Going to sleep jingle*)

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Bush, what did you just

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You and your fakeouts, game! :argh:

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This doesn't actually move the clock any, alas. If it did, I'm sure it'd be a speedrunning strat or something.

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Anyways, before we head off to bed today, we make some serious bank. We also jump our cooking skill to about 12 or so.

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Here's also the profiles for Melody and Kanno. I wish I could be smart whenever I wanted.

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ImageMusic: Spring

New day!

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This morning starts with a lone turnip. My watering got really off there thanks to all the passing out.

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Image Who did you write a letter to today?

Image The weather is so nice.

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Anette's had her eyes on this house for quite a while.

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You could've just asked me in person. We're neighbors, you know.

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Mist is still recieving missives relating to her dark plot.

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Kanno also has books delivered. Anette has to carry so many books to just this side of town every day.

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She never actually loses it as far as I know, so no returning it for those LP gains.

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I guess she leaves it on the doorstop?

She'll also say this when it's raining, and I can only wonder what happens to the dictionary then.

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:unsmith:

Lynette has trouble fitting in, so it's nice to see that she and Melody are friends. Also that the devs didn't forget about her. Still wish she made a cameo in a later game.

It also brings into question what exactly happened in the first game. Lynette is your main antagonist, and the person mostly responsible for your amnesia. That being said, she has a change of heart after our hero defeats the dragon god her plan centered around. Given we carry over no skills, no items, and barely anyone says anything about what we've supposedly done in the past, did it happen?

I guess these are just the unplanned sequel blues. Makes me kinda wish they had found some way to pull your data from RF1 to use in this game.

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Can't remember if we've seen this already, but Danny's got a family elsewhere.

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Image Anyway, buy something.


Now that we have interacted with the plot people will remark on this. The large majority of people will be unimpressed by the idea that we managed to climb a skyscraper beanstalk to reach a flying sky whale island, but such is life in a fantasy world.

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Some villagers are more easily impressed.

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Going back to the mail, Alverna, or rather, Alvarna, is the town from Rune Factory 2. Frontier is still around 10 or so years before the events of that game.

That being said, I can only wonder what Tanya and Ganesha in the same room would be like.

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Really, they usually get the least interesting mail.

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I pay my turnip dues, once again.

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Then she starts humming some song, but as to what it is, I don't know.

I think this has something to do with the strange rock on Whale Island.

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Image He seemed to be in a lot of pain lately, so I got a bit worried. That's why I came to this town to look for him, but I can't find him anywhere.

Image How strange...

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Oh great, she's pulling us further into her schemes! Bush, don't fall for it!


Image Um... Okay... Thanks, I guess.


Curses! :argh:

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Jokes aside, it's pretty obvious it's the whale in this case, I'd think.

I also think it's about time I cut this JPEG grass. It doesn't give any fodder, but I also don't have a barn so that's whatever.

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The Green Ruins are now open!

Here's the real prize here.

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Image Let me give you this. Please take care of it.

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What's funny about this is that Bush doesn't even have a dialogue box, just a :sweatdrop: to end the conversation.

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ImageMusic: Green Ruins

(This is a remix of the first cave in RF1, Carmite Cave. It's quite good and makes for a nice callback.)

A second dungeon in the same update! Egads!

This one has a season of eternal Spring, and is somewhat tougher than what we're facing in Whale Island's cave.

We'll be making periodic progress in here, but this dungeon has a special aspect to it that I don't believe the other dungeons have. It'll be quite some time before we see that, as it requires us to reach the first boss of the game.

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This dungeon also has daily respawning crates that drop low tier crafting materials sometimes. I don't know who restocks them.

I go ahead and till one of those farm plots for later. I'll eventually want them to plant the two multiple harvest spring plants, Strawberries and Cucumbers. Doing that will establish me having a supply of them for as long as I want with the added benefit of being in a rather easy to reach location. At least one batch of strawberries here will give you enough to give the four townies who like strawberries one per day, and still get an extra one as surplus every harvest.

As three of those are romance candidates, (Rosetta, Anette, and Lara,) it's not a bad deal at all.

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To progress further, we have to cut some vines out of our way.

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This here is a Chipsqueek. They can either throw a volley of acorns at you, or do a very telegraphed bite.

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They also go out on their own terms, by throwing an acorn in the air and hitting themselves in the head with it.

At least, that's how I choose to interpret it.

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Thankfully, the majority of the dungeon farm plots have water sources nearby. These are even closer than the ones at our actual farm :(

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Fighting ants and stuff really starts to wear me out, but...

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Here's that full restore on level up I mentioned earlier.

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Further in is a box that disappointingly nothing in it, and a good few more rocks to smash.

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Hammers can sometimes daze enemies on hit. The fact that I did this to one of the cute squirrel foxes is because I was smashing a rock at the same time.

Bush is unrelenting in his farm work.

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There's a lot farm plots in this place, really. A number of them are just far enough out of the way to be inconvenient.

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More farm plots!

And that's about it for Green Ruins today. We'll have to skill up and gear a good deal more before we take it on for real.

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I should've saved these monster parts, but also they're not too hard to grind out, so I think the extra cash was worth it.

Off to the bathhouse for the last part of this update!

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Image Don't you think so, young man?

Image Yes.

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Image Where did you come from?

Image Nice to meet you. My name is Bush. I am borrowing a field of this village and making my living here.


As far as I'm concerned, that field is ours.

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Image This hot spring is very effective on back pain. Please rest here to heal yourself.

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Image Hm?

Image Oh, you'll have to excuse me for being so rude. I just cannot get out of the habit of speaking about things only from my point of view.

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And with that, we've met Nolan. He, uh, likes baths. About as much as Melody does. He does have that cat chilling on his shoulder though.

Anyways, that's all for this time.

Next time we meet even more characters! I would say it never ends, but it does!

...Just not any time soon.
Last edited by Odd Wilson on Wed Nov 10, 2021 5:48 pm, edited 1 time in total.

User avatar
Agreed, the Whale Island theme is really nice. Thanks for posting the music links!

User avatar
clearcardinal wrote:
Mon Oct 25, 2021 6:11 pm
Agreed, the Whale Island theme is really nice. Thanks for posting the music links!
I'm always happy to see folks are using them! I was lucky in that someone already had the soundtrack up for me, sparing from a lot of the work there, but it's still an extra touch that takes a bit of time in every update. I know I don't always use them myself when I read LPs, but I think it's just a good detail to add when possible. Music is a large part of the presentation for games, and it can definitely pull away from the experience for some.

My favorite track that I remember from Whale Island won't be for a few updates from now. It'll come on Spring 15th, to be exact.

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Update 08: Aerial Assault Animes

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Image Melody found me out by the smell and she gave me quite a scolding. Hahahaha.


This time on Rune Factory: Frontier, irresponsible drinking!

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Before I close this day out, I grab some turnips so I've got something to do with all this RP I've got leftover.

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ImageMusic: Night Ambience

Yeah, that took a bit longer than expected.

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To bed we go!

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ImageMusic: Visions

(You don't get to hear this much, but it's a good track.)


Great, now Mist has inoculated us to her psychic wavelength.

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Oh, this doesn't sound like the whale.

Um.

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I would but I have no idea where you are. Seriously.

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Well, great, we've possibly got two people to save now.

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ImageMusic: Spring

Unfortunately for them and us, farming comes first.

I really want those upgraded tools. They're such a huge quality of life improvement.

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In other news, we now have Strawberries.

They only sell for 100 a pop, but they regrow every two days and they're highly giftable, so I can't complain.

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Nobody, alas.

We will get letters we can reply to, but there's no way to initiate them as far as I know. If that was the case, I'd be bothering everyone in town.

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Sure, sounds like a great plan. Well except for the fact I can't even get those yet, and nobody has even mentioned them before.

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Missed some mailboxes today, but I got really distracted by watering.

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Even more books than last time :eyepop:

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Camus was a rival rancher in Kardia, in a really generous sense of the term. He was also into Melody, but that never went anywhere between them evidently.

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Since that was the last box I wanted to see the text for, I hit up the Rune Archives.

It's open almost 24/7 so I can head in at 8:00 like this, but Selphy's only usually behind the front desk to sell stuff at the usual 9 to 5 business hours.

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I say usually, because she's just sometimes still back here anyways. The pursuit of merchantry is secondary to that of her love for books.

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Image It sure is spring now. Spring is the season for reading.


I would've thought Winter would be, but I suppose I'll take the bookaholic's word for it.

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As it is Spring, we shall read.

"In such a case, hand the item to the mailman in person. Do not make the mistake of putting it in your mailbox."

Well, that was a short one. We can't even put things in our mailbox!

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As a random aside, here's a look at our stats because I regularly forget to look at them, and as result, show them off.

After that, it's time to go talk to everyone in town.

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Image Say, Bush. Take me somewhere.

Image What? Me?

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Being honest, this dialogue is very out of place for Rosetta and the only explanation I can think of is that Mist is here.

She doesn't have this tsundere bent at any other time from what I know, and it's not really present in her RF1 dialogue (though that's sparse). In fact, she's rather into Bush in that game, and rather forward about it at times.

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Image But how did you know what I liked?

I remembered from the first game.

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The answer to that is the thread's choice.

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More back alley turnip dues to be paid.

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Oh, hey, I thought this game didn't have a request system!


Image What is it?

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Image Haha...


We're already doing that :argh:

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ImageMusic: Clock Tower

Well, let's get some more KNOWLEDGE bestowed upon us.

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I, uh, have turnips and strawberries. Want either of those?


Image Just get it yourself...

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Image What was it? Bush kept butting in so I forgot. Oh, right!

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Image Please don't call your grandchildren over just to make you food...

Image Well, that's that. I think they'll be here soon so you can go greet them.

Image Are they already on their way?

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Image Thanks, Bush.


Such are the prices we pay for knowledge. These grandkids are going to be quite helpful in the coming days, so I wouldn't complain too much, Bush.

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:stare:

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*SMASH*

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Image Grk, ugh, o-ow...!

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Image I'm so sorry, are you okay?!

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Okay, well you've got right to complain now.

Also, this cutscene is very fast outside of screenshot. It's basically a blur at the beginning.

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The voice acting makes it apparent it still hurts. I imagine any anime, child or not will hurt if thrown at you at high velocity.

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ImageMusic: By the Ocean

(I still swear this plays more in conversations than it does at the actual ocean.)

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Image You sure?

Image Um, are you Kanno's granddaughters?


Luckily for us, Bush is on point to change the subject.

Image Oh, I'm sorry! I suppose I need to introduce myself.

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Image Nice to meet you, Candy. I'm Bush.

Image Nice to meet you, Bush!

Image This is my older sister.

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I find it funny that for some earlier introductions they accidentally name the girl ahead of time, but they give Cinnamon the brief name of Candy's Sister.

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She usually doesn't use this many ellipsis in daily communication. This isn't a Tori... or Dorothy... type situation... here, at... least....

...


Image N-nice to meet you, Cinnamon.

Image Heehee. My sister is a bit... reserved. But she's really nice!

Image We have to get going to see our grandfather! Bye!

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Cinnamon gives us a slow wave goodbye.

Well, we might as well go and chat them up.

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Image Spirit... Song?

Image Yeah. It's a song where you can speak to the Spirits.

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So, this will definitely be a thing. I won't really be able to make use of it for quite a while, but it's good that it's open.


Image Rune Wonders?

Image Yeah. It can change the weather or speed the growth of plants.

Image Oh, that sounds amazing.

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ImageMusic: Candy's Spirit Song

(la la, lala la, la la, lala la)

You do have to listen to this every time.

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:getin:

Actually, it'll only be like 400g, but still, free money.


Image To cause Rune Wonders, you need Runeys.'

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If you're asking yourself how we collect them, well, we'll also be getting that tool soon. Which means it's time I have to start approaching the dreaded mechanic.

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I won't explore all the Rune Wonder options in detail until later, but be rest assured I'll get to it at some point.

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Here's the basic list of what we can do though- some definitely sound exciting. It's like an expanded version of Alicia's fortune telling from RF2, but with complicated pricing that requires damaging the environment.

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Asking where runeys can be found gives us this map. We'll end up having to manage the population of these little buggers in order to keep our crops growing right, or we can forget about ever using our main field effectively.

Luckily, the environment already present should be rather stable for a long while.

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Runeys will die off and consume each other in a brutal cycle on their own, and each zone naturally produces a certain type of runey... except for our Homestead. No runeys will decay here, but the natural growth of runeys is based on the amount of crops we have grown and unharvested.

There's a sort of easy strategy I'll be trying to employ later that hinges on this aspect. I would just ignore them and move to farming in the dungeons over time, but I feel like it'd be an injustice to not actually try to interact with this system.

Of course, I won't really get around to any of this until another update or three.

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If you say so, kid.

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Before I can leave, I need to ask about Rune Wonders to collect the last piece of the puzzle.


Image Rune wonders are, in short, miracles that are caused by Runeys. If you can bring some Runeys over, I can try to wish for them to cause miracles.

Image Bring Runeys?

Image Here, take this with you.

Got the Harvester!

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Image The Runeys you gather will be inside your bag. So, just keep them there and talk to me.

Image When you release those Runeys, they'll start wandering around in the area. You can take advantage of this to put Runeys where you want them.


So, yeah, the best way of managing the things are to abduct them and forcefully allocate them strategically.

Anyways, we've got all we need from the rather smart 10 year old, so let's talk to her sister.

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Just like Kanno and her younger sister, she's got a rather neat hat. The giant zipper theme is a fashion statement of some kind- on the whole it's a very Rune Factory kind of outfit.

Image Um...

Image ...What?

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Image What was that all about?

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I thought it was the "Spirit Song" though?


Image We were running late so Candy asked the Spirits to carry us on their winds.

Image Spirits...? Spirit Melody...?


This stuff's just not sticking in his head very well. Maybe all that passing out on the ground brought our amnesia back. Either that, or that landing gave him a concussion.


Image Normal humans can't see the spirits. But they become visible when they group together in large numbers.

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Yeah, they're all over the place, photobombing my screenshots.


Image The spirits...? Maybe I did...

Image Grouped Spirits that become visible are called Runes or Runeys.

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But you knew this already. Bush, are you okay?

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Well that, or it was some sort of way to line up a compliment.

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I guess it worked.

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It's worth noting her voice is rather tired and notably monotone all the time as well. I guess like the average college student in the morning.


Image There's nothing you'd find interesting here, but make yourself at home.

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Image Um... um... What sort of hobbies do you have, Cinnamon?

Image Celestial observation... and fishing.


Well, that's concise. Now you know what she's about. The majority of the time we talk to her, she'll be chilling out somewhere in town fishing.

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So, if you remember the rooms we took a peek at before, it should be obvious this is Cinnamon's given all the fishing poles. Hopefully Bush can get one of his own soon, as fishing isn't too bad in this game.

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Candy's room is rather basic by comparison.

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Speaking of Candy, if you can't find her, this machine lets us look at the distribution the same way she does, and we can use that memo pad behind us to schedule Rune Wonders. She usually hangs out with Marco and is thus, hard to find, so I may end up using this at some point.

That's about all there is to the clock tower today.

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I find this is a better sentiment than Nurse Joy from Pokemon telling you to "come back again." Like, do you want my Pokemon to get beat up or something?

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It's been a while since we've seen our favorite elven smith, so I made a stop by with a gift of some iron.

I'd be concerned that she was just out of iron, but then again there's a lot more powerful metals in this world.

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I then take a stop to look at the profiles for Cinnamon and Candy. I just don't usually think to actively check these.

The Spirit Song/Melody isn't technically magic, apparently. It's mostly asking magic things to do magic for you from what I can tell, but isn't that using magic indirectly?

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Regardless of these questions, here is Nolan. The cat has much in the way of ragdoll physics, but I'm pretty sure it's alive.

Just... really chilled out. I... think.

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Kross was on his roof, so no sad songs for the time being.

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At this point I figured I'd show off our fancy new harvester. It's a multitool that can not only vaccuum in Runeys, but also collect items from our tamed monsters. No shears or milkers or whatnot eating up your inventory, just this thing.

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I grab a decent number while I'm up here. They can survive endlessly in our pockets, so no need to worry about them or anything.

Might destabilize this place a little bit, but that's whatever, it's not really my focus right now.

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A few updates back I pointed out the cherries on the trees. With our hammer, we've now got what we need to collect them.

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Every time you hit the tree with a hammer, 1 fruit falls. There can be up to 4 on a tree, I think, and some can be rather hidden, so you'll spend a lot of extra RP trying to get every last one of them.

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The fruit type changes based on the time of year and there's a cookable jam type for each of them, but what we really care about is that 150g sell price. You get a lot of these things, and they can more than easily pay for your early expenses.

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Lake Poli has the big stash of them.

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All in total, I got 31 of them, which is a good boost to our already bolstered wallet. I'm aiming to sweep up all the crucial stuff from Lute this weekend so that I can really start in earnest.

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Oh, hey. It's Mist.

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This strengthens my theory that she's somehow managed to extract hallucinogens from turnips.

Either that, or this is actually code for something, Mist's Cant for something regarding our performance :tinfoil:

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Better make sure we're in the clear.

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Also on our property is Cinnamon. She's got two places on our homestead she'll show up at occasionally.

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Image Well? Are the fish biting?

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It's probably because you're scaring them away, Bush.


Image Oh.

Image ...!

Image What's wrong?

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Image I've had this for a long time. If you'd like, you can have it.

You got Cheap Pole!

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This is another tool to fill out our collection. In not too long, we'll have all of them at our disposal. Fishing's not bad in this game either- it's a decent way to pick up some money, and cooking only improves it.


Image How do you use this fishing pole?

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It's pretty similar to the crafting minigame, but this one has a notable difference.

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The bar doesn't merely go back and forth. Instead, it bounces around the left side very lightly until a fish bites. Once that happens, it starts surging right, deciding at different points to start heading left. The input has the same kind of delay the crafting has, so you basically have to predict when the fish's pull is going to be strong enough.

This gif was the first attempt, and a fish bit immediately throwing me a bit off guard.

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Got it on the next attempt though. As usual, hitting the green will give you a higher quality fish.

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I bestow my first catch to Cinnamon, as shockingly, she likes fish as gifts.

Rune Factory is a strictly pescatarian world, given the whole Retornen thing. Fish are eaten, unless they're a monster that just looks like a fish.

This world is confusing, don't think about it too hard.

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It might be hard to see in the gif, but Cinnamon is constantly having to keep herself awake as she fishes. She really doesn't sleep good, evidently.

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Image I don't think there are very good springs there.


It's late enough to stop by the bath, so I do that. The springs there are good for me at least, they're close by.

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In an odd twist of expectations, Melody only likes the more common herb colors (Red, Yellow, Orange, and Black) and doesn't have as good a reaction to the more rare ones.

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Image The weather is very pleasant. A nice bath after working under the sun the whole day must feel very rewarding.


Nolan's basically always here.

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The cherries bring a nice profit- and that's only half of them!

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Image It's not bad to be a hard worker, but make sure you don't get yourself killed.


I'll be trying not to.

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Managing the farm takes me well into the night. This will stop becoming as much of a thing once I can just get even the watering can upgraded.

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And to top off the update, here's what Bush is looking like right now. Our level only ever goes up from combat, but increases our four base stats.

STR adds to melee damage via the ATK stat, VIT gives us more HP, INT affects spells via the MAG stat, and AGL gives us more DEF.

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Profit wise, the turnips have been our biggest income. The next batch in the ground should serve to cover us for quite some time.

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See you next time, where we meet yet another character!
Last edited by Odd Wilson on Wed Nov 10, 2021 5:47 pm, edited 1 time in total.

User avatar
Update 09: Questionable

ImageMusic: Spring

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Another new day in Trampoli.

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Today's an important day, even if the calendar doesn't know. Other Rune Factory games usually have this thing already pre-filled with birthdays and festival dates, but Frontier gives you no such mercy.

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Caught up to Anette very early today.


Image Hey, this is a girl's handwriting...

Image So it's from your mother. You're living apart from her?


I think we've seen this already, but I included it again anyways.

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Cinnamon remains brief no matter the medium.

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Kanno's also sent us some advice about the Green Ruins.

"Monsters that grew to towering heights?" Psh, there's no chance of that.

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:smith:

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But I thought it still wasn't working?

