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Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Tue Sep 08, 2020 3:49 pm
by theenglishman
A quick question for the thread: is Sunday a good day for updates, or should I switch to another day? (LPbeach doesn't support polls, and even if it did, I'd probably just make it way too complicated by including an option for every day of the week.)

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Tue Sep 08, 2020 4:58 pm
by Lurith
I've got no problems with Sunday.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Tue Sep 08, 2020 5:54 pm
by Commander Keene
Sundays are fine.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Tue Sep 08, 2020 8:06 pm
by Kacie
Whatever day you would like is fine.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Fri Sep 11, 2020 4:12 am
by Kibayasu
It always comes down to one giant monster but I don't think even God of War made the gorgons a giant monster. So one up on God of War.

It's always several days before i get around to watching anything so the day doesn't really matter to me.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Fri Sep 11, 2020 1:26 pm
by theenglishman
Kibayasu wrote:
Fri Sep 11, 2020 4:12 am
It always comes down to one giant monster
Oh just you wait :smug:

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Sep 14, 2020 2:32 pm
by theenglishman
Listen up, MercurySteam. We have the perfect video game idea.

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Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Sep 14, 2020 5:58 pm
by Mopey Dick
Please never stop doing video edits.
Anyhow, this video demonstrates pretty well why I don't like the Dracula's Castle parts: it is 100% filler. LoS1 had all that horribly overwrought exposition that nonetheless gave some direction and sense of purpose to your journey, here you're just wondering aimlessly. That would work in a metroidvania or just something with more non-linear progression but most of this game is a series of corridors.

e: At least from what I remember from playing it way back when.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Sep 14, 2020 10:10 pm
by Talisriel
If I may suggest future adventures in Dracula and the Rotating Lava Catwalk, Phil Collins and Genesis seem appropriate:
:toot: IIII can't dance. IIIII can't talk. Only thing about me is the way I walk. :toot:

Well, that and the blood magic, and the remaining sparks of being God's Champion, and ...

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Sep 14, 2020 10:44 pm
by liquidypoo
Oh god, but if Woolyvania is before Lords of Shadow 2, does that mean they'll have to recreate the titty demon? :stonk:

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Wed Sep 16, 2020 4:49 am
by Kibayasu
I guess the elevator fights are there because of the skill experience. Unless there's another repeatable way to fight enemies in which case ?

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Sep 21, 2020 5:12 pm
by theenglishman
Yes, this is canon.

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Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Tue Sep 22, 2020 3:27 pm
by Mopey Dick
I'd just like to point out that "Pig son of a bitch" is an extremely improbable insult. I love these games' writing so much.
e: Never give up modifying the music.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Wed Sep 23, 2020 12:06 am
by Albu-quirky Guy
The US does have a Tomb of the Unknown Soldier. There's no usual wreath ceremony every year, though most of the time the President will have them set up one on Memorial Day and or Veterans Day, and sometimes veterans or other special groups will contact Arlington cemetery to dedicate their own wreath for whatever reason. However, the tomb is guarded by a special honor guard who patrols the length of the tomb continuously, with no breaks, until they are relieved. At no time is the tomb ever left unguarded.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Wed Sep 23, 2020 3:38 am
by Kacie
I spoke too soon, as it were - I dislike the factory level, but I really like this portion of the modern day setting. The city has a great aesthetic, and I'm a sucker for a good abandoned mental asylum/hospital setting.

Meanwhile, I see Mopey Dick's point regarding the Castle. The Castle looks great, but doesn't look fun to traverse.

Once again, I love Zobek's digs.

Plot-wise I was surprised to learn whatshername was made ugly by the disease - that seems like something to check before setting it loose. I'd assumed that was her natural form, and she could choose to look human.

I'm definitely confused if Satan has already managed to kill God and the rest of the Trinity. If he can do that, seems like he'd have broken free completely by now?

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Thu Sep 24, 2020 4:55 am
by Kibayasu
Satan probably just found his own Gabriel who went on their own quest to find magic relics and kill God/Jesus. If it can happen to the evil gods why not others too? It's just a thing that can happen.