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Nothing really too new in the mail today. I was mostly following Anette to kill time until 9:00.

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If you say so. I guess if you've got nothing else to do it might be.

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Anyways, into the inn!

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ImageMusic: Business District Buildings

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*Rapid footsteps*

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Oh, hey. It's the character from Fantasy Japan. They're a staple for the Rune Factory series.

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*Loud crash*

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I'll be honest, I don't know if we somehow hit her while opening the door, or that we just decked her in the face. This cutscene goes by fast, and still doesn't make much sense when slowed down through screenshots.

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At least we didn't get hurt this time, but it really does seem like everywhere Bush goes people are out unconsious or getting hurt somehow.

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She's awake, so I guess this isn't another person that needs to be dragged off to the clinic.

She is another girl that Bush is apologizing to.

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Image Aaah! A monster?!

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Image Milady...

Image I said I am fine!

Image Milady...


Yes, he says this twice. This is 'milady' as in before fedora-tipping milady.

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Image By the way, do you abide here?

Image Yes, I do...

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A NEW QUEST IS AVAILABLE

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...She's leaving, so I guess

QUEST ACCEPTED

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Well, hell. Guess we gotta go find her- Bush didn't even get a chance to introduce himself and say that he moved here recently!

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I've been trying to hand Eunice some random stuff because we really don't have anything she likes right now. One of the things she likes is sold in the bar, but I won't even remember to buy that an in-game week from now.

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Yeah, I'm still on that quest, why do you ask?

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This is all part of the search, I assure you. Trout's a good fish for early sashimi, if I remember right.

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You could say that, I guess.

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Image I need to read it from time to time not to forget...

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This whole looking at someone's bed thing is very weird.

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Image Oh...

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:iiam:

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ImageMusic: Town Buildings

Image I like you! You should become my student!

Image What?! N-no thanks...


Don't deny the pursuit of KNOWLEDGE, Bush. :eng101:

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Image What?

Image Now I need you to run an errand for me. Find a "Cheap Cloth" for me to use in an experiment.

Image Huh?! Why me?

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Selphy is looking to join Cinnamon in being sleepy all the time.

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I go ahead and nab these two crafting books for this weekend. The cooking book will let us make sashimi a lot easier, which is a good way to quickly work our cooking skill up. The weaponry book won't be of too much help immediately, but it will come in handy later.

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"On your field, tree branches and stumps may get in the way of tilling. If you see them, chop them with an axe to turn them into lumber. Just remember, you need a good axe to remove tree stumps."

"If you do not till your farm, things such as weeds and rocks will appear. If you find getting rid of them to be a pain in the neck, till your entire farm."

"Tilled land never reverts unless a storm blows by. There is not stopping nature, so if this happens to you, do not give up and till again."
--------------------------------------------------------

Good info in this book, but part of me feels like it should've been called Happy Little Farm. Maybe I've watched too much Bob Ross.

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Here's that second floor I said exists.

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Rosetta was up here for some reason.

I'm still looking for that other girl, don't worry.

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You can go up into the stands of this amphitheatre place. Sometimes the kids are up here.

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Image Of course, I'd beat them up right away if I saw them.


Sure, kid, as long as you don't attack my tamed monsters.

...When I, uh, get some. I assure you we will, eventually.

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Image This is the first time I saw so many Runeys.

Image I don't know why... but... It feels... sad...

Image Ah! Don't mind what I just said!


Candy predicts my inevitable ruining of the ecosystem by trying to do this Runey thing.

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Not every fish can be made into sashimi, but this Char can. They're not a common catch though, so I'll probably want to find a better location if I'm to grind cooking skill up.

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If you enter early on some days, you'll find Melody cleaning the baths.

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She tells us some of her dark, unclean past.

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Image I-I like them.


Good answer, Bush.


Image Baths are great. They can wash your soul! Take a bath once a day for happiness to come to you!♪

Image What's that?

Image It's like a theme of mine. Haha.


Melody hits us with a hot, new slogan that praises basic hygiene. Either that, or she's breaking the fourth wall and identifying her main character trait.

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Sixty screenshots ago I said today was an important day, and this is why!

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Then I proceed to smash my sword into the walls of her establishment for a few minutes. This is a minor exploit I only learned of late in my last time playing this game, and it is one thing I remembered clearly. The Weapons, Magic, Farming, Lumber, and Mining skills can all be raised by swinging their respective equipment at nothing, and using up excess RP and HP doing this can really build those skills up over time.

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One bath later and it's all back. I've really not got all that much work to do today.

...What? No, I didn't forget about that person from this morning.

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Image By the way...

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Nolan, I need this bathhouse, don't get me kicked out with alch-

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Um.

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Grass Juice. Sure.


Image Thank you.

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Oh hey, another request today!


Image What is it?

Image Let's see...

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Image Now then, what do you do with your extra strawberries?

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That's, er, not much of a story, exactly. I'm not sure what that was, translators.

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But we do have more multiple choice shenanigans!

------------------------------------------------
Put into the shipping box.

Image I would put them into the shipping box.

Image That's unexpected. Lute answered the same way.

Image I see...

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Give to a girl you like.

Image I would give them to a girl that I like.

Image That's a wonderful choice. That's just like you, Bush.

Image I see...

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Turn them into jam.

Image I think I would turn them into jam before they spoiled.

Image That's unexpected. Lara also chose the jam.

Image I see...

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Share them with the villagers.

Image I think I would enjoy sharing them with the villagers.

Image That's a wonderful choice. That's just like you, Bush.

Image I see...

------------------------------------------------

What answer is canon for Bush? He's pretty likely to any of these, so I think it's up to you to decide.

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This seems like it was supposed to be some kind of hint conversation regarding who likes strawberries, as both Nolan and Lara both like them. In this case, Rosetta would make more sense in place of Lute given her profit-oriented nature.

I guess I'm looking into this too deeply.

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Image What was that...?


When I think about it, those could be the same woolies that were following Anette around from the intro.

I wonder what's up with them, myself. The game will likely never deliver on this, but one can hope.

Back to wandering around I guess.

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Image I can't help it. We're way in the countryside.


Given that Rosetta was able to walk here and back regularly for a few days, It's probably not that far away. She was able to keep the store in Kardia well stocked, so I don't know what to tell you, Danny.

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Regardless, I do end up buying a Pendant from him. I'll end up replacing it soon, but it's a notable boost to our DEF given we have none.

This might seem like a waste, but it'll save our life in the coming updates.

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Rosetta's also outside looking out at this rock spot now. She's in all sorts of weird places today.


Image What is it?

Image It's not something for me to worry about since I'm running the general store...

Image But, I think you should at least save a little money.

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I'm going to be getting this from people for a while, and I don't know if it's the game actually reacting to how much gifting I'm doing or it just happens to be a well-fitting coincidence. Gonna assume the former.

While she's not wrong, and I'm losing a decent bit of possible profit (about 1000g) each day, I've got enough on me right now that I'm good.

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Besides, I'm trying quickly push as many of the bachelorettes' LP up as I can on purpose. I want the thread to see as much of each character as I can before I open up the votes for our eventual choice.

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Image I never get tired of just looking at her.


I'm thinking the first of those votes is gonna be somewhere a week or two into Summer, when we'll have finally seen all but one of the choices, and it'll be a sort of elimination round to lower the number of girls I have to put time towards buying the affections of with material possessions.

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The idea of not gifting things to everyone in a casual playthrough will be a bit strange to me, because I usually just hand out stuff so I can see new dialogue. I don't really mind the glacial pace, but I'll see if it ends up being necessary.

Anyways, enough about me rambling about LP stuff, back to the actual LP.

These sparkly bamboo shoots are the ones spawned by Candy's free Miracle yesterday.

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Image But without the librarian, you probably can't find any good books.


The Selphy Decimal system isn't common use yet, apparently.

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Char Sashimi has a Cooking Skill of 19, so the minigame is notably more... compact. We can still get away with this, but some things will be too far out of Bush's ability to even attempt. Previous games had all crafting set to a random chance based on skill instead of a minigame, so this is a much better deal in the end.

I want this sashimi for a reason, you'll see why in a minute.

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Empty out our bars before heading to bed, and...

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Tomorrow it happens to be raining! This means I don't have to water my crops. This is great!

It also means there's no music but ambient rain sounds almost everywhere. This is less than great.

But people also stay in easy to find locations on rainy days, so all in all, this is still a plus.

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As a solution to this, on rainy days, I will merely link some other songs.

ImageMusic: AC- Rainy Day

I was going to link the music from RF1's Town Square, but I couldn't find it by itself. Have this somewhat related track instead.

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Image Too bad it's raining. I'm worried that the letters will get wet.


Anette still delivers on rainy days. No rain, nor snow, nor storm, nor monsters will stop her delivery :black101:

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Image But considering how much mail I have to carry, I can't trade for a smaller bag.

Image BUt carrying a bag that's too big can be dangerous.

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Image I-I didn't...


She's actually about as tall as we are, really. This dialogue happens to be well voiced... use of "midget" aside.

Another occasion of this game showing it's age from time to time.

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Cinnamon is also having to hold back falling asleep while looking at these books. Mornings are hard.

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Image Yes... You can see many constellations when you look up at the night sky in this village... I recommend going to the observatory to do it.

Image I guess so. I'll try it out later.

Image Ah... but I don't know anything about constellations.

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Image Thank you very much. I can't wait.


So this is a neat little side mechanic, and is pretty much the main reason the "look up at the sky" feature exists at all.

Cinnamon will tell us when there is something to be seen and give a rough time estimate of when to do it. A number of them are related to other bachelorettes and provide a small, LP boosting scene and other rewards, while others just get us neat worldbuilding dialogue from Cinnamon. Seeing any of them is a small boost to her LP, so I'm going to go out of my way to try and see them all.

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Image A turnip...? That's a strange constellation.

Image ...I guess. If you want to see the Turnip Constellation, look up at the night sky while it's still early.


She'll also give us a rough estimate of when to stay up to see things.

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ImageMusic: Kross' Theme

Image Yes.

Image Do you know? You can make friends with monsters. Equip this "Pet Glove" and rub the monsters with it.

You got Pet Glove!

Image If you can communicate to them, they'll be your friends.

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Image Ahaha... That's amazing.

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So, yes, taming in Rune Factory is furiously petting wild creatures until they stop mauling you. Just like how managing the environment is about abducting the spirits of the earth with a futuristic vaccuum cleaner.


Image Of course, there are monsters that will refuse to accept you no matter what.

Image By the way, even if you manage to befriend a monster, it won't be your companion if it doesn't have a place to live.

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They greatly reduced the cost of them, which is nice. That, or maybe Kross is just that damn good he can do it with less for less.

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:unsmith:

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Image I just wanted to talk...


One does not get in the way of Selphy and her books.

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Image Ahaha...


:allears:

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~Cooking for Men:~
"You there!
Do you think 'men and kitchens don't mix'? If so, then you are condemning yourself to a life of unpopularity!
You, sir, must cook!"

"To begin cooking, you must first enter a kitchen.
...Seriously.
So many people do not realize this."

"Now, just because you are in a kitchen does not make you a master chef. Let us first look at some tools. TO start, you need a frying pan, a pot, an oven, a steamer, and a blender. Use them accordingly."
------------------------------------------------

This book is something else.

We'll get those tools later, but Bush is doing rather well with just a knife and cutting board for now. A hammer and tongs alongside a mortar and pestle are what we need first.

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Image Did you get the right equipment? You'll be in a world of pain if you're not careful.


She's not wrong, I meant it when I said Green Ruins was a bit above our punching weight right now. The enemies we saw aren't too bad, but believe me, they ramp up in difficulty fast.

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Image People just naturally become closer the more I talk to them.


Eunice proves that she understands the mechanics of the world that surround her.

And yet, we're not very good friends still.

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Image Hey! Stop looking through my books!

Image S-sorry...


Bush's pursuit for knowledge is hindered yet again. :eng99:


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Image I want to work hard at it, but I just can't continue long enough...


I just find it unrewarding myself. Never been good with being consistent about exercise.

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Not yet. Too busy selling it for cash.

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Rita reveals she endures an unclean soul in the pursuit of capitalism. Melody would be shocked.

Also, you don't do anything until 6 PM anyways, I'm sure you can find the time.

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Oh no, she's evaluating our performance again-

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GIFT GIFT GIFT

Crisis averted, I think.

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I obtain some strawberry seeds to set up my endless supply in Green Ruins.

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I personally like Autumn more myself, but Spring is cool too.

Also, Rosetta is just here in the rain. There's er, not really much of an overhang there.

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I also gather some Runeys for a bit. This area's going to be useful for something I'm going to try to do with the environment later.

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ImageMusic: Green Ruins (RF1 Carmite Remix)

Dungeon music does play on rainy days, which is nice.

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Bush prepares to head in deeper, but we'll have to save that for next time!


...What? I didn't forget anything.
Last edited by Odd Wilson on Wed Nov 10, 2021 5:47 pm, edited 1 time in total.

User avatar
Update 10: Questionable, Part 2

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ImageMusic: Green Ruins

We resume today's lesson in medias res!

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To the right of the entrance is a series of shortcut staircases we can use once we unlock them. Given that it takes much longer to traverse dungeons in this game than it does in others, this will be much appreciated.

My main goal for today is to unlock the first one.

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One of the things I did not note last time we were here is this collection of rocks blocking this path. There's a secret area back here that can net us some better metals, but these rocks happen to be immune to our cheap hammer, (and also the iron hammer,) just like many of the rocks still on our farm.

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Reaching the pathway to more farmland, we instead take a right for now and cut a vine to see more of this floor.

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Hiding behind the gate it spawned from is a Spring. It's a very inventive name compared to the original name of Plant. They spit out balls of slow moving energy in a spread of three to five orbs each. These really don't hurt that much unless you get shotgunned by them, but their later palette swaps are immensely deadly.

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Taking out those spawners for some experience, I then remember this path doesn't actually lead forward in the dungeon. Instead it's just this big stone plateau with some fancy engravings and such.

I honestly forgot what this is for, maybe it's a teleporter to the bottom floor or something.

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Heading up to the farmlands and taking a somewhat easy to miss southern passage, we're back on track.

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This takes us out and around the plateau in the center to some more rooms on the side.

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As well as even more farmland. You could very much make it by with just dungeon farming and ignoring the Homestead if you wanted to.

It's not a good idea for a lot of reasons, the amount of time it consumes just coming down here for one, but you could do it.

There's also a staircase to a deeper floor here.

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Down here is... you guessed it, even more farmland. Bush stops to gather up the free herbs and move on.

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The second floor is a lot like the first, navigating around this big, cylindrical pit. We head south first, as I'm making a beeline for the shortcut.

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Down here are also Slimes. Not of the cutesy Dragon Quest style, more of a sentient pile of muck. These are also in Whale Island's cave, just a bit further down than we've gone so far, so they're not particularly dangerous. They can either try to slap us, or burrow under ground to spike out from underneath us. They'll sometimes drop scrap metal when defeated, a rather meh reward.

The level up I net from fighting them is appreciated, as even though I wasn't very hurt, this next room is going to be... something.

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There happens to be a giant feather on the ground over here near the other spawner, but we can't take it with us.

Still highly unlikely that there's some giant creature in this ruin, I assure you. I press on in to the southward room.

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Spawning in quickly and trying to conceal themselves are Big Mucks, which are more of mushrooms than anything else.

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Don't let their goofy smile decieve you, they move very fast...

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...And they hit for way too much damage in a big AoE spore attack. Bush losing nearly a fifth of his HP from just one hit is very bad, and they're barely being hurt by our attacks, just to make it worse. That 5 damage is ours, it's dealing 18 to us.

The fact that they can also inflict status effects hammers home that this place is out of our equipment level right now.

The spores inflict Paralysis, which forces Bush to walk a slow pace instead of his normal jog.

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In my desperate attempt to deal damage to them, one sneaks up behind me and hits me with a lick dealing over a quarter of Bush's max HP. It also inflicts Exhaustion, doubling RP use until it wears off.

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Taking another hard hit to the back, Bush is on the verge of knockout and with me being unable to run away, I quickly bail out with the Return spell.

I wasn't far from unlocking the shortcut, but attempting to fight these things cost me that opportunity. Had I not bought that Pendant last update, this might've KOed us.

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Yeah, 7 HP out of 109 was cutting it too close.

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Unfortunately, I'm stuck with these debuffs for quite a while.

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It took me a whole in-game hour to walk to the infirmary at a painfully slow pace just to have it wear off at the doorway. :rolldice:

Well, at least I didn't have to pay anything.

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With nothing much left to do with the day, I remember the bar exists, and that I haven't been there yet. I kill some time until 6:00 PM and finally head in.

It's only been 8 updates of me saying I'd eventually remember.

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ImageMusic: Snowstyle Tavern

(Hey, we finally get to hear this track! It's very chill, and I'll be honest, it's one of the tracks I've heard the least of in this game. Only opening after six makes this place easy to overlook.)

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Image Just one more...


I guess it doesn't help profits much when you're drinking your own supply.

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But I'm already here.

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This is the first time we've seen any expression out of Rita that wasn't her usual smile.

The bar's main function is as a store, and is honestly a better general store than Danny's offerings. Of main note is the basic cooking materials such as Rice, Flour, Chocolate, Eggs, and more. As we get into making more complicated gifts for the townsfolk, we'll have to remember to come here often.

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Rice is awfully expensive at 260g each, but the only gift that Selphy likes that we can even make right now is the Rice Ball. Her favorite gift, like the favorite of most bachelorettes in this game, is a cooking recipe needing a highly upgraded kitchen and around 70+ skill.

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Ganesha evidently comes here to get hammered before going back to hammering.

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Melody informs us that we could drink the water from the hot springs. I don't think this is that good of an idea.

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To contemplate this matter, I leave Bush standing in the rain for 2 hours.

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Seriously.

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I told you last update I didn't forget :v:

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Image To where did you go the other time? I had asked for your aid!

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Bush isn't wrong though :colbert:


Image You be quiet. I suppose I have not introduced myself as yet.

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Image This noisy little one is...

Image Graaagh! Milady, I am...

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And now we've finally met this dynamic duo. Uzuki is odd in that as far as I know, this is the earliest you can properly meet her. Despite the game making it seem like you need to search for her, she's just not around. If there is a proper way to find her, I don't know it and I can't find any info on it.

Give it two days and she just shows up normally in town, or you can meet her 1 day earlier by waiting until 8:00 and finding her at the bathhouse.

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Image You shall refrain from having impure thoughts of any sort about her. As long as I am alive I...

Image Old man...

Image That is... I am only doing this for you, milady...

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Image I will be sure to give him a good scolding later so please forgive him.

Image I don't mind.


Being highly protective of Uzuki, and not liking Bush very much as result, is pretty much what Tsubute does.

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Image You said you were looking for someone, correct?

Image That is correct.

Image Who are you looking for?

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Image I see... Well, if I find out anything, I'll be sure to tell you about it.

Image You have my thanks.

Image That is certainly an admirable offer!

Image Haha...

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Uzuki primarily likes sashimi. Because Fantasy Japan, I guess. It's usually an easy guess between the Rune Factory games which character likes sashimi, but it's usually not their favorite item. In our case, it's still a pretty easy gift to get in spite of not every fish having a sashimi recipe.

After her initial introduction, Uzuki's just kind of around without much fanfare. She is the 8th in our ever growing list of bachelorettes.

She does have a neat hat and a fancy naginata though.

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Also Stella is just here in the corner. I almost couldn't tell she was there at first.

I don't really think this is the place for a sermon.

Though, Melody's always on about this cleaning our soul, so maybe...?

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Anyways, time to grab a bath and swing my sword at the wall for a while before I hit the bed.

Nothing out of the ordinary happens.

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I said, nothing out of the ordinary happens! :argh:


:sigh:

Being made in 2008, this game has bathhouse fanservice scenes it it. I don't really know why they thought this was necessary, but they're there.

There's no nudity or anything at least, it's just overhearing their often barely risque conversation through the wall because :japan:

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ImageMusic: Confusion

I wasn't really a fan of these 7-8 years ago and that hasn't really changed, so I'll just briefly summarize them if they happen unless the thread really wants me to post these in full.

In the case of this one, it's probably the most tame. Uzuki just sings this little song, and then gets embarassed for some reason because Stella overheard her.

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ImageMusic: Sadness/Resolve

Bush also passes out from this, from what I can only assume is overheating.

That's what I'm going with.

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And we exit the bath with a slight reduction to our RP. It's so minimal, I don't understand the point of it.

I say this knowing I'd dislike these scenes more if the reduction was more severe,

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ImageMusic: Summer


Changing topics, you can look at the sky while it's raining. That water Runey sure is having fun.

Enjoy it while it lasts, I'll be back to vaccuum you up eventually.

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I also synthesize some Rice Balls. I still go for doing it with expertise because I may end up needing to eat one in a panic at some point, and I believe it's worth more cooking experience.

It's not just because I like the "woaaah" sound bite.

okay, it's mostly because i like the woaah

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As I grind weapon skill across the house, I end up in this corner. The pharmacy and forge will end up here when I do get them.

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And with that, it's time for a new day!

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I entirely forgot Anette gets the weekends off.

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Regardless, that gives me more time to collect all of these turnips. This will be a healthy profit.

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ImageMusic: Trampoli

Now that Uzuki has been introduced to Trampoli, we'll find her spending from 6 AM to noon practicing her naginata in the square. It makes it rather easy to get gifts to her.

And yes, she is training with it for 6 hours straight. :black101:

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Image How are you doing, Bush?


A good thing too, as her dialogue runs into default lines extremely quickly with low FP/LP numbers.

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Image You can tell me if you ever tear your clothes, Bush.


As Bush's clothes are indestructible and we don't have anything else to wear, ever, I'll take your word for it.

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I don't see anyone stopping you. Go for it.

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It's the weekend and I don't see any customers and your husband said the same thing.

I'm sure you two can figure something out.

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Even Ganesha's not working today.

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There is one person working today, and he's what we've been waiting for.

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I nab the first tier forge and first tier pharmacy, though our current finances are just too low to afford the Seed Maker and it's price tag of 5000g.

With all the turnips we'll have shipped out this afternoon, it won't be a problem to get it as well.

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Selphy's also working today, just because. As I mentioned earlier in the update, this isn't actually her favorite gift, though it sure sounds like it.

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Of note is this bookshelf, which is tricky to interact with given the proximity of the ladder.

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-------------------------------------
~Runes and Runeys~
"What do you know about the Runes that have become a part of our daily lives?"

"Collectives of earth Spirits are also known as 'Crystallized Runes' or, Runes for short. These are seen mainly on farms and rich soil, and thanks to the power of the Spirits, touching one can restore your vigor."

"Runeys are yet another form of collective Spirits. They only appear in certain places but bless the land around them more assertively."

"However, Runeys and Runes cannot occupy the same space. Where Runeys are, Runes are not."

"If you want to see Runes where Runeys can be found, try growing crops in dungeons."


--------------------------------------

The things I transcribe in the search for KNOWLEDGE.

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Also, I decided to read another book. Thanks, past me.


-------------------------------------
~Intro to Runey Research~

"It is well-known that in some parts of the world, Runes have altered in form and exist what are called 'Runeys'."

"Runeys come in 4 types and they make up a food chain in this order: water > rock > tree > grass.
In other words, more grass means more trees, which means more rocks, and so forth."

"The more Runeys there are in an area, the faster the crops in that area will grow. Since Runeys are bound in a food cycle, it's considered ideal to have a stable balance of all 4 types."


-------------------------------------

This isn't really accurate to mechanics, and calling it a "food cycle" is incorrect, as it's not. I'll go over the specifics more when I get around to trying my hand at managing them in the next update.

I will note that this food chain is direly unstable. The game does nothing to tell us that the ecosystem will eventually collapse on its own without our intervention.

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Image Stella said that she used to live there before the church was built.


Mist once again shows her expertise at getting things for free.

That or she's got blackmail on the nun

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Image There is a dungeon where it's always spring. Maybe I should move there...


It's right outside your house. You know, where the jpeg grass you asked me to cut was?

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I'd rather she not drag Bush to live down there as well, so we continue paying the turnip dues.

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Lara's just over here cleaning this desk. It's rather squeaky.

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I would say I used that mysterious thing called the Internet, but this is one of the few I can claim I know from experience.

On RF1 I used to make most of my money through strawberries, so one day I just started handing out some low level ones to everybody in town.

I usually just look these things up though. Grinding FP/LP to the point of them telling you their preferred gifts takes forever when you don't know what they are.

Something I noticed while proofreading is that I keep screenshotting giving Lara something rather than any of her lines. I think it's that her conversations are just unfortunately not that interesting early on.


Random chatter aside, it's time for something far more important.

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:getin:

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It is time...! :yeshaha:

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Second tier tools! At last!

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Never was there a more relieving sight!

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:eyepop:

Now when we approach our field, we get this zoomed out perspective.

The tin can holds 3 more tiles of water, which seems a pittance, but therein lies it's true power:

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We can now use a special attack with it and water 3 tiles simultaneously, for the price of 1 unit of water. That means we can water 5 full 3x3 groups before going back to get water, a fantastic increase up from our original 1 1/3 groups from before.

It also saves time and RP overall, so it's an even better deal!

If you've played the older Rune Factory games, you know just how big a quality of life improvement this is.

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Kross also came to check out our farm. What a cool dude. :unsmith:

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On Holidays and festivals he's got other stuff to do, asking for house improvements only nets us a response telling us he's busy.

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Cinnamon's up on the mountain road on Holidays.

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Image Crowns? Like the kind that kings wear on their heads?

Image ...Yes.

Image Oh. It must be a grand looking constellation then.

Image You can only see the Crown Constellation after midnight. Try to stay up for it.


This one's hard to do as it's late enough at night that we actually take penalties for being up that long. I'll still do it anyways.

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Bathhouse Melody is also up here.

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Yeah, I'm not really sure how the logistics on anything related to the bathhouse works. Does new hot water just rain down occasionally from Whale Island?

Try not to think about it too hard.


Image But I always come here.

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Ah, this got translated well. This was a separate dialogue that just consisted of these two lines.

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A few more cherries are obtained, for some extra pocket change.

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It's a nice day to go out on the lake as well.

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Or just collect even more cherries.

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No chance, kid, now that I've got these upgrades :cool:

Well, given Bush only has about 15 HP right now after all that cherry gathering, he could probably take us out in one swing.

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Image It's the first time I've ever seen an island floating in the sky.


One would think you could see Whale Island from far away, given it's height, but that honestly depends on this planet's curvature.

Although, in RF4 you can see it from a long distance through the telescopes, so it's really hard to say without an actual map of continent.

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I tell you, Melody is a lifesaver for running this place on Holidays. And as long as I get here at 3:00 PM, there's not any :japan: going on.

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Except on Holidays, apparently. :sigh:

This one's between Eunice and her mother, Rita, and I guess actually leans on the more risque side somehow. At least it ends on the nice note of Rita telling Eunice to have more confidence in her looks.

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It's not a very long conversation, none of these are, but this is likely the earliest way for you to find out that body image is a problem for her. :smith:

(Outside of this, we don't really see hints of it until Summer, and it doesn't really show up until her first event happens.)

So if you were wondering what Eunice's deal was outside of housework, here it is.

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Unable to wash his soul thanks to the unbelievably thin walls and/or astounding acoustics of the bathhouse, Bush collects the last of the turnips and goes on a pickling spree.

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He also eats for the first time since he got here, consuming the lower quality pickled turnips for the energy to keep making better pickled turnips.

It's a loss of profits, but these profits will be big regardless and I'm just trying to grind the cooking skill up.

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18 level 2 Pickled Turnips, 9 cherries, and 10 normal turnips all go in the box for a profit of 8526g.

I've still got 34 turnips on hand and 2 lesser pickled ones for food later. I'll just not let Mist know that I'm carrying so many on me.

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And now we prepare ourselves for a last minute sprint.

I'm making this harder on myself by bothering to wait for Rosetta, as the money just enters your pockets immediately if you don't wait for this scene, but I'm also gonna take any free LP points I can get.

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yeah sure, hand me the money

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here's a gift

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Lute!

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Luuuuuuuuuuute!

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Don't close up just yeeeeeeeee-

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Cool, thanks. See ya, Thursday, mate.

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So, the Seed Maker. It does what Lute says. We put crops in...

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We get a seed back. Pretty simple stuff.


Now, was this really all that important? Not at the moment, no.

The main use for the Seed Maker is with crops that have been fertilized, an act which increases their resulting level by 1. You can only fertilize a plant once though, (and we presently lack the means to do it), so the idea is that you put that leveled up crop in here and get leveled up seeds in return.

Repeat in a loop, and you'll eventually end up with level 10 crops. Or just level 9 crops, as you can get that level 10 through expert synthesizing.

For the time being, it'll eventually pay for itself in the form of not needing to re-buy seeds from Erik. The very expensive stuff we can buy just one seed of and just make our own seeds from the produce.

We'll also want this for a rare item we'll get months from now.

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:hmmno:

This however is a hilarious waste if they're not leveled up.

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One turnip sells for 210g and a bag of seeds cost 10g. If you sold the turnip, you could buy 21 seed bags instead of just making one with a seed maker.

I'll let you ponder that ridiculous economy for a bit.

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Gonna go stare at the stars now.

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runeys, please

(also them crowding on you when looking up is no joke an intended mechanic)


Image That...?

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ImageMusic: Let the Games Begin!

(This starts playing, though it's meant for festivals later. It also fades out about 7 seconds in.)

Image Oh, no! Let's go take a look right now!

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ImageMusic: Trampoli Daily Life


...Huh.

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Image Mist... I'm fine.

Image That's good. Still...

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Image It looks like the little chicks have been busy. but they forget about seniority.

Image Huh?

Image Don't misunderstand...

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Image ...

Image Good night...


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:ohdear:

User avatar
Update 11: The Runey Situation

(You may have noticed that I've been slowly modifying this LP's formatting. This update will have a lot more of that.

Also, I think the official update schedule is now Wednesdays and Saturdays. If it seems like progress is slow, that's just Frontier. When we hit about Summer 10th then things will speed up dramatically after the first round of bachelorette voting.


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Yeah, Mist just leaves after saying you share the same interests, A.K.A. turnips. The whole fluffy chicks thing was all me.

but what if it wasn't

What I didn't explain last time in favor of my joke is that certain constellations correspond to a girl in town and trigger a tiny, one-time event with them. This happens to raise their LP, as well as still raising Cinnamon's.

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Before I call this night, I plant a bunch more turnips and get them watered.

The goal is to stop using this out of whack field configuration by Summer. Now that I have better tools, I can start working towards that. I'll be using just the front half of the field, and letting the back half stay a lumberyard and herb garden.

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UZUKI: Comes from a distant land of the East. Loves to learn about cultures.
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Here's Uzuki's profile. The naginata will never not be cool.

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ImageMusic: Spring

It's a new day!

Unfortunately, I was too busy picking strawberries and missed Anette at our house.

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ANETTE: Huh? It's for me? Thanks!


So I just caught up to her outside of Mist's house instead.

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ANETTE: The sun feels so nice. I'm sure it would be great to take a nap in this weather.


I dunno, last few time Bush tried sleeping on the ground it didn't go so well.

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-----------------------------------------------------
"I'm counting on you." - Uzuki

Bush, I wonder if this letter will reach you.
I would like to apologize for the other day.
I have overstepped my bounds.

I hear you are quite the adventurer.
If you find anything, anything at all that could be
related to my brother, please inform me promptly.

-----------------------------------------------------


A large part of Uzuki's characterization is this search for her brother, and it'll be the focus of her events for the most part.

She's also probably the most formal speaking character, outdated english included.

"Do you abide here" is also just stuck in my brain for some reason.

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Trout Sashimi Lv: 3 was synthesized with expertise!

Gotta remember to slice specific fish into tiny raw cuts every morning.

I'll still forget to from time to time, but hunting down sashimi fish is a lot harder than say, Cinnamon, who'll take anything.

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Might as well go ahead and deliver it before I forget.

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DANNY: Buy some vegetable seeds while you're here.


Hey, what's up Dan-

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:eyepop:

what

suddenly bright pink grocery store

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What pleasant weather we're having.
It's perfect for going on a picnic with a nice boxed lunch.
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You people and your boxed lunches. If I didn't know better, I'd say Turner wrote this sign.

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[Materia]
Business Hours: 9am to 6pm / Closed Holidays
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Guess we'll just have to come back later. Might as well check in on the letters while I'm here. First up's the Bathhouse.

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ANETTE: It's a letter from Sharron! ♪


Sharron hung around the entrance to the 6th dungeon in RF1, and was probably a ghost or something. Regardless, the only things she had any interest in was ruins, the dragon Grimoire, and Melody.

She's a required part of marrying Melody in the first game, being the only way you can find out about her backstory.

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ANETTE: "Trampoli Trade Association." We actually have one?

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ANETTE: "Chairperson Rosetta"! What?! Rosetta is the chairperson? Wow...


Yep, that'd explain it. Rosetta's urge to do capitalism strikes again.

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TSUBUTE: Good morning, Anette. Please shoot that arrow with a letter attached to it at Bush.

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ANETTE: Tsubute, be sure to place the letters inside the mailbox.


The game just automatically cuts to doing Uzuki's mail here. I think this was meant to be done at the Snowstyle's mailbox but it'll be like this from now on. I just managed to make it stranger by having Uzuki properly join the town and Rosetta build her shop all on the same day.

And yes, Tsubute requests that we be shot every time.

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ANETTE: Ganesha, you got an order from Kardia!


There's our hometown.

I wonder what's up with the farm there now that Mist isn't around to scam people into having to take care of it.

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UZUKI: Bush, I heard you went to the Green Ruins. If you find anything about Brother, please tell me.

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BUSH: Yes, of course.

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UZUKI: Thank you.

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ANETTE: It's a letter for Rita!

Stop the presses, the Snowstyle got mail that was somewhat interesting!

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ANETTE: I feel like some... "Chinese Bun" right now!


There is also a Fantasy China in this world, courtesy of Xiao Pai and Lin Fa from Rune Factory 4. It is not called China, therefore I must wonder where they got this name from.

Anyways, this means it's 9:00 AM now, so it's time to check out that new store.

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ImageMusic: Business District Buildings

Fancy place...

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And a familiar face!


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ROSETTA: Welcome to Materia!


This looks... a bit off. It's not just me, right?

Although, I guess you can say that about a lot of the cutscenes.

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BUSH: R-Rosetta?!

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ROSETTA: Haha... I knew you'd be surprised.

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ROSETTA: I moved over here. Starting today, this is my store and my castle.

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ROSETTA: Come again.


And then she says this like we're leaving. :shrug:

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ROSETTA: I'll still buy the things in the shipping box even if it's not crop-related. But don't put garbage in there.


But where else do I put it? It's traditional Harvest Moon gameplay to treat the shipping bin like a trash can.

I'm still not selling my collection of weeds, regardless. I was forced to make that mistake in the past, but never again!

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:eyepop:

Now that's a selection!

If you were wondering all this time where the flower shop was, this is it. Erik only sells vegetables, and Danny only sells Turnip seeds. I have to wonder if this weird delay in getting access to these prompted them putting the flower shop so front and center with RF3.

Still, it's a much better deal than what RF4 sticks us with, even if we're already halfway through Spring.

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Most flowers take a while to grow, but they usually sell pretty well overall. Well, except for Moondrops. Outside of them being a flower, they're pretty much a worse turnip in terms of profit.

They are good for gifts though.

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Some flowers take a ridiculous amount of time to grow, like Lamp Grass at 90 days, which requires them to be grown inside of dungeons as otherwise the season changing kills them. I never bother with these, really.

RF1 gave them the weird name of Phantom Crops, I guess because they shouldn't exist. How did we ever get seeds for these if they can't survive in the environment long enough to bloom on their own?

I guess this what you get when you have a world where certain areas are permanently frozen into specific seasons.

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Also, here's Mist's favorite gift- the Emery Flower. Wildly expensive solid gold flowers whose seeds cost a lot more than a house extension at the grand price of 26,000G.

seems a bit too convenient if you ask me :tinfoil:

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BUSH: This couch looks like it'd be comfy to sleep on.


bush, is this all you ever think about

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Meanwhile, Danny has nothing to say about the shop that opened right next to his.

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I did buy a Wappen (it's a little patch with a wooly on it) and Neck Towel from Rosetta, even though we could try to make them on our own. We had the money and I figured having them now would let us jump start being able to fight things. We're still low level.

(Also I forgot that the accessory workbench comes with the forge until a bit after this.)

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Music: Town Buildings

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SELPHY: I feel like something is missing since all I can do is read books.


Heading to the other parts of town, we find that Selphy is having an existential crisis.

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SELPHY: I just came up with this, but why don't I start writing books? It's like thinking outside the box.


Seems like a logical next step, if you ask me.

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SELPHY: You know that giant bean stalk in front of the clock tower? That's connected to Whale Island isn't it? I wonder if you can reach Whale Island just by climbing it.

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SELPHY: It feels just like a storybook so it's exciting!


I would normally consider the idea of climbing a beanstalk miles into the sky to reach a flying, sapient, whale shaped island to be a bit impossible, but we've already done it.

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~Runey Research: Part 2~
"Now then, what can one do to increase the number of Runeys? Runeys are a type of Rune, which means, just as with runes, one must enrich the land. Till the land and grow crops."

"Once the crops ripen, Runeys will be born. Catch the Runeys with a tool called a 'Harvester' and free them in a place you want to have them settle down in."

"When you look up at the sky, Runeys gather around you for some reason. Use this habit to your advantage and catch them effectively."

"Move the Runeys this way, and add more of them into an area while keeping a good balance of the 4 types. A Runey rich land is just around the corner!"


---------------------------------------

Nothing this book says is explicitly wrong, but it's also not very helpful. Leaving large amounts of unharvested crops can produce small amounts of Runeys, but doing so is also missing out on profit and locks off a large part of your field.

It also never tells you what this "good balance" is, and that's a recipe for disaster given how ravenous these things are. The value you're looking for when trying to get prosperity is 35/35/35/35, but given the mechanics you actually want 35/35/35/60. Or actually maybe 50/50/50/60.

I'll explain why in just a bit, as I'm going to start working on the Runey situation today.

This system is bonkers.


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STELLA: Mist is so strange. I like girls like her.

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STELLA: She's honest with herself. Don't you find that adorable?


the nun's in on it

:tinfoil:

quick, retreat to allied headquarters

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CINNAMON: Did you find the Turnip Constellation?

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BUSH: Yes. It looked really weird.

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CINNAMON: There is a legend where that turnip was eaten by a famous hero before he defeated a monster catfish underground.

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BUSH: So he ate a turnip to fight a catfish? That sounds weird.

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CINNAMON: I guess.


Cinnamon sometimes gives little origin stories on the constellations after we see them. This still raises LP even though Bush spent the whole time calling everything weird.

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Back on the farm, I do farm things.

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Our upgraded hammer also has a special attack on it, being this giant slam. Unfortunately, our hammer is still too weak to get rid of these larger rocks. We need silver tier to accomplish that.

Earlier I said that I was planning on trying to use just the first half of the field once we hit Summer, but because of these annoying rocks that also means we need to get access to silver, expand our house for a larger forge, and buy the upgraded forge.

We probably won't meet that dream until mid-way through summer at the earliest.

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We can break these kinda half sized ones though.

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Pale Carp (20cm) Lv:5 was caught perfectly!

The fishing rod also has a special attack, though all it does is raise the quality of fish caught and make the bar move longer. In this case, it went long enough I got lucky and hit the green range.

This catches a fish perfectly, which in my experience with real life fishing, isn't going to happen with a fishing rod given the nature of a hook.

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At this point, I've been trying to stretch out what I can do by making and eating turnips. Power slamming that big rock a lot of times earlier did no favors for my RP bar.

In my defense, it's not very apparent sometimes if your tool is effective against that big of a rock.

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I'm mostly trying to get these Toyherbs that I bought from Rosetta planted. They have a grow period of 15 days, which pretty much means today and tomorrow are the last days we can plant them in our field this season.

Toyherbs were always slow growing and kinda expensive until RF3. They grow in 2 days in Sharance. Better soil, I guess.

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MIST: Should I make omelets with turnip rice or stir fried turnips tonight or for dinner? I can't decide.

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MIST: You know...