Gabe and Zobek mostly no-selling all the petty insults was pretty funny.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Fri Sep 25, 2020 2:50 pm
by theenglishman
As a quick heads-up, Monday is the Jewish holiday of Yom Kippur, so the next update will be on Tuesday September 29th.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Tue Sep 29, 2020 4:59 pm
by theenglishman
Lords of Shadow 2 continues its trend of almost having great ideas.

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Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Wed Sep 30, 2020 12:50 am
by Albu-quirky Guy
Hmm... Probably not Alucard since he's already in the game as the little boy/wolf. Probably not Simon since he likely died several hundred years ago. Who's next in the Castlevania lineup? Richter. It has to be Richter. Considering some of the voice tells and the physical stature of the mysterious bodyguard, the "gotcha" answer would be Maria. Maybe Satan's minions have turned Richter ala the brainwashing by Shaft in SotN and she's working with Zobek to get him back?

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Wed Sep 30, 2020 8:17 am
by Mopey Dick
Albu-quirky Guy wrote:
Wed Sep 30, 2020 12:50 am
Hmm... Probably not Alucard since he's already in the game as the little boy/wolf. Probably not Simon since he likely died several hundred years ago. Who's next in the Castlevania lineup? Richter. It has to be Richter. Considering some of the voice tells and the physical stature of the mysterious bodyguard, the "gotcha" answer would be Maria. Maybe Satan's minions have turned Richter ala the brainwashing by Shaft in SotN and she's working with Zobek to get him back?
That would be assuming everything that happens in Dracula's castle is entirely real. Seeing it now, I would interpret as the little boy as a sort of a manifestation of Gabriel's human side, guiding - or manipulating - him to some end, so far mostly by reminding him where he left his various powers all those hundreds of years ago. Thing is, when we last saw Alucard, he was a]an adult, b]a vampire. Also the bodyguard's helmet looks a little bit like it has pointy (wolf?) ears?
Of course, that's the problem with fantasy - you know demons are real but ghosts are just loaded with symbolism and could really work either way.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Fri Oct 02, 2020 2:29 am
by Kibayasu
Dracula and/or the dodo's employ the "if I can see it, it can't see me" kind of vision. Also I guess the riot cops are actual cops? Because despite their uh skin problems they would have to be if they are out fighting the monsters. Unless Brotherhood Inc. just wants to look like they're doing something.

Anyways, and not to be too flippant about it, its of course the same guy who briefly appeared right at the end of the first video and of course that was Alucard :v:

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Oct 05, 2020 4:55 pm
by theenglishman
The plot really kicks into gear with some massive twists that the game desperately tries to spoil beforehand - but not if I have anything to say about it.

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Look, I know the lore post is seriously out of date, but I'm hoping that this week I'll have it updated. I don't have any good excuses for it; I just hate doing second-post updates.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Tue Oct 06, 2020 1:43 am
by NGDBSS
I did not expect to see a Shaft callout like this one.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Sat Oct 10, 2020 1:25 am
by Kurieg
If you don't mind hosting the thread in two places, Lowtax officially no longer owns SA.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Sat Oct 10, 2020 3:59 pm
by theenglishman
Kurieg wrote:
Sat Oct 10, 2020 1:25 am
If you don't mind hosting the thread in two places, Lowtax officially no longer owns SA.
After giving it some thought, I think I'm going to stick to LP Beach for this and future LPs, at least for the foreseeable future. I'm averse to change at the best of times, and it took a lot out of me just to make the move to LP Beach in the first place. I know it sounds kind of wimpy, but I prefer to manage one thread at a time.


EDIT: Finally updated the lore post so it's up to date with video 9.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Sat Oct 10, 2020 7:58 pm
by Kibayasu
Gabriel knows that Marie doesn't want him THAT badly. At least Gabe is mad at the Brotherhood for what they told Marie and not at her for believing it.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Oct 12, 2020 8:15 pm
by theenglishman
I apologize for the lack of an update today - I've been fighting off a nasty cold. The next few videos are all uploaded already, but the thumbnails aren't made yet, and I just don't have much energy to make them right now. Hopefully I can get video 10 up tonight or tomorrow morning - it's one of my favourites in the whole LP.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Oct 12, 2020 8:38 pm
by theenglishman
Okay, so - what I said in the above post is still true, but in regards to thumbnails not being ready, I had forgotten that video 10 was already prepared. I still need to make thumbnails for the next few updates. Anyway, here's the next update, which is easily one of my favourites of the LP. You'll see why. Be sure to watch to the end :)

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Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Oct 12, 2020 11:12 pm
by theenglishman
Roy has waited almost an entire month to post that. I can only imagine how happy he is now.

EDIT: This is meant for the post below!

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Oct 12, 2020 11:13 pm
by preciousroy
Image spoiler tagged by The Academy. I'd like to thank them.

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Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Tue Oct 13, 2020 9:45 am
by Mopey Dick
I've said it before and I'll say it again: these games have some amazing monster designs.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Wed Oct 14, 2020 11:38 pm
by preciousroy
Mopey Dick wrote:
Tue Oct 13, 2020 9:45 am
I've said it before and I'll say it again: these games have some amazing monster designs.
I absolutely cannot fault any of the art direction in the series, Mercury Steam was really on point in that regard. I may be gushing.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Sat Oct 17, 2020 6:54 pm
by Kibayasu
Mazes and Monsters would have instead been Tom Hanks' equivalent to Saving Private Ryan in this universe. Miller and his team of vampire hunters set off across medieval Europe to retrieve the brother of 3 others who died at Dracula's castle.

Anywho when you're synching with Rules of Nature you have a choice between something with the "Rules of nature!" line or the cut. I went with the latter because it works out way too well with the fall and ending. Just youtube multiplier because I wish I had editing skills. If everything completely go wrong with this start the music link at at 50 seconds and the LP video at 1922 seconds :v:

http://www.youtubemultiplier.com/5f8b3b ... nature.php

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Sun Oct 18, 2020 12:47 am
by preciousroy
Kibayasu wrote:
Sat Oct 17, 2020 6:54 pm
Mazes and Monsters would have instead been Tom Hanks' equivalent to Saving Private Ryan in this universe. Miller and his team of vampire hunters set off across medieval Europe to retrieve the brother of 3 others who died at Dracula's castle.
I would have watched the shit out of that.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Oct 19, 2020 2:38 pm
by theenglishman
Well, we couldn't avoid the topic forever, I guess. It's time to talk about Lords of Shadow 2's nightmarish development.

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Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Sat Oct 24, 2020 4:17 am
by Kibayasu
A "don't break shields" trial feels completely antithetical to this game's combat, outside of using the screen clearing magic. There's already been points where the game can grind to a halt because because you run out of magic to break shields and can't get more magic because everything has shields. Deliberately doing that is just ugh. There's always been a certain level of perfection needed to Lords of Shadow that felt above the average of other games too.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Mon Oct 26, 2020 10:46 pm
by theenglishman
A great boss fight, and a not-so-great fetch quest, await us in this update.

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Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Thu Oct 29, 2020 3:32 am
by Kibayasu
It does seem like to do the stealth section the "correct" way would be a very slow process. Waiting behind corners, shimmying along ledges, slowly... misting? across leaves.

A nice looking departure from the rest of the castle at least, colour's always nice. We better not have to start a chess match with those figures.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Thu Oct 29, 2020 10:57 pm
by Mopey Dick
Kibayasu wrote:
Thu Oct 29, 2020 3:32 am
It does seem like to do the stealth section the "correct" way would be a very slow process. Waiting behind corners, shimmying along ledges, slowly... misting? across leaves.
It is.
It really, really, really is.

This is really not the best way to find out about how the mist works in this one.

Re: Where there's a whip there's a way: Castlevania Lords of Shadow MEGATHREAD! (CURRENT GAME: Lords of Shadow 2)

Posted: Sat Oct 31, 2020 11:59 pm
by Talisriel
This was the part that broke me on my playthrough back in 2015. I didn't twig to the trick where you mist straight off a ledge to actually get to navigate, so I eventually fired up cheat engine, hacked in infinite mist time and just floated on through, every wispy tendril a flipped bird.