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MIST: Bush, you never keep your earnings overnight, do you?

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BUSH: What do you mean?

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MIST: I mean that you're a very nice person.

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BUSH: Oh, really? Thanks.

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MIST: But I still think you should keep some for yourself.


This is Mist's version of the "hey you give a lot of gifts" dialogue.

Also, I usually do keep my earnings overnight, thank you. I spend them the next morning :v:

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With the farm taken care of, I head to Mist's house to start on the Runey Situation. There's been a bit of discussion about it, and I've mentioned it a few times, but here I'm going to tackle it in full.

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Runeys. These little smiley faced goobers are all over the place.

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Until they're not.

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And they're probably the one thing about this game people hate the most. The game goes out of its way to vaguely explain a few things, but the fact people hate this mechanic so much should be indicative of those explanations being insufficient.

A lot of the following information is derived from many guides, going with what seems to be the most consistent information on this subject. Get ready for a full-fledged infodump here, spaced by random screenshots from the rest of the day.

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So, Runeys work in a food chain. Water eats Rock, Rock eats Tree, Tree eats Grass.

Looking at it, you'll notice it's not a full cycle like a real ecosystem. Grass eats nothing and is merely preyed on, and Water is eaten by nothing. In practice, this means that water will slowly overtake every location.

But wait! The overgrowth of water Runeys means they'll eat all the rock Runeys. Then Tree Runeys grow out of control as nothing is left to keep them in check, which means they'll eat all the Grass. This will continue to gradually spiral out of control until every area but your homestead dies out. The death comes slowly, but the decline can get very fast.

Why do we care?
Well, an area in prosperity has 35 or more of each type of runey. A dead area has no runeys left. The former boosts crop growth speed, and the latter slows crops down. Max dead areas makes a turnip take 16 days to grow rather than 4. Max prosperity areas can grow nearly anything in 5 days and keeps any regrowing crop ready to be harvested pretty much every day.

So instead of saving Trampoli from just a giant whale island on track to Majora's moon the place, we've also got to help save the environment from collapsing in on itself.

If you're thinking this sounds terrible and poorly thought out, well, um, it's possible it simply is that. I've seen off handed comments that suggest that this is only something that exists in non-JP versions of the game- the Japanese version has an actually functioning cycle where Grass eats Water. Thus, you can kinda just not touch it and nothing happens.

(At times I wonder if this was meant to be an ecological allegory of some kind.)

Attempting to research the truth of this statement got me nothing but the information that people are really thirsty for Rosetta and getting the main parts of this game's story spoiled for myself.
:negative:


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the game doesn't leave us completely hanging. Some mechanics are present to let us try and resolve this impending doom.

It just doesn't explain them well, or tell you really what's up. That's why I can't guarantee the following information is fully reliable.

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7 Day Grace Period
The first seven days of the season ignore the food chain and only grows runeys. Outside of other influences, this will be about +7 to each type. They'll still cannibalize each other rather fast.


The Area Bonus
Each area outside of our homestead has a specific runey it's associated with, growing just a few of those each day. Two areas, Road to the Beach (Mist's House) and South District (Erik and Kross's houses) have a Grass runey bonus, and this will be key in mitigating a lot of the spiral.

It supposedly boosts the development of that type of Runey in that area. By how much, nobody knows. It also supposedly slows the death rate of Runeys in that area.


Day 20 Boost

Every 20 days, 2 areas get a boost of 20 Runeys of a specific type, usually their area boost defines. Some people say you get it in every area, others say it's only in 2 places.

Regardless, Runeys seem to die at a rate of about 2 per day, so it's not enough to permanently stave off an area dying.)


Unharvested Crops
Fully grown, unharvested crops don't have to be watered anymore, but they also have the property of making a few small amount of runeys per day. What information I can find suggests 1 runey per 3x3 of unharvested crops, though it also seems they sometimes just don't care.

Crops inside dungeons do not provide Runeys, but they're still affected by this whole system. Because fuck you, you're not hiding from the Runey menace, I guess.

Essentially, this means you'll be using most of your homestead to grow fodder you'll never cut because it lasts between seasons (except maybe winter, nobody is clear on this). It's not necessary to do this, but if you want to stabilize the environment in any reasonable amount of time, you'll need to do a bit of this. (Also some information suggests that Runeys don't grow during winter.)


Grass Farms
Not an intended mechanic, but when I said Road to the Beach and South District were important, this is what I meant. By stripping these areas of their Rock and Tree runeys and leaving it only to Water and Grass, you make an area that produces Grass Runeys proportional to the amount of Water Runeys inside, at the cost of Water Runeys. (Optionally, some Rock Runeys can be included to reduce the amount of Water consumed but leads to an overall loss in the total count of Runeys.)

These are the key to fixing the systemic decline, but they're also a pain to manage from the simple fact that Runeys are annoyingly slow and tedious to deal with. On top of this, the conversion is kind of expensive at about 16 Water Runeys a day when starting with 60.


Rainy Days
Rainy days provide a boost to Water Runeys everywhere. If the system was a proper cycle, this'd be fine, but since it's not, it usually propagates the issue.

With grass farms, we can at least take advantage of this because of...


Prosperity Delay
When an area reaches prosperity, the rules change. Other Runey types only grow, while Grass Runeys will only decline at a steady rate of -2 per day. This means as long as we can supply Grass Runeys, the area should be safe from decliine.

Prosperity happens when 35 or more of each Runey is present. Since only Grass declines, you just stock the grass up to the max of 60, and leave the others at 35. However, some people have had their areas fall out of prosperity with just 35s on the non-Grass Runeys, so set your Runey counts a bit higher. At 50/50/50/60, you'll start each day with that area growing to about 60/60/60/58, supposedly.

With the application of Grass Farms, we can supplement that Grass decline.

And lastly:

Homestead Rules
So, the homestead basically ignores all these rules because reasons. Runey population never decreases and will only ever rise, and only rise thanks to the Unharvested Crops rule. For this reason, maintaining prosperity on the Homestead is incredibly easy, and we treat any runeys it generates past 35 with unharvested crops as stockpile we can use to stabilize the other areas.

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A lot of those mechanics are never explained by the game. But now that we know them, we can try to build a plan to manage things. Unfortunately, a lot of these plans involve tedious management and real world hour long days just collecting the buggers.

Also spreadsheeting their values and growth, because this mechanic basically necessitates making spreadsheets to keep on top of everything.

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So where am I going with all of this?

Despite the native level "hell nah, I ain't doin this" it instills, I'm going to try and do it. Crops are some of your best cash in this game since the majority of anything else you can make sells for like 20g more than it's component parts.

Now, I don't really need money either, because I know how to do an exploit to get infinite cash, almost every RF game has one, but in the spirit of the game, I'm going to try and work with this system and see if I can create as minimal fuss routine as possible that still gets prosperity bonuses, but keeps things from dying. Because I don't know about you, but spending multiple days each month doing absolutely nothing but vaccuuming up little smiley faces doesn't really excite me.

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Ideally, this means knowing all this from the start, and jumping on it early. At the time of writing this update, I've already played up to Spring 22nd, and things are... rocky.

The basic loop you have to do to get these places all stabilized is this:
- Prune water and tree populations from every zone. They're prone to growing very high on their own, so keep the numbers down.

- Make a grass farm by stripping all Rock and Trees from the compatible areas (Road to the Beach is best, as it's smaller than South District, which also requires you to enter Kross and Erik's houses to access their fields.)

- Put the homestead in prosperity very fast and fund a decent amount of fodder being grown that you just don't touch.

- Use the 7 day growth bonuses and the 20 day boosts to accelerate stabilizing areas.

- Spreadsheet everything, and keep on top of it all the time.

The problem is, this will never let you take advantage of Rune Wonders, because before you forget about those, you have to fuel those with Runeys and you won't have any to spare.


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Also I meant to save these moondrop seeds for something else and not plant them in my field. Whoops. This'll cost me a few days later on.


There's a sort of alternate route you can take to the above strategy:

- Empty everything.

- To avoid the dead area penalty, drop 1 runey from the stockpile in each dead area before going to sleep each day. Then it'll only count as dying, not dead, thus sparing you from the penalty that night. This costs you a total of only 8 Runeys every day to maintain.

- You can place just a couple Runeys of that area's type in that area, as it supposedly slows down how much that type deteriorates.

- When new seasons start, make it 1/1/1/1 in each dying area, and they'll grow to 8/8/8/8 from the seven day grace period. Take this excess and leave them at 1 again. Skip this if you don't need it.

- Rainy days and the 20 day bonus should help maintain this balance.

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Both of these things take a heavy time investment, and the Grass Farm is responsible for a lot of that. You have to get Grass Runeys somehow, though. It's either that, or random daily chance from a lot of Fodder plots.

The prosperity oriented strategy is going to be a mix of both:

- Do the initial emptying of every zone, but make the Beach Road into a Grass Farm, and designate one non-Homestead area to be your prosperity location. This will take an agitatingly long amount of time, but this is necessary to reduce a lot of further work.

- Take count of everything you've got. Try to get a 50/50/50/60 in the prospering region, and at least a little in the Grass Farm. Every other zone gets a few runeys of the corresponding type. Grab the daily surplus from both and store it.

- The Water surplus from the prospering region goes to fueling the Grass farm and paying for Rainy Weeks from Candy, if you want to gamble for more Water Runeys.

This should get you an amount of Water, Tree, and Rock Runeys each day as surplus, which will build up to let you make another zone into a prosperous region. Slowly migrate other zones into prosperity, as long as your grass farm can supply them. It's got some time consuming elements, but this is the one I'm going for.

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But with that emptying out everything, I realized the math behind the Runeys is a lot more generous than it initially gives the idea.So I came up with this strat as well:


Here's the Managed Stasis strategy:

The trick is the season change grace period and the fact that you only need 1 runey present in an area to prevent death penalties.


- Optional: Empty everything. This will always take a while, but it's the only time you have to do it. Doing this means you don't have to check the status of the Runeys basically ever as long as you take note of what day it is. It also prevents any randomness from reducing your total amount of runeys.

-Place 1 Runey in each of the 8 areas, as this works without even trying to play to Area Bonus. Leave 1 Runey at the Homestead alone. All of this combined will keep you from reaching full extinction penalties in any area per day.

- You need 8 runeys per day to keep this up. Collect the bonus Runeys from day 20 and keep them in the stockpile. Collect extra water Runeys from rainy days, if any..

- On the final day of a month, make at least seven non-Homestead areas have 1/1/1/1. Harvest the excess back down to just one Runey after they hit 8/8/8/8 on the 7th of next season. This'll take a little bit of time, but it's not much. Why? You'll have made 7x4 Runeys out of this spot, assuming we keep at least one of each type to do this again next month.

That's 28 Runeys. You only need 23 per area for the whole month. Congrats, you now have 5 surplus in any element you want, aside from any surplus from rainy days and the day 20 supply.


Now, all the work you have to do after the initial harvest is adding 1 runey per day to each area, add 4 split runeys to each area on Day 30, and collect most of them on 7th of each month. And this is without considering area bonuses, which means you might not have to most days.

No Grass Farms, no fodder farming. Grow everything at normal pace forever. It would take you forever to make a location prosper, Homestead included, so just don't bother. (If you harvest all 8 areas on the 7th, you'll collect a decent bit of excess, but it's not much for a monthly thing.)

The ways Runeys grow by eating each other are not always 1 to 1 ratios, thus why the environment can collapse by itself. The natural sources of replenishment will never overcome the eventual costs of them cannibalizing like they do, so the easiest solution is to stop them from ever doing that.


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This all having been planned, I'm still going to opt to try and get multiple areas to prosperity out of principle. I want to show it can be done, and I want to see if any of this decade old information is incorrect.

Also it's the next day.

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ImageMusic: Spring

Missed Anette at our mailbox again today, because internal autopilot memory of "6-9 AM is do all your farmwork time" makes me forget she comes by sometimes.

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ANETTE: You're kidding, right? What is this thing doing inside the mailbox?

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ANETTE: Just because it happens often, don't think it's normal... Isn't that right, Anette?


Anette has seen things in Mist's mailbox, and now she's talking to herself.

It does make the "failed crafting an item" noise here on the second line, and it's perfect.

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-----------------------------------------------------
"Nice weather, isn't it?" - Mist

What lovely weather we're having today.
Taking a nap outside is the best on days like this.
Do you like taking naps outdoors?

-----------------------------------------------------


Um, well...

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At this point, I think the answer is clear.

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I enjoy napping outdoors, too.
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Yep, that's about right.

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"Grand Opening!" - Rosetta

Grocery Store Materia
Grand Opening!
"High quality for low price"
is our motto!
Come by the Business District
to see for yourself!

-----------------------------------------------------


Also Rosetta sent
this really strangely
formatted
letter to us.

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"It's pleasant" - Uzuki

Turner has remodeled my room specificall to suit my tastes.
It was difficult adjusting to the life in a foreign land,
but the familiarity of this room calms me.
You should come by.
You are welcome anytime.

-----------------------------------------------------


So many letters today! Uzuki is being a lot more friendly than the other gals, in a way.

This is in the past tense, so I guess she's already adjusted to Trampoli life. I'd say that was pretty fast, but honestly it's just that chill here. Not many people really even do anything most of the time.

Off to follow Anette even more.

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ANETTE: The early bird gets the worm, you know. But I never actually got any worms. Haha.


You can interpret this a number of different ways.

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You can also sometimes get in front of Anette and she'll push you with her superspeed. This was supposed to be a gif, but due to behind the scenes matters, I couldn't upload that.

:smith:

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ANETTE: This is from your father, Rosetta. After all is said and done, you're still keeping in touch. That's really nice.


Despite running away from home, she's still sending letters back to Jean. It is nice to see, even if it is probably more business strategies than actual conversation.

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UZUKI: The blacksmith, Ganesha, is very skilled. I can entrust her with my naginata.


Uzuki recognizes an awesome blacksmith when she sees one.

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ANETTE: I just love to have some "Steamed Tater" after a hard day's work!


Isn't that about the same as a baked potato?

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Realized I didn't have a sashimi made this morning and had to go fishing for a proper fish. Got lucky and got it on the first throw.

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ROSETTA: Uzuki's clothes are really interesting. I think they look cute so I want to try wearing something like it one day.


If I'm not mistaken, it's mostly kind of like a shrine maiden sort of look.

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I find it a neat detail she leans on the counter occasionally. Given the majority of the series uses a more distant perspective and chibi-ish models, the games don't always get too much of these kinds of tiny details.

When they did get them, they usually ended up just being a unique idle pose.

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DANNY: I haven't gotten any customers since that other store opened up next door.

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DANNY: They just like new stuff. I know they'll be back.


I know Danny has more stuff in his store judging by the details in the shop and we just mechanically can't buy any of it, but I can't help but imagine that Turnip Seeds, Cooking Oil, and cheap jewelry is all he sells.

Gotta get them fried turnip bits.

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SELPHY: It's such a great life to be surrounded by books!


If there was an equivalent of the Library of Congress in Norad, then I don't think Selphy would ever leave it. She'd probably discovering some way to subsist entirely off of the aquisition of knowledge.

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SELPHY: I stocked up on some new books! Read up!


I mean, she's already psychic enough to tell when you're looking at a shelf. Seriously, she's all the way in her room and I'm far from being within sight or hearing distance.

Well maybe just sight, Bush just jogs everywhere in his heavy boots. It makes a lot of noise.

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~Runey Research: Part 3~

"So, with more Runeys, what will happen?"

"First, Runeys positively affect farms. Crops grow better and thus more Runeys are born."

"Next, people with a little talent may even learn to use powers called 'Rune Wonders'."

"Rune Wonders, as the name suggests, are wondrous powers that utilize Runes (i.e. Runeys)."

-------------------------------------------

Like usual, it only vaguely suggests how you can go about saving the environment. Nothing about the 7 days rule, Homestead rules, or the day 20 injections.

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STELLA: You have to keep your promises. Though it may be insignificant to you, it may be very important to the others.


Stella imparts some wisdom to us before we go the wise old man.

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BUSH: Is this some sort of blueprint?

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KANNO: I had the machine sent to research Runes, but there still are a lot of problems. Where to start, where to start...

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BUSH: Sounds like a lot of work.


Either the machine isn't even made yet, or these are resulting blueprints from said Rune research machine.

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I did set up Road to the Beach for a Runey farm, though without large numbers, it's not going to do much right now. I'll get on stocking it a bit better soon.

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KROSS: This tastes good.


I haven't forgotten about Kross- I'm still slipping him some of our turnip supply. He likes just about everything you can grow, though his favorite gift is a level 70+ accessory with 6 rare-ish items needed to make it.

Most people's favorite gifts are like this and it's a bit ridiculous. Like, Kross isn't even a marriage candidate or anything, just a cool guy. Why make everyone's favorite gift so hard to get?

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KROSS: This sunlight is so strong. It's so oblivious to the pain it causes us.

:sun:

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KROSS: You're gonna need 900 Lumber and 75000 gold. Are you all right with that?


Already can't remember if I showed this, but this is the second floor expansion cost. We can't get a double bed, and thus, get married, without it.

Still not as bad as RF2 or RF1, as we can access crafting before getting it!

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KROSS: The Barn can get as tall as 3 floors, with 1, 3, and 7 rooms as you move up.

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KROSS: You're gonna need 10 lumber and 1000 gold. Are you all right with that?


What we can afford is a barn!

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KROSS: I'll start right away. So would you wait a little bit?

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Fade in and out of black...

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KROSS: Sorry to have kept you waiting. Your barn's to the east of your house.


This takes zero in-world time, so Kross just kinda farmer magicked it into existence.

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After this I go fishing with Cinnamon on the Lake Poli bridge.

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BUSH: Is fishing fun?

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CINNAMON: ...Quite. I caught a big fish the other day. But I let it go.

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BUSH: Huh?! Why? That's such a waste.

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CINNAMON: Catch an release are the fundamentals of fishing. I won't eat it so it makes no sense to keep it.


Bush has never heard of catch and release, which given his only current use for fish is to slice it into tiny pieces or gifting to others, I guess that makes sense.

But if she doesn't eat the fish, what does she do with the fish we give her? :???:

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CINNAMON: Squid is good during spring. You can use it for all sorts of dishes, so be creative.


This has been Seasonal Fishing Tips With Cinnamon.

I've never had squid, actually. I kinda just don't like any fish.

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CINNAMON: I like this place better than where I came from because it's quiet.

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BUSH: What was that place like?

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CINNAMON: A very large city. I was researching magic there.


She is a wizard, it just doesn't come up very often.

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MIST: When you give things that the villagers like, they will be thrilled. That is the quickest way to make friends with them.


As we warp home, Mist explains to Bush that this world is materialistic, and that money gets you everywhere.


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MIST: By the way, I like Turnips and Emery Flowers.

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MIST: Does it seem like I'm hinting too strongly for you to give me some?


She's trying the direct approach now.

That, or she's giving us a warning about our current turnip deliveries :tinfoil:

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You win this time, but Bush will see soon enough!

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Anyways, gotta get started on collecting more lumber. The axe's special attack does more damage to stumps, meaning it takes less hits and less time to break them. We also couldn't even touch them before we upgraded, so there's that too.

No gif this time as it's pretty much the same, just without the jump.

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Oh, and here's our barn. It looks small, but like most buildings in this game, is way bigger on the inside. The barn really defies that rule.

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-----------------------------------------------------
Farm Work Schedule

7AM: Gather edible plants
11AM: Harvest crops
3PM: Water plants
7PM: Gather lumber
10PM: Clear out rocks
1AM: Mow grass

-----------------------------------------------------

You can also train your monsters to do your farmwork for you. I've never gotten this to work effectively on any RF game, so maybe this LP will change that.

I've always heard that you should water plants in the early morning or late afternoon, not when the sun's still on them. Something about the sun dehydrating the soil shocking them or something like that.

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CANDY: I want to visit you at your house!


Down by the shore, Candy just kinda likes seeing other people's houses. When she's over at Marco's you can see a little more of it.

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Picked these Water Runeys up across town, but mostly from the beach itself.

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There, now it's stocked. This'll let me build up a stockpile of grass for the future prospering regions.

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53 Water and 15 Grass. That ought to be good enough. Now time to just kinda get lazy about collecting the Grass runeys.

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MELODY: This village is so nice. This is the only place in the world where you can find a hot spring in the sky!


still don't understand how it works, still not questioning it

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NOLAN: In my country, the flowers bloom beautifully during this season.

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NOLAN: I hope you can come view it when you get the chance, Bush.


Knowing how Bush is, that would take Mist running off to there.

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Where he is running off to now, is Whale Island!

That'll have to wait until next time, thanks to the Runey Situation, but rest assured we get to some more new content up here.
Last edited by Odd Wilson on Wed Nov 10, 2021 5:46 pm, edited 1 time in total.

User avatar
Wow, all the stuff around the Runeys sounds like a real pain.

People's hats are baller in this game!

Also just to note, your music link for "Spring" goes instead to the "Goodnight" theme.

User avatar
clearcardinal wrote:
Wed Nov 10, 2021 5:04 pm
People's hats are baller in this game!

Also just to note, your music link for "Spring" goes instead to the "Goodnight" theme.
Given how it seems some of the older RF LP bachelorette votes were determined by hats, I've got a feeling the hat wars will be fierce.


Also regarding the music link, that's a mega :negative:

gonna have to go fix every update now

EDIT: All links should be fixed! Thanks for catching that!

User avatar
Update 12: Nowhere Near Fin-ished

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ImageMusic: Whale Island Entrance

Repeating the theme of the last two updates, we begin again as we head into a dungeon!

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ImageMusic: Whale Island Cave

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Heading to check the southern farm field by the entrance, I see a few colored grasses have grown.

Purple grass doesn't belong to the Spring season, a benefit of Whale Island having all seasons. It's not very useful right now anyways, but it'll eventually get used.

Maybe. I honestly forget which medicine recipes use it.

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As I progress through the cave I'll be clearing out some monsters to grab a level or two, but fighting's not really my main focus here, progress is.

Making progress here should be easier than Green Ruins, and now that I've got moondrop seeds available, there's something up here I need to do with them as quickly as possible.

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North of the entrance is another small farm field, but it's not near any water source so it's hardly worth the time it takes to get to it.

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A few more spawners banished, and I come across some mineral rocks.

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The charge attack does way more damage than is necessary to these things and only serves to potentially increase the level of the resulting metals.

I only get one iron from this, but it's not a complete waste of time. Scrap iron isn't as useless as it immediately seems, it's just that using it right now is beyond our ability. A majority of the weapons and some tools in the game have a recipe to mix it with scrap iron, resulting in the same item, but giving you a chance to boost the resulting item's level.

Higher level means more damage and less RP used per swing, so it's a good deal, it just requires a larger forge than we have now.

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Another field, spawner, and some more rocks later, I finally make it back to where we met Melody. It's only taken me over a week to come back here.

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To the southwest from here is where we go to continue our adventure.

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These giant puddles of purple goop are poisonous. So we don't step in them.

They've appeared in previous games, but like in RF1, bothering to clean them up is pointless most of the time as they'll respawn later.

Neutralizer, the agent used to do this isn't that expensive, but we need it for other stuff.

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Found here swinging it's mace wildly is the pig-like Orc. In this game all they do is face you and then slowly move forward while flailing their weapon about until they get dizzy.

They're hardly a threat, and the only thing worth noting is that, like other humanoid monsters, taming them feels a bit weird.

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This one dropped a Mark of Warrior. They largely drop the same things as Goblins.

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Not too far to the west of them is a spawner with Orc Archers. They're orcs, but with a bow.

On some level, they're more advanced than the people of this world as they figured out the art of archery. Noradians just don't have ranged weapons.

In-world, in what I guess is about 25 years later in Rune Factory 4, the Elven Harp ends up being a thing, even if calling it a ranged weapon is a bit strong.

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As we run southwards past more orcs, we hit a cutscene.

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In which a tiny, purple, grass-covered elephant approaches us. It also sounds kinda like a cat or something.

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BUSH: Is this monster... lost?

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BUSH: It doesn't seem to be hostile...

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It then walks a circle around us before wandering off. :shrug:

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BUSH: There it goes. I wonder what was with that monster.

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After this, we regain control, but the nearby spawner puts out a small army of orcs, so I just move on past the waterfall.

There's a very large field down there, yet as it takes so long to reach, it's hardly worth it.

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Also there's this strange pedestal that Bush instinctively knows Rune Stones can be fit into. It opens up that nearby door, which I think just has a chest behind it with some slightly better than average loot.

The 10 runeys it costs to open it probably isn't worth it, but I'll investigate it sometime when I remember to.

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As we head south... there's light and grass?

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ImageMusic: Whale Island Outside

(Been a while, but it's finally a new track! I really quite like this one, it's got the right level of unusual to it for the kind of place we've found ourself in. It's ethereal, but with a bit of action to it.)

Surrounded by walls absolutely covered in vines, broken marble pillars and overgrown tile, it's already apparent there's more to Whale Island than it's relatively boring cave would suggest.

Welcome to the Whale Island Fin!

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There's even some summer grass up here at this small field. Blue grass has it's uses, although I also forgot which recipes it's used in.

At least there's still a good amount of grasses that Melody likes. Once Spring is over, finding those won't be as easy.

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Just south from the field is a Wooly spawner! These bipedal, floppy eared sheep were first seen in Anette's introduction, but now we've finally met them in the wild. They have only one attack in this game, and that is to fall onto their back attempting a dropkick. It hurts when it connects, but it's range is so short it's easily avoided.

They're useful for the fact they're the only monster to give you wool. At least one of these is a must, though we may end up wanting more.

They also kinda sound weird, but that's just me.

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Down the stairs some more, we encounter a Buffamoo, or Peekamoo as they've been called in some games. They're kinda like buffalo, but spotted like Jersey cows. Maybe kinda like an auroch?

They predictably attack with a charge like a bull. Also predictably, they're the only source of milk.

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There's a lot of them up here, in fact. This spawner puts out 3 well placed to charge you down.

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As it's getting late, I ignore them and follow the stairs down even more and hit another cutscene.

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We get a nice view of this intact tower and the rest of the zone. It also lets you see how this really is one of the fins of the whale.

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*Watering can noises*

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And only now does Bush notice this girl in bright white clothing watering some yellow flowers.

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BUSH: ...Um.

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However, she walks off before Bush can introduce himself or do something that would make him need to apologize.

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Into the tower she vanishes.

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There does seem to be a lot of light here for almost 9:00 at night, seems like the moonlight is really strong here.

This little untouched 3x3 farm plot is important, and the reason why I needed those moondrop seeds. Unfortunately, I'll have to go buy some now as I planted them in my field last update.

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We're also a good distance above the clouds- it's hard to really see from the island's entrance, but you can see it on the fin very well.

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There's always a chest on this little bit of the fin, so I grab its contents and get ready to warp back.

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But before I do, let's check out the last path available to us. Up here are spawners for Silver Wolves. The first monster we can ride, and the first monster that is insanely out of our depth.

Their only attack is a lunging bite, but it comes out pretty fast and these doggies move real fast as well. The only saving grace here is that they get stuck on terrain easy, and they have to reposition before they can lunge again.

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Our sword hits for 1 damage. 1 damage.

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:stonk:

And they hit for 99 in return. If I wasn't wearing that stuff from Rosetta's shop, this would have been an instant KO.

The Woolies and Buffamoos aren't that bad, they're fightable at this level. The wolves absolutely are not.

I've got a solution to this, however; Bush won't be stonewalled by these wolves for too long.


ImageMusic: Snowstyle Tavern

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Stella offers sermons everywhere.

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STELLA: Uzuki made me a handmade charm the other day.

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STELLA: It seems weird to have a god of another country protect me, but I think it feels quite nice too.

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Kanno's also here, also still asking for cheap cloth.

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Luckily, I picked one up off the orcs inside Whale Island Cave.

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KANNO: What is this?

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BUSH: What is it? You're the one that told me to get it...

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KANNO: *cough cough* My chronic illness...


It's still unspecified whether or not Kanno's actually got something or he's just messing with us. It seems a lot like the latter, but you never know.

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KANNO: Setting that aside, it seems that you have brought me the "Cheap Cloth."

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KANNO: I shall give you this as a reward.

You got Fire Rod!

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BUSH: What is this?

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:getin:


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KANNO: It's a magical staff. With this, even those who have no talent in the ways of magic can cast spells.

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KANNO: Of course, you will never compare to real wizards like myself and Cinnamon.


:negative:

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BUSH: Thank you very much.

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KANNO: No need to thank me. It is my utmost pleasure to watch my student grow and mature. Hohoho.


This game tries to partially retcon magic from what I can tell, given that every other region in Norad just has magic books. Even Bush is able to learn spells from them in the first game, but given how bad they were, maybe he really does just lack talent.

Regardless of talent or not, magic is rather overpowered in this game. The Fire Rod in particular is just kinda busted, but in my experience the other magic rods will not disappoint us either.

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TURNER: How about a drink? A drink after a hard day's work is great!

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RITA: What are you talking about? You drink even when you don't work.


Turner's thing is that he likes drinking, if you haven't noticed.

That said, I wonder why we never see Nolan in here.

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GANESHA: Oh, stop it.

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Image Hahaha... That's great!


These two are really smashed tonight. Turner's voice line says "Isn't that a hoot" instead, and I wish they would've went with that one.

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Since I'm here, I go ahead and buy 4 more boxes of rice. These must be tiny boxes, or the rice balls Bush makes are huge.

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And since it's so late already, I head up to the observatory and set the emulation speed to 200% for a while.

By about 1:20 AM...

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You found the Crown Constellation!

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BUSH: It's a crown so there are lots of big stars included in it.



...And that's it. No crazy turnip meteor shows up or anything like last time- this constellation is just a normal one. Good for only Cinnamon's LP.

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After warping back home, Bush prepares some more food for tomorrow and hits the hay.

Well, the bed. I still don't have any hay growing presently.

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ImageMusic: Trampoli

Next morning opens with trying to clean my inventory up some. Your inventory is decently spacious, but without a fridge right now, I'm left to carry a lot of unnecessary stuff on me.

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I forge a Spear at the forge using one of the Thin Sticks we've found alongside some iron.

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In my opinion, Spears really aren't that good in this game as you can't use it's charge attack to clip through enemies like RF1, and there's no Rune Abilities like RF2. They're kinda slow as well, and the range isn't nearly as helpful as you'd think.

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Day 16 is another day without Anette, as she doesn't seem to show up on days where you wake up at an unusual time.

All the Anette fans have my apologies. Also, I forgot to mention that since we were awake up to 1 AM for the constellation, we woke up 2 hours later than usual, starting this day at 8:00 AM.

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I get all the farming done in about 2 hours as well, so I head off to collect incidental dialogue like usual.

Mist today only requests us to grow more turnips, which we're already doing.

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Next on our daily trips is Cinnamon.


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CINNAMON: Did you find the Crown Constellation.

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BUSH: Yes, it was beautiful.

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CINNAMON: There is a legend about a king who set his crown in the heavens to honor his late queen.

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BUSH: Oh... That sounds like a beautiful story.

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CINNAMON: ...Yes.

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CINNAMON: You can see the "Serpent Constellation" right now.

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BUSH: A serpent? That constellation sounds interesting.

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CINNAMON: ...Not exactly. In some regions serpents are said to control the weather.

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BUSH: Oh really? That's the first time I've heard of that.

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CINNAMON: You can see the "Serpent Constellation" a bit late at night... Try to stay awake.


Lots of constellation talk today. She might not think the Serpent constellation is interesting, but I'd say it is. You'll see what I mean when we do trigger it.

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I check the Runeys while we're here, and it seems that Grass Farm I made last time is doing alright. I'll be honest and admit I won't be incredibly vigilant about properly pulling out Grass and restocking with Water, but I'm not going to entirely waste it.

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STELLA: This church is getting really old. I suppose we should start restoring it soon.


I can't see anything wrong with it myself, but honestly, just put Kross on the job. Knowing him, it'll take about 4 seconds.

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LARA: Money is necessary to live, but obtaining more than necessary will only cloud your heart. Please don't be too attached to money, Bush.


Lara's advice on my constant gifting is this, which boils down to "keep doing it" I guess. And believe me, I'm not attached to my money in this game, I've always got something to spend it on.

Although we just went through a big moneymaking section with getting the crafting stations, there's always going to be something else we need to work towards. Right now, it's the house expansion for the Forge. The base level stations only allow us to work with 2 materials at a time, and that's going to be incredibly limiting as soon as we beat the Green Ruins.

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In the library, we find that Selphy is trying to usurp Cinnamon's niche even more.


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SELPHY: I got a new book! It's called the "Book of Constellations." It's about myths and legends associated with the stars.

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SELPHY: I love myths so this is a must-read. I'll keep it on the shelf so read it whenever you want.

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SELPHY: Summer is said to be the season for encounters. I wonder what kind of book I'll find this year.


Um, Selphy, I hate to break it to you, but we're only halfway through Spring.

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SELPHY: I have a ton of books I want and not enough bookshelves. I also need book covers...

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SELPHY: I just don't have enough money!

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SELPHY: That's why I need to sell some books. Please buy some!


Part of Selphy's thing is that she's constantly broke despite her snazzy attire.

The pursuit of KNOWLEDGE is a taxing one indeed.

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BUSH: What do you like, Selphy?

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SELPHY: Books! Don't ask me such a silly question.

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BUSH: I meant what kind of food do you like.

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SELPHY: Oh, then you should have mentioned that beforehand.


You do have to specify these things, Bush. :colbert:

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SELPHY: I like... Hm, there's nothing in particular. There are times that I even forget to eat.

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SELPHY: Oh! I like sandwiches and rice balls. Things that I can eat with only one hand.


No, it's not because she likes the taste, it's just because she can eat and read at the same time. :hmmyes:

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I opt to do her a favor and buy the books on medicine and accessories, completing our baseline collection for crafting.

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~Happy Farm: Part 2~

"As you probably know, different crops grow during different seasons. However, do you know what happens to crops grown in the wrong season?"

"Simple. They wither. No matter how young the crop is, it will wither once the season changes, so be careful when you sow seeds. Also, you can't farm during winter."

"Always remember to love your farm and thank the earth and Runes. As long as you do, your crops will respond to your heart! May your farm prosper!"
-------------------------------------------

And now it's time to use our almighty tiller-

Right, too much Bob Ross. Regardless, that was our book of the day.

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ROSETTA: Oh, yeah! You know those Moondrop Flowers? I heard that they become very beautiful when they're grown in a place with a lot of moonlight.

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ROSETTA: Why don't your try growing some if you find a place like that? Of course, the seeds are available at theis very store.

*She does a little excited motion. I don't really know what else to call it.*

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BUSH: Ahaha. Rosetta, you're quite the sales person, as always.

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ROSETTA: But I wonder where that place is... Does it mean that it's a very high place since it's closer to the mooon?


So, here's your hint on what to do with that farm plot outside the tower on Whale Island's Fin. They take some time to grow, so it'll be a bit before we actually get to see what it does. That last line is something I spliced in from her other dialogue on the matter that acts as an extra hint. Felt like the better way of handling it.

It'll be even longer as another Holiday is coming up soon, so we'll miss out on a day of watering it.

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ROSETTA: Decorating the store with a vase is probably overdoing it. We're a general store after all.

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Unfortunately, my buying of those crafting books means I'm running a bit short for even the moondrop seeds.

I'll see if I can do anything about it later today, but I think this means I've got to wait until tomorrow to get them.

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UZUKI: Do not come close or you may get hurt, Bush!


Outside, Uzuki is still practicing, as always.

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BUSH: The weapon you have has a very strange shape, Uzuki.

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UZUKI: Yes. This is called a 'Naginata' and is a weapon from my country that even women can use deftly.


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UZUKI: I used to be sickly when I was young, but after training with the naginata, I became better little by little.


Well, there's a bit of early backstory for you.

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RITA: This is a really scenic place. I was born in the city, but I like places like this because you can take it easy.


You say this, Rita, but I've never seen you outside of a building.

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KROSS: This is a peaceful day, very fitting for Spring. I want to just forget everything and sleep just for today...

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KROSS: When I see the flowers scatter, it reminds me of my old friends... I thought we would always be together. But now they're all gone...

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BUSH: Did everyone move to the big city when they grew up?

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KROSS: Heh... Something like that. Everyone became free.


I think we've already seen the latter part there, but I included it anyways.

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After that, I stop by Erik's and grab a bunch of fodder seeds. They'll be good to have, and I'll have more money come in through shipping out some more food tonight.

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At this point, I went around pruning the Water Runey population a bit. Admittedly, the next few updates were done before I'd fully researched everything about how Runeys work, and was running with an out of date guide on the subject.

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Back home, we get an eye-opening letter that I can't say wasn't entirely unexpected:

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~My shop is in serious trouble! - Danny~
"Man, I'm in a pickle.
At this rate, my shop's gonna have to close down.
You don't want that do you?
Help me, please??"

--------------------------------

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Unfortunately, there are no options for telling him to get some new stock. Just telling him to reduce his prices or that we can't help. I opt for the former as it's at least trying to be helpful.

Regardless, the vicious maw of Capitalism, brought about by Rosetta is doing him in, it seems.

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On less economic topics, Mist got back to us regarding sleeping on the dirt.

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~I'm glad. - Mist~
"Bush, you must like napping, too.
Who doesn't? I mean it's so nice, isn't it?
The thing is, when Ms. Lara sees you doing that, she'll get mad.
'You'll' catch a cold!' I think is what she said."

--------------------------------

Bush can confirm all of these statements.

I do a bit more work on the farm, manage the Grass Farm a bit, until it hits bathhouse time.

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BUSH: Melody, you run a bathhouse, but why do you dress like a wizard?

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MELODY: Oh, this? Well, I actually wanted to become a wizard. I really like this outfit. I have a lot of them with the same design.


Well, that answers a few questions.

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At this point, Melody's also starting humming like Mist was. Looking at our relationship list, it seems like this triggers at 1 LP.

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Although it doesn't really matter, our present relations for the bachelorettes is as follows, in order from highest to lowest:

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MIST: Almost 2 FP, 2 LP
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SELPHY: 1 FP, 1.5 LP
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MELODY: Almost 2 FP, 1 LP
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ROSETTA: 1.5 FP, Almost 1 LP
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CINNAMON: 1 FP, Almost 1 LP
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ANETTE: 0.75 FP, 0.6 LP
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LARA: 1 FP, 0.5 LP
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UZUKI: Almost 1 FP, 0.35 LP
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EUNICE: Almost 1 FP, 0.2 LP

We've known Uzuki for 2 days, and she's already doing better than Eunice.

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Nothing new is up with Nolan, so it's back to the farm to cut lumber.

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I start working on planting some of that fodder, and then as it gets late, I head in for some crafting.

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The accessory crafting table happens to be just to the south of the forge, it just kinda blends in with the environment.

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I go ahead and make some Iron Bracelets, which are just pretty much metal plating on the outside of our gloves.

It's a neat detail that all of Bush's equipment does show up on his model, but it does get kind of ridiculous sometimes.

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The pharmacy on the other hand isn't hard to find, it's the materials that are hard to find. After how good the skill was in RF2, I think they went out of their way to nerf it pretty hard in this game.

A basic recovery potion only restores 35 of our health, and requires us to make both an Antidote Herb and a Para-gone. This in total requires 1 Yellow Grass, 1 Orange Grass, 1 Blue Grass, 1 Purple Grass, and a Medicinal Herb. To get a better potion, you need 30 skill and two of the basic potions for a heal of 105 HP.

The previous two games made getting those as easy as a few medicinal herbs that you could even buy from the clinic. This game's clinic barely offers any useful grass types, so for out of season grass, you'll have to scavenge dungeons.

They did buff food by quite a lot though, so I guess I can't complain too much.

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Since it's late enough, I stop by the bar and stock up on more rice so I can forget about it for a while...

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Catch some more sashimi fish...

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Found Serpent Constellation!

And wait out the Serpent Constellation. It shows up at 9:00 PM.

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BUSH: I see... It does look like a serpent.

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And that's it! The constellation doesn't do something immediately, but we'll get it's effect tomorrow.

Tomorrow will have to wait until next update!

User avatar
Update 13: Hot Dogs

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Ah, another restful night of sleeping fully clothed and not using the covers at all!

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ImageMusic: Rune Factory 1 - Park

It's also raining again, so it's time for another alternate track! This is the track I meant to use last time. This link directly pulls from Zophar's Domain, an old hub for emulation stuff. I hope they don't mind.

ImageMusic: Rune Factory 3 - Spring

Here's also another track that I figured I'd fit in sometime. This one's incredibly nostalgic for me- pretty much everything about RF3's soundtrack hits me with that feeling.

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Neutralizer Lv:1 was synthesized.
Antidote Herb Lv: 1 was synthesized.


Before I leave, I do a little bit of pharmacy work. Antidote Herbs used to just be called Antidotes before, but as the name implies, they cure poison.

I reasoned it would be useful to have one around just in case.

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With the Homestead taken care of for me by the rain, it's time for Bush to get some lumber work done this morning.

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A bit of mining later and I'm making good progress on this side of the farm. I'd rather it be the other side, but those large boulders are going to be barricading us for a while.

A Silver Hammer is definitely the next thing on the list to be made.

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ANETTE: Morning! Let's make this a great day!

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ANETTE: Hey, there's a letter with your name on it, Bush.

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-----------------------------------------------------
"Maybe you're right." - Danny.

I guess I'll see you around.

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Given the brevity, I almost would have guessed this was a letter from Cinnamon.

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ANETTE: This is such a nice place. It's quiet and peaceful. Maybe I should move here. Haha, just kidding.


If you're wondering why I transcribe all of this dialogue personally instead of say, using a screen to text program, it's because the slight transparency on dialogue boxes makes everything get cursed, and I've not got any easy way of fixing that.

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ANETTE: This i$ such a nice pーace.
ーt′$ quiet and peacefuー.
Maybe ー Sh0uーd m0VB he「e・
Haha, jUSt kiddーng.

:stare:

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And she leaves me in the dust, causing me to drop the strawberry on the ground. :smith:


At least this is the first game in the series where things don't vanish from existence when they touch the ground. According to RF1 and RF2, that turnip that you pulled out of the dirt touching the ground again makes it too dirty to ever be usable in anything and promptly smites it from existence for you.

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After catching up to her at Mist's mailbox and giving her that strawberry, I get back to planting more fodder on the farm.

My intent with this stuff is to keep cutting it, rather than using it to produce Runeys. I want a lot of fodder for all the monsters we'll end up getting.

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When it comes to the letters, it's most repeats today. Melody's got a letter from Camus, Danny a letter from his little sister, Anette's already forgotten about Chairperson Rosetta, etc.

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ANETTE: Ganesha, you've got mail! Is it from your teacher?


I don't remember if we've seen this one though.

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And Anette's food choice of the day is Pumpkin Tart.

I don't know if giving her the food of the day gives any more LP than it would otherwise, but I kinda doubt it.

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At 9:00 AM, I run into Materia and buy another Moondrop seed. I'll remember to not plant this one on my farm.

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ROSETTA: You came at the right time, Bush.

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BUSH: Is there something you want?

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ROSETTA: It's about this. I got it from a regular client because it's supposed to be rare, but it just looks so darn suspicious.

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BUSH: What is that?

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ROSETTA: It's snake soup. It's supposed to be good for your health but...still...

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ROSETTA: This is where you come in.

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BUSH: What? Wait... Don't tell me you...

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ROSETTA: You got it. So... Want to give it a try?

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1. Well... you only live once.
2. No, thanks.

-------------------------------------

I'd say it's time to chug! Ingesting strange drugs never did anyone any harm!

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ROSETTA: Thanks, Bush!

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ROSETTA: Now, chug it!

*The sound used for drinking does play*

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BUSH: Gulp...gulp...

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BUSH: ...?

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ROSETTA: How is it?

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BUSH: ...!!

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BUSH: My mind... feels clear...

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:getin:

Bush's intelligence went up!

Rosetta-shock: Huh?! I heard that it's supposed to make you healthy...

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ROSETTA: I guess I was right not to drink it. I'll be more careful about what that place recommends from now on.

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ROSETTA: At least I got that out of this. Thanks, Bush.

Sure, but can you refer us to this line of business? I want more of these. :eng101:

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But, yeah, this is the effect of the Serpent Constellation that we triggered last update. Our INT is now naturally 17, our highest of the 4 base stats. Good stuff.

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If we talk to Danny, he says nothing about his situation. I don't know if he's trying to save face or what, but he won't really do anything to let us help.

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And he doesn't actually lower his prices! :argh:

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GANESHA: I heard you went to Whale Island. Can I ask a favor from you?

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BUSH: What is it?

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GANESHA: Marco keeps asking to tag along...

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BUSH: Don't worry. The monsters there are way too dangerous. I would never take Marco with me.

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GANESHA: Really? That's good to hear.


Part of me would like to take Marco with us as it'd be a neat little side thing to do, but it's also probably not a good idea to take the 10 year old to fight sword wielding goblins.

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Speaking of Marco, he's upstairs with Candy today.

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Since the last time I checked my grass farm, we now have 28 Water and 28 Grass. I haven't been doing that good of a job at managing it each day.

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The kids have nothing interesting to say, though I do learn that Public Square, the amphitheatre place with the singing rock, has a really high 36 Water Runeys.

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I think past me got confused about which area was Public Square though as I started taking water from the main streets of Trampoli.

There's still about another 5-6 days of me poorly managing the Runey Situation. This is what I get for playing so far ahead, I guess.

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~Ask a Ninja: Part 2~

"Know yourself before your enemy. No enemy is greater than ignorance. Knowing the pros and cons of the weapon you hold is the first step to victory. This book will discuss weapons other than swords."

"*Spear
Spears have a long reach but a small attack range. Special attacks involve lunging forward, which also paralyzes the enemy."

"*Hammer
Hammers have tremendous raw power. However, the attack speed is very slow. Special attacks stun all enemies within a certain radius."

"*Axe
Axes have great power and a higher chance of critical attack. However, attack speed is slow and is very limited in range. Special attacks deal heavy damage to a single enemy."

"To close, it is recommended that you read this book, not only when you acquire a weapon, but at all times. Never forget that unpreparedness is the most vicious enemy!!"

-----------------------------------------------------

It only took us about seven updates, but we've finally read the sequel to our first book pamphlet thing. How about that?

When it comes to weapon choice, I'll eventually be leaving that up to the thread's decision, but that'll have to wait until I get the upgraded forge. I'll still be using magic regardless, because I've seen a number of people say it sucks in this game, and it really doesn't.

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Alas, Selphy has nothing new to say today.

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She also doesn't react at all if we read the "shocking" book she has left open on the table next to her.

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LARA: When I think about what if some unknown sickness made a lot of people sick at the same time, I get so scared...

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BUSH: It'll be fine. You're not alone, Lara.

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BUSH: If it comes to it, we'll all help out. Of course, I will, too.

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LARA: I suppose. I really shouldn't be so weak-hearted since I'm the nurse. I'm sorry.


That part about an unknown sickness infecting lots of people is kinda topical for the times sadly. I only bring it up because I hope it dates this LP and rightly shoves off soon.

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Lara does sell the means by which I could grind making Neutralizers and then Antidote Herbs, so I might end up doing that some time have lots of money to spend.

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STELLA: When I went to the bathhouse the other day, Melody kept lecturing me on how good baths are.

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STELLA: She really must love baths.


I'd say that's an understatement! I'm guessing Stella does have one of these lines for all the bachelorettes in town from what I know. She only picks one per day, and I think it might be LP based as most days I get Mist here.

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KROSS: It's raining today... It feels like it could wash my soul.


I believe Kross shows up in the church on any rainy day. I could check a character schedule guide to be sure, but I don't feel like it.

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CINNAMON: Did you find the Serpent Constellation?

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BUSH: Yes.

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CINNAMON: Aside from controlling the weather, serpents re also supposed to bring you a good harvest and health. It comes out in legends in all sorts of ways.

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CINNAMON: It's also not a bad animal so you should take care of it.


They're not really, but that doesn't make me not mildly afraid of how ornery some of them are. Most of the snakes in my area are highly poisonous!

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CINNAMON: You have a talent for magic. Use it.


I will eventually. Believe me, I've got big plans for even just the Fire Staff we got.

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KANNO: I was thinking of going out for some fieldwork today, but it's raining. How unfortunate.


Oddly, while most of the people in the Rune Factory world are hindered by rain, just as in real life, it makes Bush's job a whole lot easier for the most part. The same thing goes for really any RF protagonist.

Rain means no watering, and no watering means a bunch of time and RP saved.

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Speaking of water, I add some more of those Runeys to the grass farm. I won't really be noting this very often, at least once my plan to manage the ecosystem goes into full swing.

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My dungeon strawberries are getting closer to being ready at least. This patch alone will keep me sustained on all future gifting once we leave Spring behind.

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UZUKI: I heard that you are adept with the sword, but I am underwhelmed. You need to train more.


:negative:

She gives us an open welcome to go visit her, and then she drops a harsh critique of our skills right out the gate.

Since it's raining, Uzuki will just be found inside her inn room most of the time instead of training herself. It's fully styled out with what you'd expect, tatami mats, wall scrolls, the whole shebang.

Now it's time for Bush to become properly informed on culture.

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BUSH: I wonder if this picture drawn on the scroll is from Uzuki's home country. It's strange, but beautiful.

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UZUKI: That's called a "kakejiku." Back in my home country, we hang it on a wall to entertain guests. Make yourself at home.


When I read "strange, but beautiful," I know it means Japan, but I for some reason thought of Mother 1's Magicant. :shrug:

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BUSH: This desk is very low, and the chair has no legs.

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UZUKI: Hm... We call that a "fumizukue." We sit directly on the floor back in my home country, so tables are made to stand very low.

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BUSH: What about this ink and brush? Are you going to draw?

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UZUKI: We call the ink "sumi" and the brush "fude" in our country. I was just about to write a letter as I always do.

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TSUBUTE: Now that you know, get going! Don't bother the little miss! Go, go!

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UZUKI: 'Tis all right, Tsubute... You are more bothersome than he is actually...


Uzuki just throwing shade today.

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BUSH: Uzuki, this is just a guess, but is this lamp used by the bed?

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UZUKI: Good guess. That's called an "andon." We lay our quilt, or "futon" as we call it, along the edes of this tatami mat.

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UZUKI: H-how dare you!


And for whatever reason, we can't escape Bush's unusual habit of wanting to sleep literally anywhere he thinks would be comfortable, thus getting the two briefly angry at us.

Yet, this is the first time anyone's actually responded negatively to us about to take a nap in their bed, which happens to be weirder than anything else.

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EUNICE: Is this... for me? Th-thank you!


On the other hand, (or rather, other side of the inn,) Eunice still lacks anything interesting to say. The only accessible gifts for her right now are flowers, the thing we unlocked midway through Spring. I thought she liked chocolate, but no, it apparently has to be chocolate cake.

The game really doesn't do her many favors in the competition between available choices.

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Back at home, I spend a while making a bunch more food. Rice balls for Selphy, pickled turnips for cash, and the odd sashimi or two for Uzuki.

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A while back I caught a Taimen in the Trampoli's main street waterways, but it's sashimi skill requirement is 48. We're presently half that.

We need about 38 to even attempt it as right now the dish would instantly fail if we tried.

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This requires more skill... Failed Dish made.

Praise be to savestates. This fish is going to be sitting in my pockets for weeks.

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Having drained my RP on making all that food and with nothing else to really do but cut more lumber, I opt to head up to Whale Island. I can pick up a level up while I'm up here to get refilled.

Alternatively, it'll take me until almost 3:00 PM to reach the tower again, so either way it's pretty much the only course of action.

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ImageMusic: Whale Island Cave

First thing to do is to show off the Fire Rod.

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Instead of the weak puffs of fire from the previous two games, the fireball launched by the rod is flashy, fast, and makes an almost comically large explosion.

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You can also bonk enemies with the staff instead, which applies the Weapons skill instead of Magic skill. Since changing weapons does take in-world time, I can see why you might need to not switch in some high tension moments.

The Fire Rod's bonk is pretty weak, but the other staves actually hit quite hard. Just the next staff up the list will hit Buffamoos for 30 and knock them back quite a bit.

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But right now, we're focusing on that spellcasting. To a normal Orc, the fireball strikes for 50 damage with our Magic skill and INT. However, the catch is that the fireball has a habit of hitting multiple times.

It's incredibly broken, in fact. I'll demonstrate why in just a bit.

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I will say it's very easy to miss with said fireball though. The hitbox isn't that big, and the way Bush holds the staff to fire it can make it miss some short enemies.

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Music: Whale Island Outside

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Before I go plant those moondrops, I show off how Woolies get their wool burnt off if you hit them with a fire weapon.

It's a small detail that I don't know why they included it, but it's there.

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BUSH: So if I plant Moondrop Flowers here, they should grow really well.


The game is very forceful about telling us what to do, but we have to do this to progress Whale Island's story, so I guess it's fair.

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Takes me until about 5:00 PM to finally get them planted. I'd have had them done by 3:00, but my detour to get some levels with the fire staff took a bit longer than I'd thought.

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Now, to demonstrate the true power of the Fire Staff, I head back up to those Silver Wolves. You know, the ones I could only hit for 1 damage a while back and almost instakilled Bush?

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We makin' hot dogs now. If placed right, each shot of the fireball can easily double hit, if not triple hit. That's about 120 damage going out per shot there, meaning we can now 1-shot them. :smug:

I've found a really good way to farm levels and Magic skill here, and I'll show it off in a few days from now.

What only makes it better is that you can cast spells from HP in this game, not just RP like it's predecessors.

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I drop a gift off for Melody and grab a bath even though I don't need it. The :japan: scene for Lara triggers this time.

It's two lines long, and all that happens is that she's briefly surprised when a water droplet hits her on the back.

:shrug:

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The rest of the day is just spent cutting up more logs and continuing to till out the front rows of the farm. One of my strawberry plant patches doesn't line up with it, but that won't be an issue come Summer.

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And if you're wondering how Bush spends the last of his energy for that day, it's warming up his bed with fireballs.

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ImageMusic: Trampoli Daily Life

(I'm going to be popping in and out of buildings a lot like usual, so just keep listening to this. Or any of the other tracks I've already linked in this update, really. It's up to you.)

Today is Spring 18th, a Friday, and the only exceptional thing is that it's not raining! It's really more of a busywork day.

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First off, a status update on how Bush's stats are looking after all the fighting I did yesterday.

Level: 5 - > 9
Max HP: 138 - > 151

STR: 12 -> 16
VIT: 13 -> 16
INT: 12 -> 17 -> 19
AGL: 13 -> 16

Weapons: 18.9 -> 18.99
Magic: 2 -> 10.5
Farming: 27 -> 27.5
Lumber: 15.5 -> 18
Hammer: 13.5 -> 13.9
Fish: 9
Cook: 22.8 -> 24
Lab: 4
Forging: 8
Crafts: 2

Stockpiled Wood: 132 -> 182


Phew. That's a lot.

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I also have to spend time this morning depositing a bunch of materials.

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ANETTE: You have to respond to it before they all start piling up.


Anette, I don't have any letters to answer

why

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These star-shaped flowers are the Moondrops I planted. Had I planted them on the island earlier, I could have already had the story progress involving that tower done already.

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One of the biggest time sinks after watering is actually harvesting crops. It's not a very fast process in this game, and it's why I'm hoping I can get some monsters to do it for me in time. All those turnips I planted a few updates back are ready now, and alongside the strawberries and moondrops being ready today, most of my day is going to be spent pulling these up.

Before that is the usual daily talking to everyone. Compared to it's predecessors, this game has a decent amount of incidental daily dialogue. It's nowhere as much as RF3 has, but it's still a core part of it if you ask me.

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EUNICE: Wow, thank you! I'll be sure to cherish this flower!


After 17 days, I finally have a gift for Eunice that she likes.

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UZUKI: Ha! Ha!

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UZUKI:I am in the middle of my training. Do not speak to me right now.

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UZUKI: Ha! Ha!

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ROSETTA: When Mist moved here, I thought it was the end of our seemingly inseverable ties, but now I'm here...

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ROSETTA: I still ask myself what kind of sick joke this is.


Ah, I see you're finally awake. Walked right into that girl's web, same as us, and that nun over there.

Damn you turnips. Trampoli was fine until you came along-


Oh, wait, wrong game.

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BUSH: You don't like being with Mist, Rosetta?

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ROSETTA: Are you asking me if I hate Mist?

there's no escaping, Mist, Rosetta :tinfoil:

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ROSETTA: When all is said and done, she's still the oldest friend I have.

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ROSETTA: What, were you worried for me? Thanks.

the resistance needs allies, you know where to find us :ninja:

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And after that normal conversation, I went to go fishing but accidentally equipped our spear instead as the icons look similar. Spearfishing is a thing, just not in this game.

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BUSH: Oh... I haven't read this book yet.

On our daily rounds to the library, Bush starts working on leftmost shelf, nestled behind the ladder.

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~The Way of Magic~

"'I want to be a magic user but I have no talent!' For those of you that fit the description above, the heavens have provided you with the 'Cane'. This book will discuss the basics of using canes to do magic."

"First, get yourself a cane. A magic cane can be easily created by any magic user, so try asking one you know to make one for you."

"Just swinging around your magic cane like a regular stick won't do you any good. Use a special attack to first trigger magic. To perform a special attack, hold down the B Button and press the A Button."

-----------------------------------------------------

The opening lines are kinda pretentious.

Anyways, bonus day, since magic is kinda topical for this update.

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~The Way of Magic: Part 2~

"In part 2 of 'The Way of Magic' series, we will cover magic use."

"Magic has the following 4 elemental affinities: fire, water, earth, and wind. Most things in this world belong to one of these elements and are strong or weak against the others. Use this wisely in battle."

"There are also weapons forged by master smiths with magic elements embedded in them. With such arms, you can strike at your enemies' elemental weaknesses simply by swinging your weapon!"

"Topics covered up to this point are the basics of basics. Magic is very complex, and it is up to you to unlock all of its secrets."

-----------------------------------------------------

Of note is that elemental weapons aren't nearly as hard to make as "master smiths" suggests, and that the weaknesses go

Water > Fire
Fire > Earth
Earth > Wind
Wind > Water


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Oh, un-frabjous day! Selphy is not here in the library!

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Well, she's not in the infirmary again. Lara has nothing interesting to say today, which is a shame because if she did, this update would have been called "The Lara Episode" from the simple but sad fact that she doesn't really feature in updates very often.

I really am just getting repeats of the "don't get attached to money" and her default line.

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CINNAMON: The other day, I saw a meteor shower in the southern sky. It was early morning so waking up for it was hard.

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KANNO: This is a great place. Runeys grow only in a very specific environment.


Yeah, and I'd still prefer Trampoli not being one of those environments.

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KANNO: It is rare to find a place that can grow Runeys at such a stable rate. I cannot wait to research this.

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KANNO: Now then, what should I have you do next as my student?


"stable rate" :lol:


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MIST: I like seeing people who work by the sweat of their brow.


Mist has been out of the picture for a while now. Really nothing interesting coming up with her since the turnip constellation.

our compiled terms of Mist's Cant defines this as 'good performance, keep it up'. we are only 21% sure of this definition however

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Heading on off to Kross, I can't remember if I've showed off the upgraded forge area expansions. They are Cozy, Cool, and Creepy. I don't know what any of them look like presently, but when I can build this, I'll check them out with the power of savestates.

Which one we go with will be up to the thread, as usual.

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It'll cost us 20,000g and 240 lumber, of which we only have 1669g and 182 lumber. We're gettng there on the wood, but the gold is going to take some saving up.

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ERIK: Spring is the best season to grow crops.

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ERIK: Young man, how is your field?


Erik exists. I kinda just forget to talk to him because he's not always standing in an easily reached position. If the thread so desires me to talk to him more, I can start doing that.


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Oh, hey, here's Selphy! She's at the mountain pass of all places, with a little parasol she's twirling around.

It's the first time we've seen her outside of a building since we first met her collapsed outside our house.

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SELPHY: These ruins are always so interesting. But, it's not that old, right?

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BUSH: What kind of books do you like, Selphy?

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SELPHY: I like legends, stories, and plays. I'm not interested in cookbooks or blacksmith reipes so I hope you'll buy those.

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BUSH: But isn't that the property of the library? Are you even allowed to sell them?


That's... a good point. Why can she do that?

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SELPHY: It shouldn't be a problem if I sell them to villagers! Don't sweat the details!

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BUSH: ...Are you sure...?


She's just been selling public property and keeping the profits I guess. It's a business model, just not a necessarily legal one.

Then again, the closest this town has to a guard or police is like... Marco. The only authority in town is Stella, I guess?

Welcome to Trampoli. It's like incredibly chill anarchy here.

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After this, I kinda just go and manage the Runeys some more.

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And then I launch the Homestead into prosperity with the stored up Runeys I have. This was all still being done before I knew exactly what I needed to be doing, so the setup is rather inefficient with way more Runeys than is necessary being released here.

Ideally, in the future, I'm going to migrate all of these to some other easily managed zone to take advantage of that 10/10/10/-2 growth when stocked at 50/50/50/35+. The Homestead Rules prevent that gain in theory, so I'm not getting anything out of the Homestead being prosperous aside from not having to spend Grass Runeys on it.

Alongside this I'm going to drain all the other zones as well, of course.

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Harvesting all these crops takes me right up against 5:00 PM, but I've got enough time to slip into my house before Rosetta arrives. This way I can cook a large portion of these turnips in the span of 1 minute.

Time not moving while inside houses is just one of those things you have to use to your advantage.

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I'm not in major need of cash right now, so I only ship out the 9 pickled turnips I made and 1 Moondrop just for the sake of having it in the sale records screen. I'll keep working on squeezing every last gold piece I can from these turnips.

After that it's off to take an obligatory bath.

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NOLAN: This strawberry looks delicious.


Neither Nolan nor Melody have anything interesting to say today, but I did want to point out that the little heart effects come from the cat and not Nolan. This would suggest it is alive in spite of it's incredibly chill nature and the unusual position at which it remains.

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2 in-game hours later, and I've made it back to the tower on the Whale Island Fin. I have to water those seeds every day after all.

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Also, the cutscene with the mysterious girl in white shows up every time we come here after 6:00 PM.

And now...!

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TIME FOR ULTIMATE TAMING

BUSH... VERSUS... WHALE ISLAND WOOLY

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Combatant Bush takes a light blow, but he holds in there! Look at that practiced brushing motion!

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Oooooooh! A nasty combo attack! Can he do it?

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BUSH: There, there. It's okay.


He's done it, folks! What a show!

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So yeah, as mentioned previously, taming monsters is all about getting punched in the gut until they decide that punching you in the gut is maybe kinda rude.

I caught this Wooly for the specific reason that the younger me would always name one "Fluff" or "Fuff". This is for you, younger me. :3:

If the thread wants more Woolies, then that's fine by me.

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That's all for this time! Join us next time as Bush begins his journey to become the Ferocious Frymaster! The Super Sizzler! The Savage Skilleteer!

...Um, he buys a frying pan. Some other stuff happens too.

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Update 14: Inedible Set Dressing

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Today, or tonight rather, we're headed off to check out that fancy barn we had made.

Well, we've checked it out once, but we never went inside. It has one of those!

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ImageMusic: Town Buildings

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BUSH: Whoa!

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BUSH: I remember seeing this monster on Whale Island. Did it come all the way here?

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BUSH: Jeez...

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The little pink flower elephant made it's way down here... somehow. Despite it being here, it won't eat any of our food or do anything really!

It'll just sit in that corner until a later event happens.

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The main room of the barn is massive, especially compared to how it looks on the outside. Fluff is standing in that pile of hay in the back.

In fact, all this hay is inedible set dressing. We still have 0 fodder.

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BUSH: There, there. It's okay.

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And then we brush Fluff. Every time Bush uses the brush, his voice line is a "heeey there!"

It's dorky, but very Bush. Though, his normal angry grunts and call outs being used while brushing would be hilarious.

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When you interact with monsters, you can opt to bring them with you to help fight, ride them if capable, or release them back to the First Forest.

The last one's a bit dark, no matter the way you write it.

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The little ledger in the entrance lets us move our monsters around or check their stats.

With a level of 13, a max HP of 285, ATK of 52, DEF of 59, and MAG 46, our little wooly outmatches Bush. Terrifying.

Despite how promising those stats may seem, woolies aren't great at fighting given their poor moveset.

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I go outside to finish up the rest of the farming for the day, which takes me until about 9:00 PM.

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ImageMusic: Green Ruins

Before Bush hits they hay, I send him into the Green Ruins to test something.

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Yeah, just had to make sure. Those rocks blocking the path to better minerals in Green Ruins are gated behind having a Silver Hammer for sure.

Just had to check again, because these really do look like the rocks in our field that we can break.

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Broadsword Lv: 1 was synthesized.
Two-handed Sword Lv: 1 was synthesized.


A blade piece from a goblin and some iron lets me make another broadsword, and that plus some more iron can make a two handed sword.

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Two-handed swords are big.

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They also have a decently fast wide swing.

In general, these are kinda the average weapons. Alright damage, alright attack speed, but they do have some good crowd control.

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New day!

ImageMusic: Spring

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And with it being the weekend, we need to look our finest. Thus, Bush sets about making himself a hat!

A straw hat. From flour and glue.

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Straw Hat Lv:1 was synthesized.

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Ah, just like any good farmer ought to be opening the day; a straw hat and a giant sword.

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Takes me until 8:32 to finish all the Homestead farmwork, so it's doing me good.

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BUSH: I have to care for it a little longer before it will listen to me.


Also gotta remember to brush Fluff every morning. Monsters in this game won't give you their harvestable until they have a decent bit of friendship with you.

With that done, it's time to see what's up with the town.

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MARCO: Did you know? There's supposedly a secret passage that leads to Mist's house from the back of the church.

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MARCO: It's one of my own hidden passages. I'll tell you in secret.


Hate to break it to you, kid, but it's not that hidden. I used to use it more than the normal way to town!

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CANDY: Whale Island is so mysterious... It's the first time I've ever seen an island floating in the sky.


I find it funny that the least mysterious thing about the flying island is why it's floating in the first place. But you've got questions about how are these beanstalks so rigid, how does the hot spring reach the bathhouse, and how does a tiny pink elephant get down from there?

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MIST: Recently, I hear a lot of rustling around my house.

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MIST: Maybe some monster I saved by the beach came back to repay my good deed?

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MIST: But I've never saved any kind of monster at the beach before...


it wasnt bush i swear :tinfoil:

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MIST: Bush, you were on Whale Island, weren't you?

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MIST: You must have come from a long family of adventurers.


Something like that, yeah. It's easy to forget that Bush climbs by hand into the skies above the clouds on a regular basis.

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LARA: I actually like sweets. Like chocolate cake and jam.

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LARA: I know it's bad for my health to eat too much of it, but I just can't help myself...


Lara informs us that we're fueling her sweet tooth.

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SELPHY: You know Anette? I get this feeling that she's similar to me.

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SELPHY: A book lover...? Hm... It's a bit different, I think...


All I got is that she's blonde too. Given the previous updates, you've been more similar to Cinnamon than anyone else.

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Make a Magic Cane: A guide to making staffs. You can make magic staffs, but you can't use magic to make them.


2000G out of our pocket, but hopefully last update proved the potential future value of this book.

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Fly! Frying Pan! 1: Beginner's recipe book for dishes that can be made using only a fry pan.

It's 500g and we'll be buying the pan today so why not, really?

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~Up Your Quality~

"Not satisfied with merely growing crops and making items? Want to raise the quality of your crops and items to sell for more? Then you need the know-how to become a first-rate designer!"

"The quality of an item is reflected by its 'Item Level'. As the level of an item rises, not only can you sell it for more, but the item's performance improves, too."

"For example:
Tools: RP consumption down."
Accessories: Defense up.
Foods: Effect duration up.
Medicine: Recovery amount up.
And, etc.

-----------------------------------------------------

Better the item level, the better the items are overall. Even a pickled turnip is a spectacular item at level 10.


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UZUKI: Recently, I started fishing because someone recommended it to me. However, it is more difficult than I thought.


I'm guessing this was Cinnamon's doing.

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EUNICE: Lalalala... ♪ Cleaning can feel so good. Why don't you give it a try, Bush?


Sorry, Eunice, I already don't clean my field up enough.

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EUNICE: I clean the bar in the morning. It's hard because sometimes I find broken dishes here and there.


That's... pretty bad. Ganesha and Turner must be throwing some wild parties in there, but you'd think Rita would at least clean broken glass up.

Is Eunice doing all the work here? :smith:

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Elsewhere, Rosetta's still dropping hints on what to do with the Moondrops. Most of her dialogue will be eaten up by this until we pass this story flag, unfortunately.

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LUTE: The Handy Frying Pan is used to cook stir-fried foods.


And since it's the weekend, we visit our buddy Lute. He's also selling the oven and steamer today, but those require a larger kitchen.

I believe next time around he'll be selling the mixer, which I think we do have space for.

Anyways, it's off to find the rest of the townsfolk for the day.

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CINNAMON: I'm sad I can't fish crabs here.

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BUSH: (You can fish crabs with a fishing pole...?)

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CINNAMON: Was there something......interesting......on Whale Island?

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KANNO: The Runeys of these ruins and Whale Island...

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KANNO: Hm... The mysteries are increasing in number. I have no time to waste!


Cinnamon and her grandfather are up at the ruins on the mountainside.

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MELODY: I decided to make some bath salts and put them in the bath. I'm researching about what kind to make right now.

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MELODY: I love "Relax Tea." I drink it while I'm in the bath to relax even more.


Melody's also up here. This place gets crowded on weekends. Relax Tea requires a skill level 88 cooking recipe consistent of a couple colored grasses, and that has to be used in a cooking pot for a 95 skill recipe.

This might be the hardest favorite gift to make, and also just goes to kinda show how all the crafting recipes got sort of overtuned.

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And then while I'm on the mountain, I collect some more cherries.

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Back home, we've got our frying pan!

The primary use for this will be using up the rest of the fish in our inventory. Every fish can be fried, but only some can be made into sashimi.

Either way, wave hello to the cheapest source of RP in the game!

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P. Carp Roast Lv:5 was synthesized.

We can also make one of Anette's liked gifts but it's liked as much as strawberries, so we're really not going out of our way to make it instead.

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MIST: Stella lent me this house. At first, the roof leaked to no end, but rainy days soon became fun on their own.


I feel like we're missing part of this conversation somewhere. I imagine it's something like she entertains herself by plugging up the leaks, but who knows with Mist?

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Then Grass Farm management happens...

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BUSH: Oh? What's that, Candy?

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CANDY: Oh, this? This is a doll.

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CANDY: Sis made it for me for my birthday.


This isn't a hint that it's her birthday, actually. It's about 8 days from now, on the 27th.

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BUSH: It's cute... Actually it looks funny. A bit scary too, I might add.

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CANDY: Hahaha! Maybe! But I don't know what it's a doll of.

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CANDY: But it's still my treasure!


:3:

Unfortunately, we never get to see what said doll looks like. Maybe it's for the best.

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ImageMusic: Green Ruins

With that nice little conversation done, I decide to just finish up Green Ruins today.

Well, almost finish. I'm not doing the boss just yet. I am going to blitz through and open up all the shortcuts though.

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Last time I came here, I could have opened up the first shortcut, but I ran past it. My memory of this dungeon's layout isn't great, and I thought it was after the Big Mucks.

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Said Big Mucks are merely optional, as the room behind them is just more farm fields.

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Doesn't stop Bush from getting his revenge though. Being a good deal stronger now, they're not much of an issue.

The fire staff would obliterate them, but I felt more like using the new giant sword we made. Magic does still use a lot of energy- it's better used to mostly handle hard encounters.

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The path we need to follow is just to the entrance of this room.

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It leads us around more circular pathways, but if we take the first left...

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Then south through these two doors...

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We find the entrance to floor 3.

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Down the stairs is a number of winding corridors, and also a Little Mage! These are the first enemy we meet that uses magic against us, and it'll pack a bit of a punch.

Among other materials that can be gotten elsewhere, they do have a very small chance to drop Fire Crystals, used in making fire-element weapons or staves.

Fire as an element won't be particularly useful for a long time, alas.

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Ah, more spiraling rooms-

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BEEEEEEES :supaburn:

Hornets aren't nearly as dangerous as they used to be. They were horrifyingly strong in RF1, but now they've been thankfully nerfed.

About the only interesting thing I can say about them is that they give honey when harvested and can sometimes drop the Toxin material.

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We end up getting poisoned, but it doesn't hurt much, really.

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Also on this floor are Pecks, or as previously known in the series, Cluckadoodles. I think the latter is a much better name. They look like roosters, and they lay eggs.

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They also spit eggs to attack!

I don't know how that works.


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Some winding hallways later, there's also Buffamoo down here.

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More winding paths later, and I've opened the shortcut for floor 3!

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Although, just to the east from there is the staircase that leads to floor 4.

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The final floor is just one sorta big room with some more farm fields in it. But with this door open, that's all of it!

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BUSH: There's something up ahead...

1. I should turn back...
2. Let's go!



Well, aside from this ominously large door. Nothing about these giant feathers laying around could suggest what's inside. Boss fights? Nah, that's ludicrous, why would this game have boss fights!?

But before we do go in there, I've got to prepare some things first.

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It's also 9:43 PM by the time we get home. Took me about 4 and a half hours to zoom through there, and I barely fought anything!

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I am left with a good amount of RP after a level up, so I start by burning it away frying fish.

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Pale Carp(24cm) Lv:6 was caught perfectly!

Then I catch a bunch more fish. I get a few trout for sashimi and a number of other high level fish.

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And with that, it's time to sleep!

I'll cut the update here, making it a bit shorter than usual. I don't really think doing half of tomorrow and cutting it there would be any better.

Next time: We prepare to make story progress and probably start voting on what to get for our barn!

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Monster Intermission 1: Green Ruins, Whale Island Cave & Fin

So, I'm doing a brief little intermission here instead of your normal update. Way back at the beginning of the LP I said the thread was going to get to vote on what monsters we tame, and now it's about time!

The next update won't include any taming in it, as it's the last of my buffer updates- I haven't played the game in almost a month!

Should I have maybe done this sooner? Yeah, but no time for regrets, we've got monsters to vote on!

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So, with Fluff in the barn, we've got 9 open slots right now. However, I'm reserving one slot for a particular monster coming up in the next dungeon. That makes 8 slots open for monsters! And you can vote to have more Woolies if you want, I don't mind having duplicates of monsters.

It'll be a bit before I can even consider getting the Barn extension, so these are all the slots we have to work with for now. If there's nothing amazingly interesting here for you yet, feel free to wait until some new stuff comes along.

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Naming restrictions are identical to what they were before when it came to naming Bush, so 6 letters long basically.

I'll be going through every monster we've seen so far.

*Green Ruins*

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Up first is a Chitter/Chipsqueak. Bush had one in the intro movie, I guess?

UTILITY: They'll harvest wild plants for us!

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And next we have an Ant. Truly inventive, this one.

UTILITY: These hardworking buggers can harvest our crops for us.

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This here is a Spring. It's in the dungeon with the season of Spring. They're also kinda springy I guess.

UTILITY: These plant shotguns produce seeds! I'm guessing they're spring season seeds, but I've never had one so I'm just guessing.

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There's also Slime! You can have your very own cave slime today!

UTILITY: They can break rocks for us! I've no idea if they're stronger than our hammer at that, but still!

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These goofy but deadly things are Big Mucks.

UTILITY: When harvested they either produce a colored grass or a jewel!

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Magic power?! It's a Little Mage!

UTILITY: He'll cut lumber for us with the power of magic, I guess.

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Here be bees! Or, uh, Hornets, I guess.

UTILITY: Despite not being bees, they produce honey. How about that?

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This right here be a mighty fine Clucky. I called it a Peck before, but that's apparently it's higher level version from a later dungeon. I still prefer Cluckadoodle myself.

UTILITY: They lay eggs, surprising right?


*Whale Island*

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A Goblin appears! What shall you do?

UTILITY: Goblin uses Harvest Crop! It hast struck a most excellent blow!

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This right here, is a tired Orc. We'll just let this lazy peon rest.

UTILITY: If we woke him up, he could harvest some crops for us.

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This right here, is an Orc, but hear me out on this... it has a bow. That makes it an Orc Archer.

UTILITY: They'll uh, also harvest crops.

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Woolies! Series mascot! Fluffball! Makes weird sounds!

UTILITY: Amazingly, you can shear these bipedal sheep for their wool. Pretty innovative gameplay right there.

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Big ol' monster cows known as Buffamoo. I think they used to be called Peekamoo.

UTILITY: In groundbreaking game design, these make milk!

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And lastly, we've got ourselves Silver Wolves. Rather dangerous, these beasts, but I'm sure they're not all that bad.

UTILITY: We can ride it around!

Remember, you can choose to leave some slots open in your vote. Also, if you don't give me names, I'll just have to come up with some myself.

So there's our options! Get to voting, and I'll be able to get started on the next updates!

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A Buffamoo called Daisy

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Alright, so far what we've got in terms of voting on both SA and the Beach:

------Item Production------
Wooly:
3 votes for 1 more
(Suggested names: Micah)

Clucky:
1 vote for 1
2 votes for 2
(Suggested names: Raven)

Buffamoo:
2 votes for 1
2 votes for 2
(Suggested names: Daisy)

-----Riding------
Silver Wolf:
3 votes for 1 more
(Suggested names: Pony)

-----Crop Collection------
Ant:
2 votes for 1
(Suggested names: none yet)

Goblin:
2 votes for 1
(Suggested names: none yet)

Orc:
1 vote for 1
(Suggested names: Two)

Orc Archers:
1 vote for 1
(Suggested names: Brothers)


I'll leave the voting open until late Friday. A bit of a short voting run, but I need to get my update buffer started up again.

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Update 15: At Least I've Got Chicken

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We resume Bush's adventures on the next morning... which is raining again.

Well, aside from the more Water Runeys, this just means more time to do stuff other than farming.

Given the lack of music on days like these, have this water related theme:

ImageMusic: Alliance Alive - Rainy Realm

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First on the list is crafting a battle axe! One Iron and a Sharp Talon can make one, somehow.

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Battle Axe Lv: 5 was synthesized with expertise!

I had a level 4 Iron and a level 5 Talon, so that lets me make at worst a level 4 axe, but with expertise I can push it to 5.

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It's not really that special, only having a little more damage and a little less RP use.

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Does look pretty cool though.

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Outside, my fodder's ready to harvest, though it's a little hard to see the difference.

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You've gotta be really careful about using the sickle and make sure you don't cut the fodder any more than this. Otherwise, you'll just delete it.

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ANETTE: Morning! Let's make this a great day!

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ANETTE: *sigh*... I wish I was like that...

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BUSH: What's wrong, Anette?

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ANETTE: I saw a dancer when I was at another town.

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ANETTE: She was beautiful, tall, and wore gorgeous clothes... I just really admired her.

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BUSH: But I respect you more because you stay so cheerful as you deliver mail every day.


Well, uh... that came out of nowhere, Bush.

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ANETTE: R-really?! Thanks. It feels nice even if you're just saying that.

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Worth noting that Anette's not even got a full point of LP yet.

Let's just go check our mail.

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~"Man..." - Selphy~
I'm... so... hungry...
3 days... I haven't... eaten...
Can't... go... on...
Bamboo Rice...must...have...
Please...

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1. I give you food basically every day
2. Was it really necessary to write all the ellipsis?
3. Alright, sure, I'll send one tomorrow

Bamboo Rice takes Rice and a Bamboo Shoot to make. I don't have the rice on me right now, so I'll have to drop by the Snowstyle tonight.

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~"I'm training!" - Marco~
Hey! I heard you're pretty strong!
I'm actually practicing sword fighting, too.
My mom doesn't know, of course.
I'll be stronger than you someday!

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My dude, I'm pretty sure she's well aware of it by this point.

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ERIK: Come again!

I stop by Erik's and buy a bag of cucumber seeds, as I can start growing those next to my dungeon strawberries. There's a few recipes I'll want them for eventually, so I might as well get started on them now.

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There's nothing new that was said in the inn today, so I just go do my gifts and head off to the rest of town.

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I stop by Ganesha's to check the prices on elemental crystals again. Grinding them out of certain monsters isn't impossible, but it may help us to obtain some Earth typed weapons soon.

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ROSETTA: The weather is terrible. I get depressed when the weather is this bad.

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ROSETTA: One of the things I like is "Roasted Yam." I love how sweet it is.

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ROSETTA: I also like strawberries and Hot Milk. I guess I really like sweets.


Her voice acting says "baked sweet potato" but it's the basically the same thing.


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ROSETTA: You're a regular at my store now. Please keep shipping out and buying things at my store.

Both of these things will probably continue to happen regardless, so no need to worry there. I have zero way of making money without shipping anyhow.

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DANNY: Oh. So you've been to Whale Island?


Everything is uneventful as always in Dannyville.

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In the library, Bush prepares to finish another bookshelf.

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~Up Your Quality: Part 2~

"To raise the level of your items, you can use the 'Greenifier' for crops, for example, but basically what you need is to make them with higher level ingredients."

"This is because the level of the final product will be the same as the lowest-level ingredient. Of course, there are exceptions."

"If you manage to get a 'perfect' while cooking, forging, crafting, or mixing, you can get items with levels higher than their ingredients. In the end, it is all about skill."

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I've already explained this stuff, but here's a refresher. Also the description of Greenifier says it speeds up crop growth, but it actually raises the level of the grown crops instead as this book says.

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SELPHY: I keep finding all sorts of books in this library. I wonder if the previous manager had a hobby of collecting all of them.


Despite the letter we got this morning, Selphy seems to be doing fine.

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SELPHY: Do you remember how I said I'd start writing books?

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BUSH: Yes, I remember.

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SELPHY: I finally finished the other day! I'm having Lara read it since she passed by.

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SELPHY: I can't wait to hear what she thinks of it.


Well, that was fast. It must not be very long, but then again, perhaps that's for the best when starting out.

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LARA: When you get knocked out by monsters or collapse from overworking, you will be brought into the infirmary.

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LARA: But please try to be careful so that it doesn't have to come to that.


Bush is well acquainted with the art of being teleported to the infirmary. It's been a long time since it last happened, but believe me, we'll probably see it some more in the dungeon following Green Ruins.

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STELLA: I built this village from the ground up. It's like my very own hometown.


I think we've already seen this line, but I think it's worth mentioning that if I'm remembering right, this is very literal. She built a lot of these buildings.

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And Kross is also here, as is usual for rainy days.

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KANNO: I am out of experiment materials. Find them for me.

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BUSH: Again?

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KANNO: Shut up and go! A student always listens to his master!

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KANNO: First, find me a 'Sharp Talon'.


I happen to already be carrying one. so...

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KANNO: This is a 'Sharp Talon.' Good job.

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KANNO: Next, find a 'Hard Horn.'


Woohoo, more fetch questing.

At least maybe we'll get a reward out of this?

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CINNAMON: I feel like staying indoors to read when it rains.

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It seems as if the Mountain Road decided to begin it's journey to collapsing. There's 8 water, 5 rock, 2 grass, and 44 Tree Runeys. I guess it got the Day 20 boost.

How nice.

(It'll still probably hold out on it's own for a while.)

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Music: Whale Island Outside

After this, I spend two in-game hours running all the way up to the Moondrops on Whale Island. Dungeons don't get watered by rain, and I guess the explanation here is that we're presently above said rain clouds right now.

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I went to go grind some more experience off of silver wolves when I discovered something quite nice:

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If you stand just a bit in front of and to the right of the spawner, lining your staff up with the center of the staircase, you can time shots to just one-shot wolves with a triple hit.

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This works incredibly well, as it so happens.

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I do this for about an in-game hour and a half, gaining two levels in the process.

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Also, loads of talons and fangs, plus a few hides.

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In order to get that Hard Horn our unofficial teacher wants, I go and explode some Buffamoos for a while.

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Takes a while, but it eventually drops.

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KANNO: This is, in fact a 'Hard Horn.' Now I can move on with my experiment.

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KANNO: What are you doing? You can go now.


Not even a reward!? :argh:

Bah, at least I got some levels for my trouble.

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Back at the house, Mist is here.

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MIST: I don't have much to do when it rains so I came to visit. Was I being a bother?


She'd do this in RF1 as well.

she's surveilling us, don't make any sudden movements :tinfoil:

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While she stands there staring at Bush's empty fireplace, he makes a bunch of Battle Axes with all the wolf talons.

I mostly did it to grind some more smithing skill, but they'll possibly come in handy as materials later.

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MELODY: Hi, Bush! ♪

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MELODY: Say, Bush! I heard!

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MELODY: Cinnamon at the clock tower is a wizard?

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BUSH: Seems like it. I heard that she was at the Imperial Magic something or other studying some kind of magic.

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MELODY: Wow, that sounds nice! ♪

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MELODY: I just look like one, but I wish she would teach me how to use magic! You think she will?

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BUSH: Haha... I don't know about that.

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MELODY: I've decided! I'm going to see Cinnamon and get her to teach me some magic!


This is the start of Melody's character arc, in which she attempts to become a real magic-user, not just look like one.

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:japan:

Hit Selphy's scene this time, which does actually happen to be more fanservice-y than the others.

Put short, she's outgrowing her suit jacket as she takes after her mother in "certain characteristics."

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I don't intentionally have Bush stare into the rain after those, it just happens because the look up button is 1, and the menu to warp away is on 2. I still mix them up occasionally.

Such is what I get for playing this on keyboard, I guess.

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Back at the farm, I sell off 20 cherries, 40 strawberries, 8 bamboo shoots, 4 pickled turnips, and a low level Battle Axe for a grand total of 9108g.

The reason why I have so many strawberies is because of the Runey Prosperity the Shrub Farm's been put into. The growth shortening is causing me to get strawberries every single day, so I'm raking in about 27 each day now.

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And here is a Rune. Not a Runey, but a Rune. It's here because the dungeon strawberries are finally harvestable.

Just a big ball of light floating above a plant. It restores a hefty chunk of RP when grabbed and doesn't involve any kind of crazy harvester shenanigans.

This also means my dungeon strawberries will be making that daily output be 36 strawberries a day now. If these fields weren't such a hassle to get to, I'd plant some more down here to keep that income rolling in.

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Cave cucumbers planted.

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I return to Ganesha's now that I've got my profits from my shipment, and buy two Earth Crystals. This is 5000g out of my pocket and in hindsight perhaps isn't the best buy, but I can make this back fast.

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I then commit arson practicing staff usage while waiting for the bar to open.

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BUSH: Ganesha, have you been this village's blacksmith for a long time?

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GANESHA: Not really. I think I came here about... 2 years ago? I was training under my Dwarven master, close to setting up shop, when I met Stella completely by accident.

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GANESHA: I think this is fate.

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After that little tidbit of backstory, I buy 9 more Rice from the bar and head on back to the house.

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First on our list of things to make is an Earth Shade, an upgrade for the base two-handed sword made by slapping an Earth Crystal into it.

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I don't have any chance with my current forge skill to make it with expertise, so level 1 it is.

Quite different from the basic looking two-hander we started with, the Earth Shade has this double pointed end like a snake's tongue, and a fancy golden guard.

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Being upgraded, it also finally has access to a charge attack. It's nothing special, just a full 360 degree swing, but it's range is great and can hit twice if placed well.

If anything, it'll be useful if I need to grind materials out of Green Ruins.

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Following this is an Earth Wand, made just from the crystal and a stick.

It has a base power of 30, which is higher than anything else we've got, and its Magic boost is an equally crazy +55. It doesn't hit as much on normal enemies as the fireball can, but this thing will do some real damage.

Later on, I discover that it can do loads of damage to enemies with larger hitboxes.

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I unfortunately missed the expertise craft on this one as well, though it was possible to get it in this case. A real shame, as the RP cost down would help our staves quite a lot.

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I also make that Bamboo Rice for Selphy. It's actually some pretty good stuff, giving a temporary +50 max HP buff and doing something with adding Paralysis to our attacks, I think.

It's also an HP gain of 60, which is almost double what we can get from the weak healing potions that are available.

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After all this, Bush is bushed, so I have to send him off to bed before I can show off the Earth Wand.

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And would you believe it's raining again?

I didn't ask Candy to do this or anything. It's just pouring every day for some reason.

So, here's our guest track this time:

ImageMusic: Atelier Iris - Lakeside

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And here's proof of the Runey Prosperity working here. I picked these strawberries yesterday and cut that fodder, and it's back immediately.

As long as you keep just one region in prosperity it can still be pretty busted in the rate at which you grow things.

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However, this comes at the cost of having to pick these all every day. It's not fast in the slightest. Getting a monster to do harvesting work for us would be nice.

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Anette is too fast for Bush's strawberry gifting abilities :negative:

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ANETTE: You want this Bamboo Rice delivered, right? Leave it to me.

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I have been brushing Fluff every day, but don't expect this happines meter to go up very fast. Like many things with Frontier, it's in no hurry.

Although, I only need 1 happiness to start shearing him, so it's really not that bad. It's in place to prevent you from mass catching monsters that produce items, immediately harvesting them, and booting them to the First Forest afterwards.

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Tragedy strikes as I step just too short when cutting the fodder and I accidentally wipe 3 tiles of it.

Welp.

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Old man's not got any new stuff for us to do today, so I suppose Bush will have to continue his self-guided acquisition of KNOWLEDGE :eng101:

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BUSH: It's sad because there aren't any stars in the sky during the day.

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CINNAMON: Stars are there even during the day. They're just look invisible to you because the sun is so bright.

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BUSH: Oh, really? I didn't know that.


It's like they couldn't decide between three different ways to set up the sentence there. Regardless, Cinnamon is here to toss us more astronomy facts.

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Music: Kross' Theme

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KROSS: Do you like the rain? I love it.

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KROSS: The rain can wash the dirty earth. As it flows, it creates a river and heads toward the sea...heh...

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KROSS: ...It is only on days like this that I can sleep well.


It used to be that way for me, but ever since a series of leaks in my roof and the subsequent replacing of said roof, rain just makes me anxious.

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Stella; They say that he who believes shall be saved. But I don't think that's enough.

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STELLA: You have to believe and do good deeds before being saved.


Stella, for once sounding like a nun.

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In the library, we go to finish up another shelf.

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-----------------------------------------------------
~Cooking for Men: Part 2~

"Do you have a kitchen fully equipped with the utensils from volume 1? Yes? Then let us move on to actual cooking."

"The key to cooking is practice! Get your timing down and stop the gaugue in the center to cook a delicious meal!"

"Oh, and one more thing. The most important ingredient of all is 'love.' Think about the person you are cooking for and your dish will turn out great! Good luck, gentlemen!"

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In order to cook, take the same steps that you would if you were forging. Or crafting a ring. Or mixing drugs.

It'll also be a while before we get a full kitchen. That house expansion may not be as bad as previous games, but it still isn't cheap.

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SELPHY: Are you reading any books? I prefer a smarter Bush than a stupid one that can only farm.


Yowza. :eng99:

And besides, you know the moment that we look at a shelf. What else do you think we're doing with the books?

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SELPHY: *yawn*...

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BUSH: You haven't been sleeping?

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SELPHY: I'm fine. I switch off on my own when I go to sleep.


I guess she's just cranky from sleep deprivation.

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A while later, I'm finally back up to Whale Island, ready to show off the Earth Wand.

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Enemies right up against the wand will take physical damage and get booted backwards a good distance, and anything in front of you for a good distance will take some hefty earth damage, courtesy of the spikes of rock you just summoned.

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This spell used to be known as Earth Spike in the handheld games. Usually it's kinda garbage as it only shot one heat-seeking spike, but here it's decently usable.

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Almost done with these darn flowers.

It's not like I'll have to stop making the two hour run up here though. It's even required that I'll have to do it at least a good number of times for quite a while before I can unlock the shortcut to get here faster!

Whale Island needs better shortcuts. Direly.

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Following this, I grind some more wolves for a while. It's only 1PM, so I might as well.

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UZUKI: The season for flower viewing is coming soon.

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UZUKI: It was very uncomfortable to not be able to take off my shoes inside the room.

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BUSH: Oh? You take off your shoes when you're indoors?

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UZUKI: Yes. Is it normal for people keep them on here?


More Fantasy Japan things.

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EUNICE: What do you think of this village?

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EUNICE: I love how quiet this village is. Bush, I hope you will like it, too.


Eunice doesn't even take breaks on rainy days, she's just inside the bar sweeping as usual. It's... kinda depressing honestly.

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At least we've got a gift she likes now. So that's something.

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Back home, I mix up some more Neutralizers and their corresponding Antidotes. I'll have to keep working on this for a while before making decent potions is even a reasonable task.

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I'm also getting better at catching fish perfectly, if this level 6 Pale Carp is anything to go by. The input delay on emulator is a little bit better than it is with the remote.

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MELODY: Sitting here all day is actually pretty tiring.

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MELODY: Wizard... I love the way that sounds! ♪


Melody acknowledges the fact she sits in this chair for 6 hours doing basically nothing while waiting for customers.

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CANDY: I like your house, Marco, because there's so much mysterious stuff there.

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MARCO: Really?!

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CANDY: Yup. Why are you red? Are you sick?


Ah yes, what young love starts over: having a cool house.

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Checking the Runeys again, it seems like Mountain Road is stabilizing itself slightly as at least there's still some rock runeys alive to eat the trees.

The Business District is also being overrun with trees though. I don't know how that happened.

Also, I'd like to point out that the background of this map menu is literally illustrations of Runeys dying or viciously eating their fellow spirits. It's like the game knows what's going to happen.

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Pale Carp Roast Lv.7 was synthesized with expertise!

This is all still before I knew what I was doing regarding the Runeys, so I just went back home and cooked up some high level fish.

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Taimen Sashimi Lv.3 was synthesized.

Our cooking skill is at 33 now, so I was able to finally do the Taimen Sashimi. The blue range for normal success makes up only a tiny spot in the center of the bar, so it's not easy.

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For shipping, I throw in 42 strawberries and a couple of meh fish dishes. This nets me 5244g.

I collect some Runeys until the bar opens and head off there.

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GANESHA: Rita! Give me another!

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RITA: Gotcha! But be careful you don't drink so much that Marco will start yelling at you again.

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GANESHA: What are you saying? Why do I have to be scared of my own kid?!


I know this is supposed to be comedic, but part of it is kinda depressing.

Everything about the Snowstyle is turning out depressing lately. :smith:

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None of this stops Bush from indulging in wine himself. I buy 3 bottles of it for 6000g.

It's odd, where other games in the series apply negative effects for drinking, the only downside in this game is the hefty price tag of 2000g a bottle. It restores 150 RP and for a minute and a half it protects you from a single lethal blow. It's a pretty rare buff, only present on some endgame weapons.

Bush is not going to be drinking these though. Well, he sort of is, but it's complicated.

...You'll see what I mean.

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An hour later, 3 bottles of wine in hand, Bush is collecting useful stuff on the lowest floor of the Green Ruins.

ImageMusic: Green Ruins

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In order to fill my HP and RP back up, I go up a floor and level up off some Cluckadoodles and Hornets.

Level cannons are great. The only problem with them is that they're limited as I'll only be able to get these free refills so often.

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With that done, I head back down to the mysterious door and set those wine bottles to the hotkey bar as an example. This lets you set consumables to quick access by hitting the d-pad on the wiimote, instantly pulling them out and eating them.

It's not as easy to hit given my emulation setup, but it's there. I'm sure I'll need these during the fight.

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BUSH: There's something up ahead...

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Time to go in.

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Oh my God, Wilson, a boss!

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Music: Chickogriff

A boss?!

But yeah, there are boss fights in this game. They hint at it pretty well what with Kanno's warning and the weird giant feathers everywhere. The track for this one is a remix of the boss fight theme from RF1, which is pretty appropriate.

Chickogriff, as he's called, is a giant rooster with a lion's backside.

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I made the Earth Shade and Earth Wand for this fight, as Chickogriff here is a Wind type enemy and is weak to Earth damage.

I end up pulling out the Fire Rod anyways. The Earth Wand absolutely destroys this boss if you're having trouble with it, though.

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It's still doing about 100 - 150 damage a shot here, so, uh...

Fire Rod is busted folks, I don'w know what else to tell ya.

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Audio-wise, imagine a bunch of chicken noises and Bush constantly yelling "take that!"

Combat-wise, this boss hits pretty hard but is also very slow about doing it. It's attacks consist of turning around slowly and slamming the ground...

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A short ranged tackle that makes it collapse on it's side...

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And a long range charging attack. Between all the gear and levels Bush has gained, this boss is hitting us for about 20-40 damage each hit, so it'll KO us in about 4-9 hits depending on what we get hit by.

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I've got some extra Bamboo Rice if necessary, but with the magic boost from some Grilled Chub, I should be able to finish this off before I get that in danger.

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When the boss gets low, he rears up and starts flashing bright yellow. This is him entering a rage state, which is supposed to make the fight harder by making the boss hit harder and move faster.

In practice, it gives me a couple extra shots on the boss where I don't have to reposition or anything.

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The boss is really low on health and heads back to the center for a final charging attack, and I find myself in front of the locked door of the room. It's a straight shot to it, so I let loose one last fireball in it's direction...

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...It's all or nothing...!

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oh whoops, accidentally hit my hotbar

oh damn i left the wine on the hotbar

there goes 2000g of wine down the drain

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Bush stands, staring distantly at the alcohol in his hands as the boss lets out a final cry.

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RIP this giant bird lion thing. It doesn't pop away like the other monsters so I can only assume I killed it for real.

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Oh, hey, I guess the cutscene stopped me from drinking that bottle of wine. I guess we didn't lose it!

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Let's just take that out of our hands for safekeeping. That should take it off the shortcut-

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Huh.

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:eyepop:

Okay, enough badly faking it for the sake of comedy, this game has a duplication glitch in it. Almost every Rune Factory game has some broken way to make piles of money in unintended ways, and this is RFF's version.

By using a projectile or having a pet monster attack the boss, you can make just enough time for yourself to start eating something off your hotbar. When the boss dies, a cutscene triggers that interrupts this action, but doesn't remove the stack of items from your hand or inventory.

So now I've got 6 bottles of wine. This obviously multiplies. I beat the boss again and do it, and I can have 12 bottles of wine.

I chose Wine for this specifically as it's the priciest edible item available. That's the only catch to this glitch: whatever you are duping must be consumable. Weeds, high class foods, rare flowers, cooking oil; if you can eat it, you can dupe it.

I didn't actually make any money here as Wine only sells for half of what I bought it for, but I did dupe them.

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The boss also drops items himself, but the only things of note are his special item, the Giant Cockscomb...

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...And a Sapphire, a rare gem.

He also dropped a normal box of rice for some reason. :psyduck:

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And when we return to the entrance, there's now a teleporter right to his room, should we so need it.

This, of course, facilitates easy duping.

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What doesn't facilitate easy duping is that the boss's stats and moveset get boosted by a lot after you beat him the first time. If I wanted to do any more of this, I'd have to figure out a way to survive this much higher level encounter against him in which it seems like my attacks do about 1/100 of his healthbar.

I suppose I could always make a giant pile of fish and fight this guy for 5 in-game hours straight and I'd eventually win.

I am, for now, going to be making money legitimately though, unless the thread really just wants me to snap the economy in half with alcohol.

In the future, I've found a way to manage it, but it's far from easy.

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Back at home, I can now take the Giant Cockscomb and one of Bush's many Battle Axes and create the Tomahawk. Notable in how it has 63 ATK, and uses 25 RP per swing. This thing is an absolute beast for this point in the game.

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It's suitably crazy fantasy looking and has a special attack, though it's no different than what our lumber axe does.

Given that our Fire Rod will fall off hard in the next dungeon, (as it's fire themed,) this will probably be a decently useful weapon for a while.

That all being said, it's about time for Bush to get some shut-eye, and it's also the last of my pre-recorded stuff. That means we'll start seeing those monster requests get fulfilled.

But as well, we've got something else to vote on now that we're surpassing the early tier weapons. The next set of crafting books are very expensive, so...
What weapons will Bush be focusing on?

One handed swords?
Two handed swords?
Spears?
Axes?
Hammers?
Magic?
Some mix of the above?

This vote won't come into play until I get an upgraded forge, but it'll help me to know so I don't have to stop when I do manage to get it.

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I vote for Spears and Magic

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